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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// This is the interface from the QuicConnection into the QUIC
// congestion control code. It wraps the SendAlgorithmInterface and
// ReceiveAlgorithmInterface and provides a single interface
// for consumers.
#ifndef NET_QUIC_CONGESTION_CONTROL_QUIC_CONGESTION_MANAGER_H_
#define NET_QUIC_CONGESTION_CONTROL_QUIC_CONGESTION_MANAGER_H_
#include "base/basictypes.h"
#include "base/memory/scoped_ptr.h"
#include "net/quic/congestion_control/send_algorithm_interface.h"
#include "net/quic/quic_bandwidth.h"
#include "net/quic/quic_protocol.h"
namespace net {
namespace test {
class QuicConnectionPeer;
class QuicCongestionManagerPeer;
} // namespace test
class QuicClock;
class ReceiveAlgorithmInterface;
class QuicCongestionManager {
public:
QuicCongestionManager(const QuicClock* clock,
CongestionFeedbackType congestion_type);
virtual ~QuicCongestionManager();
// Called when we have received an ack frame from peer.
virtual void OnIncomingAckFrame(const QuicAckFrame& frame);
// Called when a congestion feedback frame is received from peer.
virtual void OnIncomingQuicCongestionFeedbackFrame(
const QuicCongestionFeedbackFrame& frame);
// Called when we have sent bytes to the peer. This informs the manager both
// the number of bytes sent and if they were retransmitted.
virtual void SentPacket(QuicPacketSequenceNumber sequence_number,
QuicByteCount bytes,
bool is_retransmission);
// Calculate the time until we can send the next packet to the wire.
// Note 1: When kUnknownWaitTime is returned, there is no need to poll
// TimeUntilSend again until we receive an OnIncomingAckFrame event.
// Note 2: Send algorithms may or may not use |retransmit| in their
// calculations.
virtual QuicTime::Delta TimeUntilSend(bool is_retransmission);
// Should be called before sending an ACK packet, to decide if we need
// to attach a QuicCongestionFeedbackFrame block.
// Returns false if no QuicCongestionFeedbackFrame block is needed.
// Otherwise fills in feedback and returns true.
virtual bool GenerateCongestionFeedback(
QuicCongestionFeedbackFrame* feedback);
// Should be called for each incoming packet.
// bytes: the packet size in bytes including IP headers.
// sequence_number: the unique sequence number from the QUIC packet header.
// timestamp: the arrival time of the packet.
// revived: true if the packet was lost and then recovered with help of a
// FEC packet.
virtual void RecordIncomingPacket(QuicByteCount bytes,
QuicPacketSequenceNumber sequence_number,
QuicTime timestamp,
bool revived);
const QuicTime::Delta DefaultRetransmissionTime();
const QuicTime::Delta GetRetransmissionDelay(
size_t number_retransmissions);
private:
friend class test::QuicConnectionPeer;
friend class test::QuicCongestionManagerPeer;
typedef std::map<QuicPacketSequenceNumber, size_t> PendingPacketsMap;
// TODO(pwestin): Currently only used for testing. How do we surface this?
QuicBandwidth SentBandwidth() const;
// TODO(pwestin): Currently only used for testing. How do we surface this?
QuicBandwidth BandwidthEstimate();
void CleanupPacketHistory();
const QuicClock* clock_;
scoped_ptr<ReceiveAlgorithmInterface> receive_algorithm_;
scoped_ptr<SendAlgorithmInterface> send_algorithm_;
SendAlgorithmInterface::SentPacketsMap packet_history_map_;
PendingPacketsMap pending_packets_;
DISALLOW_COPY_AND_ASSIGN(QuicCongestionManager);
};
} // namespace net
#endif // NET_QUIC_CONGESTION_CONTROL_QUIC_CONGESTION_MANAGER_H_
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