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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "net/server/http_connection.h"

#include "net/server/http_server.h"
#include "net/server/http_server_response_info.h"
#include "net/server/web_socket.h"
#include "net/socket/stream_listen_socket.h"

namespace net {

int HttpConnection::last_id_ = 0;

void HttpConnection::Send(const std::string& data) {
  if (!socket_.get())
    return;
  socket_->Send(data);
}

void HttpConnection::Send(const char* bytes, int len) {
  if (!socket_.get())
    return;
  socket_->Send(bytes, len);
}

void HttpConnection::Send(const HttpServerResponseInfo& response) {
  Send(response.Serialize());
}

HttpConnection::HttpConnection(HttpServer* server, StreamListenSocket* sock)
    : server_(server),
      socket_(sock) {
  id_ = last_id_++;
}

HttpConnection::~HttpConnection() {
  DetachSocket();
  server_->delegate_->OnClose(id_);
}

void HttpConnection::DetachSocket() {
  socket_ = NULL;
}

void HttpConnection::Shift(int num_bytes) {
  recv_data_ = recv_data_.substr(num_bytes);
}

}  // namespace net