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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/socket/client_socket_factory.h"
#include "base/singleton.h"
#include "build/build_config.h"
#if defined(OS_WIN)
#include "net/socket/ssl_client_socket_win.h"
#elif defined(OS_LINUX)
#include "net/socket/ssl_client_socket_nss.h"
#elif defined(OS_MACOSX)
#include "net/socket/ssl_client_socket_mac.h"
#endif
#include "net/socket/tcp_client_socket.h"
namespace net {
class DefaultClientSocketFactory : public ClientSocketFactory {
public:
virtual ClientSocket* CreateTCPClientSocket(
const AddressList& addresses) {
return new TCPClientSocket(addresses);
}
virtual SSLClientSocket* CreateSSLClientSocket(
ClientSocket* transport_socket,
const std::string& hostname,
const SSLConfig& ssl_config) {
#if defined(OS_WIN)
return new SSLClientSocketWin(transport_socket, hostname, ssl_config);
#elif defined(OS_LINUX)
return new SSLClientSocketNSS(transport_socket, hostname, ssl_config);
#elif defined(OS_MACOSX)
return new SSLClientSocketMac(transport_socket, hostname, ssl_config);
#else
NOTIMPLEMENTED();
return NULL;
#endif
}
};
// static
ClientSocketFactory* ClientSocketFactory::GetDefaultFactory() {
return Singleton<DefaultClientSocketFactory>::get();
}
} // namespace net
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