1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
|
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_DNS_MOCK_HOST_RESOLVER_H_
#define NET_DNS_MOCK_HOST_RESOLVER_H_
#include <stddef.h>
#include <list>
#include <map>
#include "base/macros.h"
#include "base/memory/weak_ptr.h"
#include "base/synchronization/lock.h"
#include "base/synchronization/waitable_event.h"
#include "base/threading/non_thread_safe.h"
#include "net/dns/host_resolver.h"
#include "net/dns/host_resolver_proc.h"
namespace net {
class HostCache;
class RuleBasedHostResolverProc;
// Fills |*addrlist| with a socket address for |host_list| which should be a
// comma-separated list of IPv4 or IPv6 literal(s) without enclosing brackets.
// If |canonical_name| is non-empty it is used as the DNS canonical name for
// the host. Returns OK on success, ERR_UNEXPECTED otherwise.
int ParseAddressList(const std::string& host_list,
const std::string& canonical_name,
AddressList* addrlist);
// In most cases, it is important that unit tests avoid relying on making actual
// DNS queries since the resulting tests can be flaky, especially if the network
// is unreliable for some reason. To simplify writing tests that avoid making
// actual DNS queries, pass a MockHostResolver as the HostResolver dependency.
// The socket addresses returned can be configured using the
// RuleBasedHostResolverProc:
//
// host_resolver->rules()->AddRule("foo.com", "1.2.3.4");
// host_resolver->rules()->AddRule("bar.com", "2.3.4.5");
//
// The above rules define a static mapping from hostnames to IP address
// literals. The first parameter to AddRule specifies a host pattern to match
// against, and the second parameter indicates what value should be used to
// replace the given hostname. So, the following is also supported:
//
// host_mapper->AddRule("*.com", "127.0.0.1");
//
// Replacement doesn't have to be string representing an IP address. It can
// re-map one hostname to another as well.
//
// By default, MockHostResolvers include a single rule that maps all hosts to
// 127.0.0.1.
// Base class shared by MockHostResolver and MockCachingHostResolver.
class MockHostResolverBase : public HostResolver,
public base::SupportsWeakPtr<MockHostResolverBase>,
public base::NonThreadSafe {
public:
~MockHostResolverBase() override;
RuleBasedHostResolverProc* rules() { return rules_.get(); }
void set_rules(RuleBasedHostResolverProc* rules) { rules_ = rules; }
// Controls whether resolutions complete synchronously or asynchronously.
void set_synchronous_mode(bool is_synchronous) {
synchronous_mode_ = is_synchronous;
}
// Asynchronous requests are automatically resolved by default.
// If set_ondemand_mode() is set then Resolve() returns IO_PENDING and
// ResolveAllPending() must be explicitly invoked to resolve all requests
// that are pending.
void set_ondemand_mode(bool is_ondemand) {
ondemand_mode_ = is_ondemand;
}
// HostResolver methods:
int Resolve(const RequestInfo& info,
RequestPriority priority,
AddressList* addresses,
const CompletionCallback& callback,
RequestHandle* out_req,
const BoundNetLog& net_log) override;
int ResolveFromCache(const RequestInfo& info,
AddressList* addresses,
const BoundNetLog& net_log) override;
void CancelRequest(RequestHandle req) override;
HostCache* GetHostCache() override;
// Resolves all pending requests. It is only valid to invoke this if
// set_ondemand_mode was set before. The requests are resolved asynchronously,
// after this call returns.
void ResolveAllPending();
// Returns true if there are pending requests that can be resolved by invoking
// ResolveAllPending().
bool has_pending_requests() const { return !requests_.empty(); }
// The number of times that Resolve() has been called.
size_t num_resolve() const {
return num_resolve_;
}
// The number of times that ResolveFromCache() has been called.
size_t num_resolve_from_cache() const {
return num_resolve_from_cache_;
}
// Returns the RequestPriority of the last call to Resolve() (or
// DEFAULT_PRIORITY if Resolve() hasn't been called yet).
RequestPriority last_request_priority() const {
return last_request_priority_;
}
protected:
explicit MockHostResolverBase(bool use_caching);
private:
struct Request;
typedef std::map<size_t, Request*> RequestMap;
// Resolve as IP or from |cache_| return cached error or
// DNS_CACHE_MISS if failed.
int ResolveFromIPLiteralOrCache(const RequestInfo& info,
AddressList* addresses);
// Resolve via |proc_|.
int ResolveProc(size_t id, const RequestInfo& info, AddressList* addresses);
// Resolve request stored in |requests_|. Pass rv to callback.
void ResolveNow(size_t id);
RequestPriority last_request_priority_;
bool synchronous_mode_;
bool ondemand_mode_;
scoped_refptr<RuleBasedHostResolverProc> rules_;
scoped_ptr<HostCache> cache_;
RequestMap requests_;
size_t next_request_id_;
size_t num_resolve_;
size_t num_resolve_from_cache_;
DISALLOW_COPY_AND_ASSIGN(MockHostResolverBase);
};
class MockHostResolver : public MockHostResolverBase {
public:
MockHostResolver() : MockHostResolverBase(false /*use_caching*/) {}
~MockHostResolver() override {}
};
// Same as MockHostResolver, except internally it uses a host-cache.
//
// Note that tests are advised to use MockHostResolver instead, since it is
// more predictable. (MockHostResolver also can be put into synchronous
// operation mode in case that is what you needed from the caching version).
class MockCachingHostResolver : public MockHostResolverBase {
public:
MockCachingHostResolver() : MockHostResolverBase(true /*use_caching*/) {}
~MockCachingHostResolver() override {}
};
// RuleBasedHostResolverProc applies a set of rules to map a host string to
// a replacement host string. It then uses the system host resolver to return
// a socket address. Generally the replacement should be an IPv4 literal so
// there is no network dependency.
//
// RuleBasedHostResolverProc is thread-safe, to a limited degree. Rules can be
// added or removed on any thread.
class RuleBasedHostResolverProc : public HostResolverProc {
public:
explicit RuleBasedHostResolverProc(HostResolverProc* previous);
// Any hostname matching the given pattern will be replaced with the given
// replacement value. Usually, replacement should be an IP address literal.
void AddRule(const std::string& host_pattern,
const std::string& replacement);
// Same as AddRule(), but further restricts to |address_family|.
void AddRuleForAddressFamily(const std::string& host_pattern,
AddressFamily address_family,
const std::string& replacement);
// Same as AddRule(), but the replacement is expected to be an IPv4 or IPv6
// literal. This can be used in place of AddRule() to bypass the system's
// host resolver (the address list will be constructed manually).
// If |canonical_name| is non-empty, it is copied to the resulting AddressList
// but does not impact DNS resolution.
// |ip_literal| can be a single IP address like "192.168.1.1" or a comma
// separated list of IP addresses, like "::1,192:168.1.2".
void AddIPLiteralRule(const std::string& host_pattern,
const std::string& ip_literal,
const std::string& canonical_name);
void AddRuleWithLatency(const std::string& host_pattern,
const std::string& replacement,
int latency_ms);
// Make sure that |host| will not be re-mapped or even processed by underlying
// host resolver procedures. It can also be a pattern.
void AllowDirectLookup(const std::string& host);
// Simulate a lookup failure for |host| (it also can be a pattern).
void AddSimulatedFailure(const std::string& host);
// Deletes all the rules that have been added.
void ClearRules();
// HostResolverProc methods:
int Resolve(const std::string& host,
AddressFamily address_family,
HostResolverFlags host_resolver_flags,
AddressList* addrlist,
int* os_error) override;
private:
struct Rule;
typedef std::list<Rule> RuleList;
~RuleBasedHostResolverProc() override;
void AddRuleInternal(const Rule& rule);
RuleList rules_;
// Must be obtained before writing to or reading from |rules_|.
base::Lock rule_lock_;
};
// Create rules that map all requests to localhost.
RuleBasedHostResolverProc* CreateCatchAllHostResolverProc();
// HangingHostResolver never completes its |Resolve| request.
class HangingHostResolver : public HostResolver {
public:
int Resolve(const RequestInfo& info,
RequestPriority priority,
AddressList* addresses,
const CompletionCallback& callback,
RequestHandle* out_req,
const BoundNetLog& net_log) override;
int ResolveFromCache(const RequestInfo& info,
AddressList* addresses,
const BoundNetLog& net_log) override;
void CancelRequest(RequestHandle req) override {}
};
// This class sets the default HostResolverProc for a particular scope. The
// chain of resolver procs starting at |proc| is placed in front of any existing
// default resolver proc(s). This means that if multiple
// ScopedDefaultHostResolverProcs are declared, then resolving will start with
// the procs given to the last-allocated one, then fall back to the procs given
// to the previously-allocated one, and so forth.
//
// NOTE: Only use this as a catch-all safety net. Individual tests should use
// MockHostResolver.
class ScopedDefaultHostResolverProc {
public:
ScopedDefaultHostResolverProc();
explicit ScopedDefaultHostResolverProc(HostResolverProc* proc);
~ScopedDefaultHostResolverProc();
void Init(HostResolverProc* proc);
private:
scoped_refptr<HostResolverProc> current_proc_;
scoped_refptr<HostResolverProc> previous_proc_;
};
} // namespace net
#endif // NET_DNS_MOCK_HOST_RESOLVER_H_
|