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|
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/proxy/proxy_service.h"
#include <algorithm>
#include "base/compiler_specific.h"
#include "base/logging.h"
#include "base/message_loop.h"
#include "base/message_loop_proxy.h"
#include "base/string_util.h"
#include "base/values.h"
#include "googleurl/src/gurl.h"
#include "net/base/net_errors.h"
#include "net/base/net_log.h"
#include "net/base/net_util.h"
#include "net/proxy/dhcp_proxy_script_fetcher.h"
#include "net/proxy/init_proxy_resolver.h"
#include "net/proxy/multi_threaded_proxy_resolver.h"
#include "net/proxy/network_delegate_error_observer.h"
#include "net/proxy/proxy_config_service_fixed.h"
#include "net/proxy/proxy_resolver.h"
#include "net/proxy/proxy_resolver_js_bindings.h"
#include "net/proxy/proxy_resolver_v8.h"
#include "net/proxy/proxy_script_fetcher.h"
#include "net/proxy/sync_host_resolver_bridge.h"
#include "net/url_request/url_request_context.h"
#if defined(OS_WIN)
#include "net/proxy/proxy_config_service_win.h"
#include "net/proxy/proxy_resolver_winhttp.h"
#elif defined(OS_MACOSX)
#include "net/proxy/proxy_config_service_mac.h"
#include "net/proxy/proxy_resolver_mac.h"
#elif defined(OS_LINUX) && !defined(OS_CHROMEOS)
#include "net/proxy/proxy_config_service_linux.h"
#endif
using base::TimeDelta;
using base::TimeTicks;
namespace net {
namespace {
const size_t kMaxNumNetLogEntries = 100;
const size_t kDefaultNumPacThreads = 4;
// When the IP address changes we don't immediately re-run proxy auto-config.
// Instead, we wait for |kNumMillisToStallAfterNetworkChanges| before
// attempting to re-valuate proxy auto-config.
//
// During this time window, any resolve requests sent to the ProxyService will
// be queued. Once we have waited the required amount of them, the proxy
// auto-config step will be run, and the queued requests resumed.
//
// The reason we play this game is that our signal for detecting network
// changes (NetworkChangeNotifier) may fire *before* the system's networking
// dependencies are fully configured. This is a problem since it means if
// we were to run proxy auto-config right away, it could fail due to spurious
// DNS failures. (see http://crbug.com/50779 for more details.)
//
// By adding the wait window, we give things a chance to get properly set up.
// Now by the time we run the proxy-autoconfig there is a lower chance of
// getting transient DNS / connect failures.
//
// Admitedly this is a hack. Ideally we would have NetworkChangeNotifier
// deliver a reliable signal indicating that the network has changed AND is
// ready for action... But until then, we can reduce the likelihood of users
// getting wedged because of proxy detection failures on network switch.
//
// The obvious downside to this strategy is it introduces an additional
// latency when switching networks. This delay shouldn't be too disruptive
// assuming network switches are infrequent and user initiated. However if
// NetworkChangeNotifier delivers network changes more frequently this could
// cause jankiness. (NetworkChangeNotifier broadcasts a change event when ANY
// interface goes up/down. So in theory if the non-primary interface were
// hopping on and off wireless networks our constant delayed reconfiguration
// could add noticeable jank.)
//
// The specific hard-coded wait time below is arbitrary.
// Basically I ran some experiments switching between wireless networks on
// a Linux Ubuntu (Lucid) laptop, and experimentally found this timeout fixes
// things. It is entirely possible that the value is insuficient for other
// setups.
const int64 kNumMillisToStallAfterNetworkChanges = 2000;
// Config getter that always returns direct settings.
class ProxyConfigServiceDirect : public ProxyConfigService {
public:
// ProxyConfigService implementation:
virtual void AddObserver(Observer* observer) OVERRIDE {}
virtual void RemoveObserver(Observer* observer) OVERRIDE {}
virtual ConfigAvailability GetLatestProxyConfig(ProxyConfig* config)
OVERRIDE {
*config = ProxyConfig::CreateDirect();
return CONFIG_VALID;
}
};
// Proxy resolver that fails every time.
class ProxyResolverNull : public ProxyResolver {
public:
ProxyResolverNull() : ProxyResolver(false /*expects_pac_bytes*/) {}
// ProxyResolver implementation:
virtual int GetProxyForURL(const GURL& url,
ProxyInfo* results,
CompletionCallback* callback,
RequestHandle* request,
const BoundNetLog& net_log) OVERRIDE {
return ERR_NOT_IMPLEMENTED;
}
virtual void CancelRequest(RequestHandle request) OVERRIDE {
NOTREACHED();
}
virtual void CancelSetPacScript() OVERRIDE {
NOTREACHED();
}
virtual int SetPacScript(
const scoped_refptr<ProxyResolverScriptData>& /*script_data*/,
CompletionCallback* /*callback*/) OVERRIDE {
return ERR_NOT_IMPLEMENTED;
}
};
// ProxyResolver that simulates a PAC script which returns
// |pac_string| for every single URL.
class ProxyResolverFromPacString : public ProxyResolver {
public:
ProxyResolverFromPacString(const std::string& pac_string)
: ProxyResolver(false /*expects_pac_bytes*/),
pac_string_(pac_string) {}
virtual int GetProxyForURL(const GURL& url,
ProxyInfo* results,
CompletionCallback* callback,
RequestHandle* request,
const BoundNetLog& net_log) OVERRIDE {
results->UsePacString(pac_string_);
return OK;
}
virtual void CancelRequest(RequestHandle request) OVERRIDE {
NOTREACHED();
}
virtual void CancelSetPacScript() OVERRIDE {
NOTREACHED();
}
virtual int SetPacScript(
const scoped_refptr<ProxyResolverScriptData>& pac_script,
CompletionCallback* callback) OVERRIDE {
return OK;
}
private:
const std::string pac_string_;
};
// This factory creates V8ProxyResolvers with appropriate javascript bindings.
class ProxyResolverFactoryForV8 : public ProxyResolverFactory {
public:
// |async_host_resolver|, |io_loop| and |net_log| must remain
// valid for the duration of our lifetime.
// |async_host_resolver| will only be operated on |io_loop|.
// TODO(willchan): remove io_loop and replace it with origin_loop.
ProxyResolverFactoryForV8(HostResolver* async_host_resolver,
MessageLoop* io_loop,
base::MessageLoopProxy* origin_loop,
NetLog* net_log,
NetworkDelegate* network_delegate)
: ProxyResolverFactory(true /*expects_pac_bytes*/),
async_host_resolver_(async_host_resolver),
io_loop_(io_loop),
origin_loop_(origin_loop),
net_log_(net_log),
network_delegate_(network_delegate) {
}
virtual ProxyResolver* CreateProxyResolver() OVERRIDE {
// Create a synchronous host resolver wrapper that operates
// |async_host_resolver_| on |io_loop_|.
SyncHostResolverBridge* sync_host_resolver =
new SyncHostResolverBridge(async_host_resolver_, io_loop_);
NetworkDelegateErrorObserver* error_observer =
new NetworkDelegateErrorObserver(
network_delegate_, origin_loop_.get());
// ProxyResolverJSBindings takes ownership of |error_observer| and
// |sync_host_resolver|.
ProxyResolverJSBindings* js_bindings =
ProxyResolverJSBindings::CreateDefault(
sync_host_resolver, net_log_, error_observer);
// ProxyResolverV8 takes ownership of |js_bindings|.
return new ProxyResolverV8(js_bindings);
}
private:
HostResolver* const async_host_resolver_;
MessageLoop* io_loop_;
scoped_refptr<base::MessageLoopProxy> origin_loop_;
NetLog* net_log_;
NetworkDelegate* network_delegate_;
};
// Creates ProxyResolvers using a platform-specific implementation.
class ProxyResolverFactoryForSystem : public ProxyResolverFactory {
public:
ProxyResolverFactoryForSystem()
: ProxyResolverFactory(false /*expects_pac_bytes*/) {}
virtual ProxyResolver* CreateProxyResolver() OVERRIDE {
DCHECK(IsSupported());
#if defined(OS_WIN)
return new ProxyResolverWinHttp();
#elif defined(OS_MACOSX)
return new ProxyResolverMac();
#else
NOTREACHED();
return NULL;
#endif
}
static bool IsSupported() {
#if defined(OS_WIN) || defined(OS_MACOSX)
return true;
#else
return false;
#endif
}
};
// NetLog parameter to describe a proxy configuration change.
class ProxyConfigChangedNetLogParam : public NetLog::EventParameters {
public:
ProxyConfigChangedNetLogParam(const ProxyConfig& old_config,
const ProxyConfig& new_config)
: old_config_(old_config),
new_config_(new_config) {
}
virtual Value* ToValue() const OVERRIDE {
DictionaryValue* dict = new DictionaryValue();
// The "old_config" is optional -- the first notification will not have
// any "previous" configuration.
if (old_config_.is_valid())
dict->Set("old_config", old_config_.ToValue());
dict->Set("new_config", new_config_.ToValue());
return dict;
}
private:
const ProxyConfig old_config_;
const ProxyConfig new_config_;
DISALLOW_COPY_AND_ASSIGN(ProxyConfigChangedNetLogParam);
};
class BadProxyListNetLogParam : public NetLog::EventParameters {
public:
BadProxyListNetLogParam(const ProxyRetryInfoMap& retry_info) {
proxy_list_.reserve(retry_info.size());
for (ProxyRetryInfoMap::const_iterator iter = retry_info.begin();
iter != retry_info.end(); ++iter) {
proxy_list_.push_back(iter->first);
}
}
virtual Value* ToValue() const OVERRIDE {
DictionaryValue* dict = new DictionaryValue();
ListValue* list = new ListValue();
for (std::vector<std::string>::const_iterator iter = proxy_list_.begin();
iter != proxy_list_.end(); ++iter)
list->Append(Value::CreateStringValue(*iter));
dict->Set("bad_proxy_list", list);
return dict;
}
private:
std::vector<std::string> proxy_list_;
DISALLOW_COPY_AND_ASSIGN(BadProxyListNetLogParam);
};
} // namespace
// ProxyService::PacRequest ---------------------------------------------------
class ProxyService::PacRequest
: public base::RefCounted<ProxyService::PacRequest> {
public:
PacRequest(ProxyService* service,
const GURL& url,
ProxyInfo* results,
CompletionCallback* user_callback,
const BoundNetLog& net_log)
: service_(service),
user_callback_(user_callback),
ALLOW_THIS_IN_INITIALIZER_LIST(io_callback_(
this, &PacRequest::QueryComplete)),
results_(results),
url_(url),
resolve_job_(NULL),
config_id_(ProxyConfig::kInvalidConfigID),
net_log_(net_log) {
DCHECK(user_callback);
}
// Starts the resolve proxy request.
int Start() {
DCHECK(!was_cancelled());
DCHECK(!is_started());
DCHECK(service_->config_.is_valid());
config_id_ = service_->config_.id();
return resolver()->GetProxyForURL(
url_, results_, &io_callback_, &resolve_job_, net_log_);
}
bool is_started() const {
// Note that !! casts to bool. (VS gives a warning otherwise).
return !!resolve_job_;
}
void StartAndCompleteCheckingForSynchronous() {
int rv = service_->TryToCompleteSynchronously(url_, results_);
if (rv == ERR_IO_PENDING)
rv = Start();
if (rv != ERR_IO_PENDING)
QueryComplete(rv);
}
void CancelResolveJob() {
DCHECK(is_started());
// The request may already be running in the resolver.
resolver()->CancelRequest(resolve_job_);
resolve_job_ = NULL;
DCHECK(!is_started());
}
void Cancel() {
net_log_.AddEvent(NetLog::TYPE_CANCELLED, NULL);
if (is_started())
CancelResolveJob();
// Mark as cancelled, to prevent accessing this again later.
service_ = NULL;
user_callback_ = NULL;
results_ = NULL;
net_log_.EndEvent(NetLog::TYPE_PROXY_SERVICE, NULL);
}
// Returns true if Cancel() has been called.
bool was_cancelled() const { return user_callback_ == NULL; }
// Helper to call after ProxyResolver completion (both synchronous and
// asynchronous). Fixes up the result that is to be returned to user.
int QueryDidComplete(int result_code) {
DCHECK(!was_cancelled());
// Make a note in the results which configuration was in use at the
// time of the resolve.
results_->config_id_ = config_id_;
// Reset the state associated with in-progress-resolve.
resolve_job_ = NULL;
config_id_ = ProxyConfig::kInvalidConfigID;
return service_->DidFinishResolvingProxy(results_, result_code, net_log_);
}
BoundNetLog* net_log() { return &net_log_; }
private:
friend class base::RefCounted<ProxyService::PacRequest>;
~PacRequest() {}
// Callback for when the ProxyResolver request has completed.
void QueryComplete(int result_code) {
result_code = QueryDidComplete(result_code);
// Remove this completed PacRequest from the service's pending list.
/// (which will probably cause deletion of |this|).
CompletionCallback* callback = user_callback_;
service_->RemovePendingRequest(this);
callback->Run(result_code);
}
ProxyResolver* resolver() const { return service_->resolver_.get(); }
// Note that we don't hold a reference to the ProxyService. Outstanding
// requests are cancelled during ~ProxyService, so this is guaranteed
// to be valid throughout our lifetime.
ProxyService* service_;
CompletionCallback* user_callback_;
CompletionCallbackImpl<PacRequest> io_callback_;
ProxyInfo* results_;
GURL url_;
ProxyResolver::RequestHandle resolve_job_;
ProxyConfig::ID config_id_; // The config id when the resolve was started.
BoundNetLog net_log_;
};
// ProxyService ---------------------------------------------------------------
ProxyService::ProxyService(ProxyConfigService* config_service,
ProxyResolver* resolver,
NetLog* net_log)
: resolver_(resolver),
next_config_id_(1),
ALLOW_THIS_IN_INITIALIZER_LIST(init_proxy_resolver_callback_(
this, &ProxyService::OnInitProxyResolverComplete)),
current_state_(STATE_NONE) ,
net_log_(net_log),
stall_proxy_auto_config_delay_(
base::TimeDelta::FromMilliseconds(
kNumMillisToStallAfterNetworkChanges)) {
NetworkChangeNotifier::AddIPAddressObserver(this);
ResetConfigService(config_service);
}
// static
ProxyService* ProxyService::CreateUsingV8ProxyResolver(
ProxyConfigService* proxy_config_service,
size_t num_pac_threads,
ProxyScriptFetcher* proxy_script_fetcher,
DhcpProxyScriptFetcher* dhcp_proxy_script_fetcher,
HostResolver* host_resolver,
NetLog* net_log,
NetworkDelegate* network_delegate) {
DCHECK(proxy_config_service);
DCHECK(proxy_script_fetcher);
DCHECK(dhcp_proxy_script_fetcher);
DCHECK(host_resolver);
if (num_pac_threads == 0)
num_pac_threads = kDefaultNumPacThreads;
ProxyResolverFactory* sync_resolver_factory =
new ProxyResolverFactoryForV8(
host_resolver,
MessageLoop::current(),
base::MessageLoopProxy::current(),
net_log,
network_delegate);
ProxyResolver* proxy_resolver =
new MultiThreadedProxyResolver(sync_resolver_factory, num_pac_threads);
ProxyService* proxy_service =
new ProxyService(proxy_config_service, proxy_resolver, net_log);
// Configure fetchers to use for PAC script downloads and auto-detect.
proxy_service->SetProxyScriptFetchers(proxy_script_fetcher,
dhcp_proxy_script_fetcher);
return proxy_service;
}
// static
ProxyService* ProxyService::CreateUsingSystemProxyResolver(
ProxyConfigService* proxy_config_service,
size_t num_pac_threads,
NetLog* net_log) {
DCHECK(proxy_config_service);
if (!ProxyResolverFactoryForSystem::IsSupported()) {
LOG(WARNING) << "PAC support disabled because there is no "
"system implementation";
return CreateWithoutProxyResolver(proxy_config_service, net_log);
}
if (num_pac_threads == 0)
num_pac_threads = kDefaultNumPacThreads;
ProxyResolver* proxy_resolver = new MultiThreadedProxyResolver(
new ProxyResolverFactoryForSystem(), num_pac_threads);
return new ProxyService(proxy_config_service, proxy_resolver, net_log);
}
// static
ProxyService* ProxyService::CreateWithoutProxyResolver(
ProxyConfigService* proxy_config_service,
NetLog* net_log) {
return new ProxyService(proxy_config_service,
new ProxyResolverNull(),
net_log);
}
// static
ProxyService* ProxyService::CreateFixed(const ProxyConfig& pc) {
// TODO(eroman): This isn't quite right, won't work if |pc| specifies
// a PAC script.
return CreateUsingSystemProxyResolver(new ProxyConfigServiceFixed(pc),
0, NULL);
}
// static
ProxyService* ProxyService::CreateFixed(const std::string& proxy) {
net::ProxyConfig proxy_config;
proxy_config.proxy_rules().ParseFromString(proxy);
return ProxyService::CreateFixed(proxy_config);
}
// static
ProxyService* ProxyService::CreateDirect() {
return CreateDirectWithNetLog(NULL);
}
ProxyService* ProxyService::CreateDirectWithNetLog(NetLog* net_log) {
// Use direct connections.
return new ProxyService(new ProxyConfigServiceDirect, new ProxyResolverNull,
net_log);
}
// static
ProxyService* ProxyService::CreateFixedFromPacResult(
const std::string& pac_string) {
// We need the settings to contain an "automatic" setting, otherwise the
// ProxyResolver dependency we give it will never be used.
scoped_ptr<ProxyConfigService> proxy_config_service(
new ProxyConfigServiceFixed(ProxyConfig::CreateAutoDetect()));
scoped_ptr<ProxyResolver> proxy_resolver(
new ProxyResolverFromPacString(pac_string));
return new ProxyService(proxy_config_service.release(),
proxy_resolver.release(),
NULL);
}
int ProxyService::ResolveProxy(const GURL& raw_url,
ProxyInfo* result,
CompletionCallback* callback,
PacRequest** pac_request,
const BoundNetLog& net_log) {
DCHECK(CalledOnValidThread());
DCHECK(callback);
net_log.BeginEvent(NetLog::TYPE_PROXY_SERVICE, NULL);
config_service_->OnLazyPoll();
if (current_state_ == STATE_NONE)
ApplyProxyConfigIfAvailable();
// Strip away any reference fragments and the username/password, as they
// are not relevant to proxy resolution.
GURL url = SimplifyUrlForRequest(raw_url);
// Check if the request can be completed right away. (This is the case when
// using a direct connection for example).
int rv = TryToCompleteSynchronously(url, result);
if (rv != ERR_IO_PENDING)
return DidFinishResolvingProxy(result, rv, net_log);
scoped_refptr<PacRequest> req(
new PacRequest(this, url, result, callback, net_log));
if (current_state_ == STATE_READY) {
// Start the resolve request.
rv = req->Start();
if (rv != ERR_IO_PENDING)
return req->QueryDidComplete(rv);
} else {
req->net_log()->BeginEvent(NetLog::TYPE_PROXY_SERVICE_WAITING_FOR_INIT_PAC,
NULL);
}
DCHECK_EQ(ERR_IO_PENDING, rv);
DCHECK(!ContainsPendingRequest(req));
pending_requests_.push_back(req);
// Completion will be notifed through |callback|, unless the caller cancels
// the request using |pac_request|.
if (pac_request)
*pac_request = req.get();
return rv; // ERR_IO_PENDING
}
int ProxyService::TryToCompleteSynchronously(const GURL& url,
ProxyInfo* result) {
DCHECK_NE(STATE_NONE, current_state_);
if (current_state_ != STATE_READY)
return ERR_IO_PENDING; // Still initializing.
DCHECK_NE(config_.id(), ProxyConfig::kInvalidConfigID);
// If it was impossible to fetch or parse the PAC script, we cannot complete
// the request here and bail out.
if (permanent_error_ != OK)
return permanent_error_;
if (config_.HasAutomaticSettings())
return ERR_IO_PENDING; // Must submit the request to the proxy resolver.
// Use the manual proxy settings.
config_.proxy_rules().Apply(url, result);
result->config_id_ = config_.id();
return OK;
}
ProxyService::~ProxyService() {
NetworkChangeNotifier::RemoveIPAddressObserver(this);
config_service_->RemoveObserver(this);
// Cancel any inprogress requests.
for (PendingRequests::iterator it = pending_requests_.begin();
it != pending_requests_.end();
++it) {
(*it)->Cancel();
}
}
void ProxyService::SuspendAllPendingRequests() {
for (PendingRequests::iterator it = pending_requests_.begin();
it != pending_requests_.end();
++it) {
PacRequest* req = it->get();
if (req->is_started()) {
req->CancelResolveJob();
req->net_log()->BeginEvent(
NetLog::TYPE_PROXY_SERVICE_WAITING_FOR_INIT_PAC, NULL);
}
}
}
void ProxyService::SetReady() {
DCHECK(!init_proxy_resolver_.get());
current_state_ = STATE_READY;
// Make a copy in case |this| is deleted during the synchronous completion
// of one of the requests. If |this| is deleted then all of the PacRequest
// instances will be Cancel()-ed.
PendingRequests pending_copy = pending_requests_;
for (PendingRequests::iterator it = pending_copy.begin();
it != pending_copy.end();
++it) {
PacRequest* req = it->get();
if (!req->is_started() && !req->was_cancelled()) {
req->net_log()->EndEvent(NetLog::TYPE_PROXY_SERVICE_WAITING_FOR_INIT_PAC,
NULL);
// Note that we re-check for synchronous completion, in case we are
// no longer using a ProxyResolver (can happen if we fell-back to manual).
req->StartAndCompleteCheckingForSynchronous();
}
}
}
void ProxyService::ApplyProxyConfigIfAvailable() {
DCHECK_EQ(STATE_NONE, current_state_);
config_service_->OnLazyPoll();
// If we have already fetched the configuration, start applying it.
if (fetched_config_.is_valid()) {
InitializeUsingLastFetchedConfig();
return;
}
// Otherwise we need to first fetch the configuration.
current_state_ = STATE_WAITING_FOR_PROXY_CONFIG;
// Retrieve the current proxy configuration from the ProxyConfigService.
// If a configuration is not available yet, we will get called back later
// by our ProxyConfigService::Observer once it changes.
ProxyConfig config;
ProxyConfigService::ConfigAvailability availability =
config_service_->GetLatestProxyConfig(&config);
if (availability != ProxyConfigService::CONFIG_PENDING)
OnProxyConfigChanged(config, availability);
}
void ProxyService::OnInitProxyResolverComplete(int result) {
DCHECK_EQ(STATE_WAITING_FOR_INIT_PROXY_RESOLVER, current_state_);
DCHECK(init_proxy_resolver_.get());
DCHECK(fetched_config_.HasAutomaticSettings());
init_proxy_resolver_.reset();
if (result != OK) {
if (fetched_config_.pac_mandatory()) {
VLOG(1) << "Failed configuring with mandatory PAC script, blocking all "
"traffic.";
config_ = fetched_config_;
result = ERR_MANDATORY_PROXY_CONFIGURATION_FAILED;
} else {
VLOG(1) << "Failed configuring with PAC script, falling-back to manual "
"proxy servers.";
config_ = fetched_config_;
config_.ClearAutomaticSettings();
result = OK;
}
}
permanent_error_ = result;
config_.set_id(fetched_config_.id());
// Resume any requests which we had to defer until the PAC script was
// downloaded.
SetReady();
}
int ProxyService::ReconsiderProxyAfterError(const GURL& url,
ProxyInfo* result,
CompletionCallback* callback,
PacRequest** pac_request,
const BoundNetLog& net_log) {
DCHECK(CalledOnValidThread());
// Check to see if we have a new config since ResolveProxy was called. We
// want to re-run ResolveProxy in two cases: 1) we have a new config, or 2) a
// direct connection failed and we never tried the current config.
bool re_resolve = result->config_id_ != config_.id();
if (re_resolve) {
// If we have a new config or the config was never tried, we delete the
// list of bad proxies and we try again.
proxy_retry_info_.clear();
return ResolveProxy(url, result, callback, pac_request, net_log);
}
// We don't have new proxy settings to try, try to fallback to the next proxy
// in the list.
bool did_fallback = result->Fallback(net_log);
// Return synchronous failure if there is nothing left to fall-back to.
// TODO(eroman): This is a yucky API, clean it up.
return did_fallback ? OK : ERR_FAILED;
}
void ProxyService::ReportSuccess(const ProxyInfo& result) {
DCHECK(CalledOnValidThread());
const ProxyRetryInfoMap& new_retry_info = result.proxy_retry_info();
if (new_retry_info.empty())
return;
for (ProxyRetryInfoMap::const_iterator iter = new_retry_info.begin();
iter != new_retry_info.end(); ++iter) {
ProxyRetryInfoMap::iterator existing = proxy_retry_info_.find(iter->first);
if (existing == proxy_retry_info_.end())
proxy_retry_info_[iter->first] = iter->second;
else if (existing->second.bad_until < iter->second.bad_until)
existing->second.bad_until = iter->second.bad_until;
}
if (net_log_) {
net_log_->AddEntry(NetLog::TYPE_BAD_PROXY_LIST_REPORTED,
base::TimeTicks::Now(),
NetLog::Source(),
NetLog::PHASE_NONE,
make_scoped_refptr(
new BadProxyListNetLogParam(new_retry_info)));
}
}
void ProxyService::CancelPacRequest(PacRequest* req) {
DCHECK(CalledOnValidThread());
DCHECK(req);
req->Cancel();
RemovePendingRequest(req);
}
bool ProxyService::ContainsPendingRequest(PacRequest* req) {
PendingRequests::iterator it = std::find(
pending_requests_.begin(), pending_requests_.end(), req);
return pending_requests_.end() != it;
}
void ProxyService::RemovePendingRequest(PacRequest* req) {
DCHECK(ContainsPendingRequest(req));
PendingRequests::iterator it = std::find(
pending_requests_.begin(), pending_requests_.end(), req);
pending_requests_.erase(it);
}
int ProxyService::DidFinishResolvingProxy(ProxyInfo* result,
int result_code,
const BoundNetLog& net_log) {
// Log the result of the proxy resolution.
if (result_code == OK) {
// When logging all events is enabled, dump the proxy list.
if (net_log.IsLoggingAllEvents()) {
net_log.AddEvent(
NetLog::TYPE_PROXY_SERVICE_RESOLVED_PROXY_LIST,
make_scoped_refptr(new NetLogStringParameter(
"pac_string", result->ToPacString())));
}
result->DeprioritizeBadProxies(proxy_retry_info_);
} else {
net_log.AddEvent(
NetLog::TYPE_PROXY_SERVICE_RESOLVED_PROXY_LIST,
make_scoped_refptr(new NetLogIntegerParameter(
"net_error", result_code)));
if (!config_.pac_mandatory()) {
// Fall-back to direct when the proxy resolver fails. This corresponds
// with a javascript runtime error in the PAC script.
//
// This implicit fall-back to direct matches Firefox 3.5 and
// Internet Explorer 8. For more information, see:
//
// http://www.chromium.org/developers/design-documents/proxy-settings-fallback
result->UseDirect();
result_code = OK;
} else {
result_code = ERR_MANDATORY_PROXY_CONFIGURATION_FAILED;
}
}
net_log.EndEvent(NetLog::TYPE_PROXY_SERVICE, NULL);
return result_code;
}
void ProxyService::SetProxyScriptFetchers(
ProxyScriptFetcher* proxy_script_fetcher,
DhcpProxyScriptFetcher* dhcp_proxy_script_fetcher) {
DCHECK(CalledOnValidThread());
State previous_state = ResetProxyConfig(false);
proxy_script_fetcher_.reset(proxy_script_fetcher);
dhcp_proxy_script_fetcher_.reset(dhcp_proxy_script_fetcher);
if (previous_state != STATE_NONE)
ApplyProxyConfigIfAvailable();
}
ProxyScriptFetcher* ProxyService::GetProxyScriptFetcher() const {
DCHECK(CalledOnValidThread());
return proxy_script_fetcher_.get();
}
ProxyService::State ProxyService::ResetProxyConfig(bool reset_fetched_config) {
DCHECK(CalledOnValidThread());
State previous_state = current_state_;
permanent_error_ = OK;
proxy_retry_info_.clear();
init_proxy_resolver_.reset();
SuspendAllPendingRequests();
config_ = ProxyConfig();
if (reset_fetched_config)
fetched_config_ = ProxyConfig();
current_state_ = STATE_NONE;
return previous_state;
}
void ProxyService::ResetConfigService(
ProxyConfigService* new_proxy_config_service) {
DCHECK(CalledOnValidThread());
State previous_state = ResetProxyConfig(true);
// Release the old configuration service.
if (config_service_.get())
config_service_->RemoveObserver(this);
// Set the new configuration service.
config_service_.reset(new_proxy_config_service);
config_service_->AddObserver(this);
if (previous_state != STATE_NONE)
ApplyProxyConfigIfAvailable();
}
void ProxyService::PurgeMemory() {
DCHECK(CalledOnValidThread());
if (resolver_.get())
resolver_->PurgeMemory();
}
void ProxyService::ForceReloadProxyConfig() {
DCHECK(CalledOnValidThread());
ResetProxyConfig(false);
ApplyProxyConfigIfAvailable();
}
// static
ProxyConfigService* ProxyService::CreateSystemProxyConfigService(
MessageLoop* io_loop, MessageLoop* file_loop) {
#if defined(OS_WIN)
return new ProxyConfigServiceWin();
#elif defined(OS_MACOSX)
return new ProxyConfigServiceMac(io_loop);
#elif defined(OS_CHROMEOS)
NOTREACHED() << "ProxyConfigService for ChromeOS should be created in "
<< "profile_io_data.cc::CreateProxyConfigService.";
return NULL;
#elif defined(OS_LINUX)
ProxyConfigServiceLinux* linux_config_service =
new ProxyConfigServiceLinux();
// Assume we got called from the UI loop, which runs the default
// glib main loop, so the current thread is where we should be
// running gconf calls from.
MessageLoop* glib_default_loop = MessageLoopForUI::current();
// The file loop should be a MessageLoopForIO on Linux.
DCHECK_EQ(MessageLoop::TYPE_IO, file_loop->type());
// Synchronously fetch the current proxy config (since we are
// running on glib_default_loop). Additionally register for
// notifications (delivered in either |glib_default_loop| or
// |file_loop|) to keep us updated when the proxy config changes.
linux_config_service->SetupAndFetchInitialConfig(glib_default_loop, io_loop,
static_cast<MessageLoopForIO*>(file_loop));
return linux_config_service;
#else
LOG(WARNING) << "Failed to choose a system proxy settings fetcher "
"for this platform.";
return new ProxyConfigServiceDirect();
#endif
}
void ProxyService::OnProxyConfigChanged(
const ProxyConfig& config,
ProxyConfigService::ConfigAvailability availability) {
// Retrieve the current proxy configuration from the ProxyConfigService.
// If a configuration is not available yet, we will get called back later
// by our ProxyConfigService::Observer once it changes.
ProxyConfig effective_config;
switch (availability) {
case ProxyConfigService::CONFIG_PENDING:
// ProxyConfigService implementors should never pass CONFIG_PENDING.
NOTREACHED() << "Proxy config change with CONFIG_PENDING availability!";
return;
case ProxyConfigService::CONFIG_VALID:
effective_config = config;
break;
case ProxyConfigService::CONFIG_UNSET:
effective_config = ProxyConfig::CreateDirect();
break;
}
// Emit the proxy settings change to the NetLog stream.
if (net_log_) {
scoped_refptr<NetLog::EventParameters> params(
new ProxyConfigChangedNetLogParam(fetched_config_, effective_config));
net_log_->AddEntry(net::NetLog::TYPE_PROXY_CONFIG_CHANGED,
base::TimeTicks::Now(),
NetLog::Source(),
NetLog::PHASE_NONE,
params);
}
// Set the new configuration as the most recently fetched one.
fetched_config_ = effective_config;
fetched_config_.set_id(1); // Needed for a later DCHECK of is_valid().
InitializeUsingLastFetchedConfig();
}
void ProxyService::InitializeUsingLastFetchedConfig() {
ResetProxyConfig(false);
DCHECK(fetched_config_.is_valid());
// Increment the ID to reflect that the config has changed.
fetched_config_.set_id(next_config_id_++);
if (!fetched_config_.HasAutomaticSettings()) {
config_ = fetched_config_;
SetReady();
return;
}
// Start downloading + testing the PAC scripts for this new configuration.
current_state_ = STATE_WAITING_FOR_INIT_PROXY_RESOLVER;
init_proxy_resolver_.reset(
new InitProxyResolver(resolver_.get(),
proxy_script_fetcher_.get(),
dhcp_proxy_script_fetcher_.get(),
net_log_));
// If we changed networks recently, we should delay running proxy auto-config.
base::TimeDelta wait_delay =
stall_proxy_autoconfig_until_ - base::TimeTicks::Now();
int rv = init_proxy_resolver_->Init(
fetched_config_, wait_delay, &config_, &init_proxy_resolver_callback_);
if (rv != ERR_IO_PENDING)
OnInitProxyResolverComplete(rv);
}
void ProxyService::OnIPAddressChanged() {
// See the comment block by |kNumMillisToStallAfterNetworkChanges| for info.
stall_proxy_autoconfig_until_ =
base::TimeTicks::Now() + stall_proxy_auto_config_delay_;
State previous_state = ResetProxyConfig(false);
if (previous_state != STATE_NONE)
ApplyProxyConfigIfAvailable();
}
SyncProxyServiceHelper::SyncProxyServiceHelper(MessageLoop* io_message_loop,
ProxyService* proxy_service)
: io_message_loop_(io_message_loop),
proxy_service_(proxy_service),
event_(false, false),
ALLOW_THIS_IN_INITIALIZER_LIST(callback_(
this, &SyncProxyServiceHelper::OnCompletion)) {
DCHECK(io_message_loop_ != MessageLoop::current());
}
int SyncProxyServiceHelper::ResolveProxy(const GURL& url,
ProxyInfo* proxy_info,
const BoundNetLog& net_log) {
DCHECK(io_message_loop_ != MessageLoop::current());
io_message_loop_->PostTask(FROM_HERE, NewRunnableMethod(
this, &SyncProxyServiceHelper::StartAsyncResolve, url, net_log));
event_.Wait();
if (result_ == net::OK) {
*proxy_info = proxy_info_;
}
return result_;
}
int SyncProxyServiceHelper::ReconsiderProxyAfterError(
const GURL& url, ProxyInfo* proxy_info, const BoundNetLog& net_log) {
DCHECK(io_message_loop_ != MessageLoop::current());
io_message_loop_->PostTask(FROM_HERE, NewRunnableMethod(
this, &SyncProxyServiceHelper::StartAsyncReconsider, url, net_log));
event_.Wait();
if (result_ == net::OK) {
*proxy_info = proxy_info_;
}
return result_;
}
SyncProxyServiceHelper::~SyncProxyServiceHelper() {}
void SyncProxyServiceHelper::StartAsyncResolve(const GURL& url,
const BoundNetLog& net_log) {
result_ = proxy_service_->ResolveProxy(
url, &proxy_info_, &callback_, NULL, net_log);
if (result_ != net::ERR_IO_PENDING) {
OnCompletion(result_);
}
}
void SyncProxyServiceHelper::StartAsyncReconsider(const GURL& url,
const BoundNetLog& net_log) {
result_ = proxy_service_->ReconsiderProxyAfterError(
url, &proxy_info_, &callback_, NULL, net_log);
if (result_ != net::ERR_IO_PENDING) {
OnCompletion(result_);
}
}
void SyncProxyServiceHelper::OnCompletion(int rv) {
result_ = rv;
event_.Signal();
}
} // namespace net
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