1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
|
// Copyright (c) 2008 The Chromium Authors. All rights reserved. Use of this
// source code is governed by a BSD-style license that can be found in the
// LICENSE file.
#ifndef NET_FTP_FTP_NETWORK_TRANSACTION_H_
#define NET_FTP_FTP_NETWORK_TRANSACTION_H_
#include <string>
#include <queue>
#include <utility>
#include <vector>
#include "base/ref_counted.h"
#include "base/scoped_ptr.h"
#include "net/base/address_list.h"
#include "net/base/host_resolver.h"
#include "net/ftp/ftp_ctrl_response_buffer.h"
#include "net/ftp/ftp_response_info.h"
#include "net/ftp/ftp_transaction.h"
namespace net {
class ClientSocket;
class ClientSocketFactory;
class FtpNetworkSession;
class FtpNetworkTransaction : public FtpTransaction {
public:
FtpNetworkTransaction(FtpNetworkSession* session,
ClientSocketFactory* socket_factory);
virtual ~FtpNetworkTransaction();
// FtpTransaction methods:
virtual int Start(const FtpRequestInfo* request_info,
CompletionCallback* callback,
LoadLog* load_log);
virtual int Stop(int error);
virtual int RestartWithAuth(const std::wstring& username,
const std::wstring& password,
CompletionCallback* callback);
virtual int RestartIgnoringLastError(CompletionCallback* callback);
virtual int Read(IOBuffer* buf, int buf_len, CompletionCallback* callback);
virtual const FtpResponseInfo* GetResponseInfo() const;
virtual LoadState GetLoadState() const;
virtual uint64 GetUploadProgress() const;
private:
enum Command {
COMMAND_NONE,
COMMAND_USER,
COMMAND_PASS,
COMMAND_ACCT,
COMMAND_SYST,
COMMAND_TYPE,
COMMAND_PASV,
COMMAND_PWD,
COMMAND_SIZE,
COMMAND_RETR,
COMMAND_CWD,
COMMAND_MLSD,
COMMAND_LIST,
COMMAND_MDTM,
COMMAND_QUIT
};
enum ErrorClass {
// The requested action was initiated. The client should expect another
// reply before issuing the next command.
ERROR_CLASS_INITIATED,
// The requested action has been successfully completed.
ERROR_CLASS_OK,
// The command has been accepted, but to complete the operation, more
// information must be sent by the client.
ERROR_CLASS_INFO_NEEDED,
// The command was not accepted and the requested action did not take place.
// This condition is temporary, and the client is encouraged to restart the
// command sequence.
ERROR_CLASS_TRANSIENT_ERROR,
// The command was not accepted and the requested action did not take place.
// This condition is rather permanent, and the client is discouraged from
// repeating the exact request.
ERROR_CLASS_PERMANENT_ERROR,
};
// Major categories of remote system types, as returned by SYST command.
enum SystemType {
SYSTEM_TYPE_UNKNOWN,
SYSTEM_TYPE_UNIX,
SYSTEM_TYPE_WINDOWS,
SYSTEM_TYPE_OS2,
SYSTEM_TYPE_VMS,
};
// Resets the members of the transaction so it can be restarted.
void ResetStateForRestart();
void DoCallback(int result);
void OnIOComplete(int result);
// Executes correct ProcessResponse + command_name function based on last
// issued command. Returns error code.
int ProcessCtrlResponse();
int SendFtpCommand(const std::string& command, Command cmd);
// Return the error class for given response code. You should validate the
// code to be in range 100-599.
static ErrorClass GetErrorClass(int response_code);
// Returns request path suitable to be included in an FTP command. If the path
// will be used as a directory, |is_directory| should be true.
std::string GetRequestPathForFtpCommand(bool is_directory) const;
// Runs the state transition loop.
int DoLoop(int result);
// Each of these methods corresponds to a State value. Those with an input
// argument receive the result from the previous state. If a method returns
// ERR_IO_PENDING, then the result from OnIOComplete will be passed to the
// next state method as the result arg.
int DoCtrlInit();
int DoCtrlInitComplete(int result);
int DoCtrlResolveHost();
int DoCtrlResolveHostComplete(int result);
int DoCtrlConnect();
int DoCtrlConnectComplete(int result);
int DoCtrlRead();
int DoCtrlReadComplete(int result);
int DoCtrlWrite();
int DoCtrlWriteComplete(int result);
int DoCtrlWriteUSER();
int ProcessResponseUSER(const FtpCtrlResponse& response);
int DoCtrlWritePASS();
int ProcessResponsePASS(const FtpCtrlResponse& response);
int DoCtrlWriteACCT();
int ProcessResponseACCT(const FtpCtrlResponse& response);
int DoCtrlWriteSYST();
int ProcessResponseSYST(const FtpCtrlResponse& response);
int DoCtrlWritePWD();
int ProcessResponsePWD(const FtpCtrlResponse& response);
int DoCtrlWriteTYPE();
int ProcessResponseTYPE(const FtpCtrlResponse& response);
int DoCtrlWritePASV();
int ProcessResponsePASV(const FtpCtrlResponse& response);
int DoCtrlWriteRETR();
int ProcessResponseRETR(const FtpCtrlResponse& response);
int DoCtrlWriteSIZE();
int ProcessResponseSIZE(const FtpCtrlResponse& response);
int DoCtrlWriteCWD();
int ProcessResponseCWD(const FtpCtrlResponse& response);
int DoCtrlWriteMLSD();
int ProcessResponseMLSD(const FtpCtrlResponse& response);
int DoCtrlWriteLIST();
int ProcessResponseLIST(const FtpCtrlResponse& response);
int DoCtrlWriteMDTM();
int ProcessResponseMDTM(const FtpCtrlResponse& response);
int DoCtrlWriteQUIT();
int ProcessResponseQUIT(const FtpCtrlResponse& response);
int DoDataConnect();
int DoDataConnectComplete(int result);
int DoDataRead();
int DoDataReadComplete(int result);
void RecordDataConnectionError(int result);
Command command_sent_;
CompletionCallbackImpl<FtpNetworkTransaction> io_callback_;
CompletionCallback* user_callback_;
scoped_refptr<FtpNetworkSession> session_;
scoped_refptr<LoadLog> load_log_;
const FtpRequestInfo* request_;
FtpResponseInfo response_;
// Cancels the outstanding request on destruction.
SingleRequestHostResolver resolver_;
AddressList addresses_;
// User buffer passed to the Read method for control socket.
scoped_refptr<IOBuffer> read_ctrl_buf_;
scoped_ptr<FtpCtrlResponseBuffer> ctrl_response_buffer_;
scoped_refptr<IOBuffer> read_data_buf_;
int read_data_buf_len_;
// Buffer holding the command line to be written to the control socket.
scoped_refptr<IOBufferWithSize> write_command_buf_;
// Buffer passed to the Write method of control socket. It actually writes
// to the write_command_buf_ at correct offset.
scoped_refptr<DrainableIOBuffer> write_buf_;
int last_error_;
SystemType system_type_;
// We get username and password as wstrings in RestartWithAuth, so they are
// also kept as wstrings here.
std::wstring username_;
std::wstring password_;
// Current directory on the remote server, as returned by last PWD command,
// with any trailing slash removed.
std::string current_remote_directory_;
bool retr_failed_;
int data_connection_port_;
ClientSocketFactory* socket_factory_;
scoped_ptr<ClientSocket> ctrl_socket_;
scoped_ptr<ClientSocket> data_socket_;
enum State {
// Control connection states:
STATE_CTRL_INIT,
STATE_CTRL_INIT_COMPLETE,
STATE_CTRL_RESOLVE_HOST,
STATE_CTRL_RESOLVE_HOST_COMPLETE,
STATE_CTRL_CONNECT,
STATE_CTRL_CONNECT_COMPLETE,
STATE_CTRL_READ,
STATE_CTRL_READ_COMPLETE,
STATE_CTRL_WRITE,
STATE_CTRL_WRITE_COMPLETE,
STATE_CTRL_WRITE_USER,
STATE_CTRL_WRITE_PASS,
STATE_CTRL_WRITE_ACCT,
STATE_CTRL_WRITE_SYST,
STATE_CTRL_WRITE_TYPE,
STATE_CTRL_WRITE_PASV,
STATE_CTRL_WRITE_PWD,
STATE_CTRL_WRITE_RETR,
STATE_CTRL_WRITE_SIZE,
STATE_CTRL_WRITE_CWD,
STATE_CTRL_WRITE_MLSD,
STATE_CTRL_WRITE_LIST,
STATE_CTRL_WRITE_MDTM,
STATE_CTRL_WRITE_QUIT,
// Data connection states:
STATE_DATA_CONNECT,
STATE_DATA_CONNECT_COMPLETE,
STATE_DATA_READ,
STATE_DATA_READ_COMPLETE,
STATE_NONE
};
State next_state_;
};
} // namespace net
#endif // NET_FTP_FTP_NETWORK_TRANSACTION_H_
|