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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_QUIC_QUIC_STREAM_SEQUENCER_H_
#define NET_QUIC_QUIC_STREAM_SEQUENCER_H_
#include <map>
#include "base/basictypes.h"
#include "net/base/iovec.h"
#include "net/quic/quic_protocol.h"
using std::map;
using std::string;
namespace net {
namespace test {
class QuicStreamSequencerPeer;
} // namespace test
class QuicSession;
class ReliableQuicStream;
// Buffers frames until we have something which can be passed
// up to the next layer.
// TOOD(alyssar) add some checks for overflow attempts [1, 256,] [2, 256]
class NET_EXPORT_PRIVATE QuicStreamSequencer {
public:
explicit QuicStreamSequencer(ReliableQuicStream* quic_stream);
QuicStreamSequencer(size_t max_frame_memory,
ReliableQuicStream* quic_stream);
virtual ~QuicStreamSequencer();
// Returns the expected value of OnStreamFrame for this frame.
bool WillAcceptStreamFrame(const QuicStreamFrame& frame) const;
// If the frame is the next one we need in order to process in-order data,
// ProcessData will be immediately called on the stream until all buffered
// data is processed or the stream fails to consume data. Any unconsumed
// data will be buffered.
//
// If the frame is not the next in line, it will either be buffered, and
// this will return true, or it will be rejected and this will return false.
bool OnStreamFrame(const QuicStreamFrame& frame);
// Once data is buffered, it's up to the stream to read it when the stream
// can handle more data. The following three functions make that possible.
// Fills in up to iov_len iovecs with the next readable regions. Returns the
// number of iovs used. Non-destructive of the underlying data.
int GetReadableRegions(iovec* iov, size_t iov_len);
// Copies the data into the iov_len buffers provided. Returns the number of
// bytes read. Any buffered data no longer in use will be released.
int Readv(const struct iovec* iov, size_t iov_len);
// Returns true if the sequncer has bytes available for reading.
bool HasBytesToRead() const;
// Returns true if the sequencer has delivered the fin.
bool IsClosed() const;
// Returns true if the sequencer has received this frame before.
bool IsDuplicate(const QuicStreamFrame& frame) const;
// Calls |ProcessRawData| on |stream_| for each buffered frame that may
// be processed.
void FlushBufferedFrames();
// Blocks processing of frames until |FlushBufferedFrames| is called.
void SetBlockedUntilFlush();
size_t num_bytes_buffered() const {
return num_bytes_buffered_;
}
private:
friend class test::QuicStreamSequencerPeer;
// Wait until we've seen 'offset' bytes, and then terminate the stream.
void CloseStreamAtOffset(QuicStreamOffset offset);
// If we've received a FIN and have processed all remaining data, then inform
// the stream of FIN, and clear buffers.
bool MaybeCloseStream();
// Called whenever bytes are consumed by the stream. Updates
// num_bytes_consumed_ and num_bytes_buffered_.
void RecordBytesConsumed(size_t bytes_consumed);
// The stream which owns this sequencer.
ReliableQuicStream* stream_;
// The last data consumed by the stream.
QuicStreamOffset num_bytes_consumed_;
// TODO(alyssar) use something better than strings.
typedef map<QuicStreamOffset, string> FrameMap;
// Stores buffered frames (maps from sequence number -> frame data as string).
FrameMap frames_;
// The maximum memory the sequencer can buffer.
size_t max_frame_memory_;
// The offset, if any, we got a stream termination for. When this many bytes
// have been processed, the sequencer will be closed.
QuicStreamOffset close_offset_;
// If true, the sequencer is blocked from passing data to the stream and will
// buffer all new incoming data until FlushBufferedFrames is called.
bool blocked_;
// Tracks how many bytes the sequencer has buffered.
size_t num_bytes_buffered_;
};
} // namespace net
#endif // NET_QUIC_QUIC_STREAM_SEQUENCER_H_
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