summaryrefslogtreecommitdiffstats
path: root/net/socket/socket_test_util.h
blob: ad303536ddb0728adb92254634066b9bc667b5ed (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef NET_SOCKET_SOCKET_TEST_UTIL_H_
#define NET_SOCKET_SOCKET_TEST_UTIL_H_
#pragma once

#include <cstring>
#include <deque>
#include <string>
#include <vector>

#include "base/basictypes.h"
#include "base/callback.h"
#include "base/logging.h"
#include "base/scoped_ptr.h"
#include "base/scoped_vector.h"
#include "base/string16.h"
#include "base/weak_ptr.h"
#include "net/base/address_list.h"
#include "net/base/io_buffer.h"
#include "net/base/net_errors.h"
#include "net/base/net_log.h"
#include "net/base/ssl_config_service.h"
#include "net/base/test_completion_callback.h"
#include "net/http/http_auth_controller.h"
#include "net/http/http_proxy_client_socket_pool.h"
#include "net/socket/client_socket_factory.h"
#include "net/socket/client_socket_handle.h"
#include "net/socket/socks_client_socket_pool.h"
#include "net/socket/ssl_client_socket.h"
#include "net/socket/tcp_client_socket_pool.h"
#include "testing/gtest/include/gtest/gtest.h"

namespace net {

enum {
  // A private network error code used by the socket test utility classes.
  // If the |result| member of a MockRead is
  // ERR_TEST_PEER_CLOSE_AFTER_NEXT_MOCK_READ, that MockRead is just a
  // marker that indicates the peer will close the connection after the next
  // MockRead.  The other members of that MockRead are ignored.
  ERR_TEST_PEER_CLOSE_AFTER_NEXT_MOCK_READ = -10000,
};

class ClientSocket;
class MockClientSocket;
class SSLClientSocket;

struct MockConnect {
  // Asynchronous connection success.
  MockConnect() : async(true), result(OK) { }
  MockConnect(bool a, int r) : async(a), result(r) { }

  bool async;
  int result;
};

struct MockRead {
  // Flag to indicate that the message loop should be terminated.
  enum {
    STOPLOOP = 1 << 31
  };

  // Default
  MockRead() : async(false), result(0), data(NULL), data_len(0),
      sequence_number(0), time_stamp(base::Time::Now()) {}

  // Read failure (no data).
  MockRead(bool async, int result) : async(async) , result(result), data(NULL),
      data_len(0), sequence_number(0), time_stamp(base::Time::Now()) { }

  // Read failure (no data), with sequence information.
  MockRead(bool async, int result, int seq) : async(async) , result(result),
      data(NULL), data_len(0), sequence_number(seq),
      time_stamp(base::Time::Now()) { }

  // Asynchronous read success (inferred data length).
  explicit MockRead(const char* data) : async(true),  result(0), data(data),
      data_len(strlen(data)), sequence_number(0),
      time_stamp(base::Time::Now()) { }

  // Read success (inferred data length).
  MockRead(bool async, const char* data) : async(async), result(0), data(data),
      data_len(strlen(data)), sequence_number(0),
      time_stamp(base::Time::Now()) { }

  // Read success.
  MockRead(bool async, const char* data, int data_len) : async(async),
      result(0), data(data), data_len(data_len), sequence_number(0),
      time_stamp(base::Time::Now()) { }

  // Read success with sequence information.
  MockRead(bool async, const char* data, int data_len, int seq) : async(async),
      result(0), data(data), data_len(data_len), sequence_number(seq),
      time_stamp(base::Time::Now()) { }

  bool async;
  int result;
  const char* data;
  int data_len;

  // For OrderedSocketData, which only allows reads to occur in a particular
  // sequence.  If a read occurs before the given |sequence_number| is reached,
  // an ERR_IO_PENDING is returned.
  int sequence_number;      // The sequence number at which a read is allowed
                            // to occur.
  base::Time time_stamp;    // The time stamp at which the operation occurred.
};

// MockWrite uses the same member fields as MockRead, but with different
// meanings. The expected input to MockTCPClientSocket::Write() is given
// by {data, data_len}, and the return value of Write() is controlled by
// {async, result}.
typedef MockRead MockWrite;

struct MockWriteResult {
  MockWriteResult(bool async, int result) : async(async), result(result) {}

  bool async;
  int result;
};

// The SocketDataProvider is an interface used by the MockClientSocket
// for getting data about individual reads and writes on the socket.
class SocketDataProvider {
 public:
  SocketDataProvider() : socket_(NULL) {}

  virtual ~SocketDataProvider() {}

  // Returns the buffer and result code for the next simulated read.
  // If the |MockRead.result| is ERR_IO_PENDING, it informs the caller
  // that it will be called via the MockClientSocket::OnReadComplete()
  // function at a later time.
  virtual MockRead GetNextRead() = 0;
  virtual MockWriteResult OnWrite(const std::string& data) = 0;
  virtual void Reset() = 0;

  // Accessor for the socket which is using the SocketDataProvider.
  MockClientSocket* socket() { return socket_; }
  void set_socket(MockClientSocket* socket) { socket_ = socket; }

  MockConnect connect_data() const { return connect_; }
  void set_connect_data(const MockConnect& connect) { connect_ = connect; }

 private:
  MockConnect connect_;
  MockClientSocket* socket_;

  DISALLOW_COPY_AND_ASSIGN(SocketDataProvider);
};

// SocketDataProvider which responds based on static tables of mock reads and
// writes.
class StaticSocketDataProvider : public SocketDataProvider {
 public:
  StaticSocketDataProvider() : reads_(NULL), read_index_(0), read_count_(0),
      writes_(NULL), write_index_(0), write_count_(0) {}
  StaticSocketDataProvider(MockRead* reads, size_t reads_count,
                           MockWrite* writes, size_t writes_count)
      : reads_(reads),
        read_index_(0),
        read_count_(reads_count),
        writes_(writes),
        write_index_(0),
        write_count_(writes_count) {
  }
  virtual ~StaticSocketDataProvider() {}

  // SocketDataProvider methods:
  virtual MockRead GetNextRead();
  virtual MockWriteResult OnWrite(const std::string& data);
  virtual void Reset();

  // These functions get access to the next available read and write data.
  const MockRead& PeekRead() const;
  const MockWrite& PeekWrite() const;
  // These functions get random access to the read and write data, for timing.
  const MockRead& PeekRead(size_t index) const;
  const MockWrite& PeekWrite(size_t index) const;
  size_t read_index() const { return read_index_; }
  size_t write_index() const { return write_index_; }
  size_t read_count() const { return read_count_; }
  size_t write_count() const { return write_count_; }

  bool at_read_eof() const { return read_index_ >= read_count_; }
  bool at_write_eof() const { return write_index_ >= write_count_; }

 private:
  MockRead* reads_;
  size_t read_index_;
  size_t read_count_;
  MockWrite* writes_;
  size_t write_index_;
  size_t write_count_;

  DISALLOW_COPY_AND_ASSIGN(StaticSocketDataProvider);
};

// SocketDataProvider which can make decisions about next mock reads based on
// received writes. It can also be used to enforce order of operations, for
// example that tested code must send the "Hello!" message before receiving
// response. This is useful for testing conversation-like protocols like FTP.
class DynamicSocketDataProvider : public SocketDataProvider {
 public:
  DynamicSocketDataProvider();

  // SocketDataProvider methods:
  virtual MockRead GetNextRead();
  virtual MockWriteResult OnWrite(const std::string& data) = 0;
  virtual void Reset();

  int short_read_limit() const { return short_read_limit_; }
  void set_short_read_limit(int limit) { short_read_limit_ = limit; }

  void allow_unconsumed_reads(bool allow) { allow_unconsumed_reads_ = allow; }

 protected:
  // The next time there is a read from this socket, it will return |data|.
  // Before calling SimulateRead next time, the previous data must be consumed.
  void SimulateRead(const char* data, size_t length);
  void SimulateRead(const char* data) {
    SimulateRead(data, std::strlen(data));
  }

 private:
  std::deque<MockRead> reads_;

  // Max number of bytes we will read at a time. 0 means no limit.
  int short_read_limit_;

  // If true, we'll not require the client to consume all data before we
  // mock the next read.
  bool allow_unconsumed_reads_;

  DISALLOW_COPY_AND_ASSIGN(DynamicSocketDataProvider);
};

// SSLSocketDataProviders only need to keep track of the return code from calls
// to Connect().
struct SSLSocketDataProvider {
  SSLSocketDataProvider(bool async, int result)
      : connect(async, result),
        next_proto_status(SSLClientSocket::kNextProtoUnsupported),
        was_npn_negotiated(false) { }

  MockConnect connect;
  SSLClientSocket::NextProtoStatus next_proto_status;
  std::string next_proto;
  bool was_npn_negotiated;
};

// A DataProvider where the client must write a request before the reads (e.g.
// the response) will complete.
class DelayedSocketData : public StaticSocketDataProvider,
                          public base::RefCounted<DelayedSocketData> {
 public:
  // |write_delay| the number of MockWrites to complete before allowing
  //               a MockRead to complete.
  // |reads| the list of MockRead completions.
  // |writes| the list of MockWrite completions.
  // Note: All MockReads and MockWrites must be async.
  // Note: The MockRead and MockWrite lists musts end with a EOF
  //       e.g. a MockRead(true, 0, 0);
  DelayedSocketData(int write_delay,
                    MockRead* reads, size_t reads_count,
                    MockWrite* writes, size_t writes_count);

  // |connect| the result for the connect phase.
  // |reads| the list of MockRead completions.
  // |write_delay| the number of MockWrites to complete before allowing
  //               a MockRead to complete.
  // |writes| the list of MockWrite completions.
  // Note: All MockReads and MockWrites must be async.
  // Note: The MockRead and MockWrite lists musts end with a EOF
  //       e.g. a MockRead(true, 0, 0);
  DelayedSocketData(const MockConnect& connect, int write_delay,
                    MockRead* reads, size_t reads_count,
                    MockWrite* writes, size_t writes_count);

  virtual MockRead GetNextRead();
  virtual MockWriteResult OnWrite(const std::string& data);
  virtual void Reset();
  void CompleteRead();
  void ForceNextRead();

 private:
  int write_delay_;
  ScopedRunnableMethodFactory<DelayedSocketData> factory_;
};

// A DataProvider where the reads are ordered.
// If a read is requested before its sequence number is reached, we return an
// ERR_IO_PENDING (that way we don't have to explicitly add a MockRead just to
// wait).
// The sequence number is incremented on every read and write operation.
// The message loop may be interrupted by setting the high bit of the sequence
// number in the MockRead's sequence number.  When that MockRead is reached,
// we post a Quit message to the loop.  This allows us to interrupt the reading
// of data before a complete message has arrived, and provides support for
// testing server push when the request is issued while the response is in the
// middle of being received.
class OrderedSocketData : public StaticSocketDataProvider,
                          public base::RefCounted<OrderedSocketData> {
 public:
  // |reads| the list of MockRead completions.
  // |writes| the list of MockWrite completions.
  // Note: All MockReads and MockWrites must be async.
  // Note: The MockRead and MockWrite lists musts end with a EOF
  //       e.g. a MockRead(true, 0, 0);
  OrderedSocketData(MockRead* reads, size_t reads_count,
                    MockWrite* writes, size_t writes_count);

  // |connect| the result for the connect phase.
  // |reads| the list of MockRead completions.
  // |writes| the list of MockWrite completions.
  // Note: All MockReads and MockWrites must be async.
  // Note: The MockRead and MockWrite lists musts end with a EOF
  //       e.g. a MockRead(true, 0, 0);
  OrderedSocketData(const MockConnect& connect,
                    MockRead* reads, size_t reads_count,
                    MockWrite* writes, size_t writes_count);

  virtual MockRead GetNextRead();
  virtual MockWriteResult OnWrite(const std::string& data);
  virtual void Reset();
  void SetCompletionCallback(CompletionCallback* callback) {
    callback_ = callback;
  }

  // Posts a quit message to the current message loop, if one is running.
  void EndLoop();

  void CompleteRead();

 private:
  int sequence_number_;
  int loop_stop_stage_;
  CompletionCallback* callback_;
  bool blocked_;
  ScopedRunnableMethodFactory<OrderedSocketData> factory_;
};

class DeterministicMockTCPClientSocket;

// This class gives the user full control over the mock socket reads and writes,
// including the timing of the callbacks. By default, synchronous reads and
// writes will force the callback for that read or write to complete before
// allowing another read or write to finish.
//
// Sequence numbers are preserved across both reads and writes. There should be
// no gaps in sequence numbers, and no repeated sequence numbers. i.e.
//  MockWrite writes[] = {
//    MockWrite(true, "first write", length, 0),
//    MockWrite(false, "second write", length, 3),
//  };
//
//  MockRead reads[] = {
//    MockRead(false, "first read", length, 1)
//    MockRead(false, "second read", length, 2)
//  };
// Example control flow:
// The first write completes. A call to read() returns ERR_IO_PENDING, since the
// first write's callback has not happened yet. The first write's callback is
// called. Now the first read's callback will be called. A call to write() will
// succeed, because the write() API requires this, but the callback will not be
// called until the second read has completed and its callback called.
class DeterministicSocketData : public StaticSocketDataProvider,
    public base::RefCounted<DeterministicSocketData> {
 public:
  // |reads| the list of MockRead completions.
  // |writes| the list of MockWrite completions.
  DeterministicSocketData(MockRead* reads, size_t reads_count,
                          MockWrite* writes, size_t writes_count);

  // |connect| the result for the connect phase.
  // |reads| the list of MockRead completions.
  // |writes| the list of MockWrite completions.
  DeterministicSocketData(const MockConnect& connect,
                          MockRead* reads, size_t reads_count,
                          MockWrite* writes, size_t writes_count);

  // When the socket calls Read(), that calls GetNextRead(), and expects either
  // ERR_IO_PENDING or data.
  virtual MockRead GetNextRead();

  // When the socket calls Write(), it always completes synchronously. OnWrite()
  // checks to make sure the written data matches the expected data. The
  // callback will not be invoked until its sequence number is reached.
  virtual MockWriteResult OnWrite(const std::string& data);

  virtual void Reset();

  // Consume all the data up to the give stop point (via SetStop()).
  void Run();

  // Stop when Read() is about to consume a MockRead with sequence_number >=
  // seq. Instead feed ERR_IO_PENDING to Read().
  virtual void SetStop(int seq) { stopping_sequence_number_ = seq; }

  void CompleteRead();
  bool stopped() const { return stopped_; }
  void SetStopped(bool val) { stopped_ = val; }
  MockRead& current_read() { return current_read_; }
  MockRead& current_write() { return current_write_; }
  int next_read_seq() const { return next_read_seq_; }
  int sequence_number() const { return sequence_number_; }
  void set_socket(base::WeakPtr<DeterministicMockTCPClientSocket> socket) {
    socket_ = socket;
  }

 private:
  // Invoke the read and write callbacks, if the timing is appropriate.
  void InvokeCallbacks();

  int sequence_number_;
  MockRead current_read_;
  MockWrite current_write_;
  int next_read_seq_;
  int stopping_sequence_number_;
  bool stopped_;
  base::WeakPtr<DeterministicMockTCPClientSocket> socket_;
  bool print_debug_;
};


// Holds an array of SocketDataProvider elements.  As Mock{TCP,SSL}ClientSocket
// objects get instantiated, they take their data from the i'th element of this
// array.
template<typename T>
class SocketDataProviderArray {
 public:
  SocketDataProviderArray() : next_index_(0) {
  }

  T* GetNext() {
    DCHECK_LT(next_index_, data_providers_.size());
    return data_providers_[next_index_++];
  }

  void Add(T* data_provider) {
    DCHECK(data_provider);
    data_providers_.push_back(data_provider);
  }

  void ResetNextIndex() {
    next_index_ = 0;
  }

 private:
  // Index of the next |data_providers_| element to use. Not an iterator
  // because those are invalidated on vector reallocation.
  size_t next_index_;

  // SocketDataProviders to be returned.
  std::vector<T*> data_providers_;
};

class MockTCPClientSocket;
class MockSSLClientSocket;

// ClientSocketFactory which contains arrays of sockets of each type.
// You should first fill the arrays using AddMock{SSL,}Socket. When the factory
// is asked to create a socket, it takes next entry from appropriate array.
// You can use ResetNextMockIndexes to reset that next entry index for all mock
// socket types.
class MockClientSocketFactory : public ClientSocketFactory {
 public:
  void AddSocketDataProvider(SocketDataProvider* socket);
  void AddSSLSocketDataProvider(SSLSocketDataProvider* socket);
  void ResetNextMockIndexes();

  // Return |index|-th MockTCPClientSocket (starting from 0) that the factory
  // created.
  MockTCPClientSocket* GetMockTCPClientSocket(size_t index) const;

  // Return |index|-th MockSSLClientSocket (starting from 0) that the factory
  // created.
  MockSSLClientSocket* GetMockSSLClientSocket(size_t index) const;

  // ClientSocketFactory
  virtual ClientSocket* CreateTCPClientSocket(const AddressList& addresses,
                                              NetLog* net_log);
  virtual SSLClientSocket* CreateSSLClientSocket(
      ClientSocketHandle* transport_socket,
      const std::string& hostname,
      const SSLConfig& ssl_config);
  SocketDataProviderArray<SocketDataProvider>& mock_data() {
    return mock_data_;
  }
  std::vector<MockTCPClientSocket*>& tcp_client_sockets() {
    return tcp_client_sockets_;
  }

 private:
  SocketDataProviderArray<SocketDataProvider> mock_data_;
  SocketDataProviderArray<SSLSocketDataProvider> mock_ssl_data_;

  // Store pointers to handed out sockets in case the test wants to get them.
  std::vector<MockTCPClientSocket*> tcp_client_sockets_;
  std::vector<MockSSLClientSocket*> ssl_client_sockets_;
};

class MockClientSocket : public net::SSLClientSocket {
 public:
  explicit MockClientSocket(net::NetLog* net_log);
  // ClientSocket methods:
  virtual int Connect(net::CompletionCallback* callback) = 0;
  virtual void Disconnect();
  virtual bool IsConnected() const;
  virtual bool IsConnectedAndIdle() const;
  virtual int GetPeerAddress(AddressList* address) const;
  virtual const BoundNetLog& NetLog() const { return net_log_;}

  // SSLClientSocket methods:
  virtual void GetSSLInfo(net::SSLInfo* ssl_info);
  virtual void GetSSLCertRequestInfo(
      net::SSLCertRequestInfo* cert_request_info);
  virtual NextProtoStatus GetNextProto(std::string* proto);

  // Socket methods:
  virtual int Read(net::IOBuffer* buf, int buf_len,
                   net::CompletionCallback* callback) = 0;
  virtual int Write(net::IOBuffer* buf, int buf_len,
                    net::CompletionCallback* callback) = 0;
  virtual bool SetReceiveBufferSize(int32 size) { return true; }
  virtual bool SetSendBufferSize(int32 size) { return true; }

  // If an async IO is pending because the SocketDataProvider returned
  // ERR_IO_PENDING, then the MockClientSocket waits until this OnReadComplete
  // is called to complete the asynchronous read operation.
  // data.async is ignored, and this read is completed synchronously as
  // part of this call.
  virtual void OnReadComplete(const MockRead& data) = 0;

 protected:
  virtual ~MockClientSocket() {}
  void RunCallbackAsync(net::CompletionCallback* callback, int result);
  void RunCallback(net::CompletionCallback*, int result);

  ScopedRunnableMethodFactory<MockClientSocket> method_factory_;

  // True if Connect completed successfully and Disconnect hasn't been called.
  bool connected_;

  net::BoundNetLog net_log_;
};

class MockTCPClientSocket : public MockClientSocket {
 public:
  MockTCPClientSocket(const net::AddressList& addresses, net::NetLog* net_log,
                      net::SocketDataProvider* socket);

  // ClientSocket methods:
  virtual int Connect(net::CompletionCallback* callback);
  virtual void Disconnect();
  virtual bool IsConnected() const;
  virtual bool IsConnectedAndIdle() const { return IsConnected(); }

  // Socket methods:
  virtual int Read(net::IOBuffer* buf, int buf_len,
                   net::CompletionCallback* callback);
  virtual int Write(net::IOBuffer* buf, int buf_len,
                    net::CompletionCallback* callback);

  virtual void OnReadComplete(const MockRead& data);

  net::AddressList addresses() const { return addresses_; }

 private:
  int CompleteRead();

  net::AddressList addresses_;

  net::SocketDataProvider* data_;
  int read_offset_;
  net::MockRead read_data_;
  bool need_read_data_;

  // True if the peer has closed the connection.  This allows us to simulate
  // the recv(..., MSG_PEEK) call in the IsConnectedAndIdle method of the real
  // TCPClientSocket.
  bool peer_closed_connection_;

  // While an asynchronous IO is pending, we save our user-buffer state.
  net::IOBuffer* pending_buf_;
  int pending_buf_len_;
  net::CompletionCallback* pending_callback_;
};

class DeterministicMockTCPClientSocket : public MockClientSocket,
    public base::SupportsWeakPtr<DeterministicMockTCPClientSocket> {
 public:
  DeterministicMockTCPClientSocket(net::NetLog* net_log,
      net::DeterministicSocketData* data);
  virtual int Write(net::IOBuffer* buf, int buf_len,
                    net::CompletionCallback* callback);
  virtual int Read(net::IOBuffer* buf, int buf_len,
                   net::CompletionCallback* callback);
  virtual void CompleteWrite();
  virtual int CompleteRead();
  virtual void OnReadComplete(const MockRead& data);

  virtual int Connect(net::CompletionCallback* callback);
  virtual void Disconnect();
  virtual bool IsConnected() const;
  virtual bool IsConnectedAndIdle() const { return IsConnected(); }
  bool write_pending() { return write_pending_; }
  bool read_pending() { return read_pending_; }

 private:
  bool write_pending_;
  net::CompletionCallback* write_callback_;
  int write_result_;

  net::MockRead read_data_;

  net::IOBuffer* read_buf_;
  int read_buf_len_;
  bool read_pending_;
  net::CompletionCallback* read_callback_;
  net::DeterministicSocketData* data_;
};

class MockSSLClientSocket : public MockClientSocket {
 public:
  MockSSLClientSocket(
      net::ClientSocketHandle* transport_socket,
      const std::string& hostname,
      const net::SSLConfig& ssl_config,
      net::SSLSocketDataProvider* socket);
  ~MockSSLClientSocket();

  // ClientSocket methods:
  virtual int Connect(net::CompletionCallback* callback);
  virtual void Disconnect();

  // Socket methods:
  virtual int Read(net::IOBuffer* buf, int buf_len,
                   net::CompletionCallback* callback);
  virtual int Write(net::IOBuffer* buf, int buf_len,
                    net::CompletionCallback* callback);

  // SSLClientSocket methods:
  virtual void GetSSLInfo(net::SSLInfo* ssl_info);
  virtual NextProtoStatus GetNextProto(std::string* proto);
  virtual bool wasNpnNegotiated() const;
  virtual bool setWasNpnNegotiated(bool negotiated);

  // This MockSocket does not implement the manual async IO feature.
  virtual void OnReadComplete(const MockRead& data) { NOTIMPLEMENTED(); }

 private:
  class ConnectCallback;

  scoped_ptr<ClientSocketHandle> transport_;
  net::SSLSocketDataProvider* data_;
  bool is_npn_state_set_;
  bool new_npn_value_;
};

class TestSocketRequest : public CallbackRunner< Tuple1<int> > {
 public:
  TestSocketRequest(
      std::vector<TestSocketRequest*>* request_order,
      size_t* completion_count)
      : request_order_(request_order),
        completion_count_(completion_count) {
    DCHECK(request_order);
    DCHECK(completion_count);
  }

  ClientSocketHandle* handle() { return &handle_; }

  int WaitForResult();
  virtual void RunWithParams(const Tuple1<int>& params);

 private:
  ClientSocketHandle handle_;
  std::vector<TestSocketRequest*>* request_order_;
  size_t* completion_count_;
  TestCompletionCallback callback_;
};

class ClientSocketPoolTest : public testing::Test {
 protected:
  enum KeepAlive {
    KEEP_ALIVE,

    // A socket will be disconnected in addition to handle being reset.
    NO_KEEP_ALIVE,
  };

  static const int kIndexOutOfBounds;
  static const int kRequestNotFound;

  virtual void SetUp();
  virtual void TearDown();

  template <typename PoolType, typename SocketParams>
  int StartRequestUsingPool(const scoped_refptr<PoolType>& socket_pool,
                            const std::string& group_name,
                            RequestPriority priority,
                            const scoped_refptr<SocketParams>& socket_params) {
    DCHECK(socket_pool.get());
    TestSocketRequest* request = new TestSocketRequest(&request_order_,
                                                       &completion_count_);
    requests_.push_back(request);
    int rv = request->handle()->Init(
        group_name, socket_params, priority, request,
        socket_pool, BoundNetLog());
    if (rv != ERR_IO_PENDING)
      request_order_.push_back(request);
    return rv;
  }

  // Provided there were n requests started, takes |index| in range 1..n
  // and returns order in which that request completed, in range 1..n,
  // or kIndexOutOfBounds if |index| is out of bounds, or kRequestNotFound
  // if that request did not complete (for example was canceled).
  int GetOrderOfRequest(size_t index);

  // Resets first initialized socket handle from |requests_|. If found such
  // a handle, returns true.
  bool ReleaseOneConnection(KeepAlive keep_alive);

  // Releases connections until there is nothing to release.
  void ReleaseAllConnections(KeepAlive keep_alive);

  ScopedVector<TestSocketRequest> requests_;
  std::vector<TestSocketRequest*> request_order_;
  size_t completion_count_;
};

class MockTCPClientSocketPool : public TCPClientSocketPool {
 public:
  class MockConnectJob {
   public:
    MockConnectJob(ClientSocket* socket, ClientSocketHandle* handle,
                   CompletionCallback* callback);

    int Connect();
    bool CancelHandle(const ClientSocketHandle* handle);

   private:
    void OnConnect(int rv);

    scoped_ptr<ClientSocket> socket_;
    ClientSocketHandle* handle_;
    CompletionCallback* user_callback_;
    CompletionCallbackImpl<MockConnectJob> connect_callback_;

    DISALLOW_COPY_AND_ASSIGN(MockConnectJob);
  };

  MockTCPClientSocketPool(
      int max_sockets,
      int max_sockets_per_group,
      const scoped_refptr<ClientSocketPoolHistograms>& histograms,
      ClientSocketFactory* socket_factory);

  int release_count() const { return release_count_; }
  int cancel_count() const { return cancel_count_; }

  // TCPClientSocketPool methods.
  virtual int RequestSocket(const std::string& group_name,
                            const void* socket_params,
                            RequestPriority priority,
                            ClientSocketHandle* handle,
                            CompletionCallback* callback,
                            const BoundNetLog& net_log);

  virtual void CancelRequest(const std::string& group_name,
                             ClientSocketHandle* handle);
  virtual void ReleaseSocket(const std::string& group_name,
                             ClientSocket* socket, int id);

 protected:
  virtual ~MockTCPClientSocketPool();

 private:
  ClientSocketFactory* client_socket_factory_;
  ScopedVector<MockConnectJob> job_list_;
  int release_count_;
  int cancel_count_;

  DISALLOW_COPY_AND_ASSIGN(MockTCPClientSocketPool);
};

class DeterministicMockClientSocketFactory : public ClientSocketFactory {
 public:
  void AddSocketDataProvider(DeterministicSocketData* socket);
  void AddSSLSocketDataProvider(SSLSocketDataProvider* socket);
  void ResetNextMockIndexes();

  // Return |index|-th MockSSLClientSocket (starting from 0) that the factory
  // created.
  MockSSLClientSocket* GetMockSSLClientSocket(size_t index) const;

  // ClientSocketFactory
  virtual ClientSocket* CreateTCPClientSocket(const AddressList& addresses,
                                              NetLog* net_log);
  virtual SSLClientSocket* CreateSSLClientSocket(
      ClientSocketHandle* transport_socket,
      const std::string& hostname,
      const SSLConfig& ssl_config);

  SocketDataProviderArray<DeterministicSocketData>& mock_data() {
    return mock_data_;
  }
  std::vector<DeterministicMockTCPClientSocket*>& tcp_client_sockets() {
    return tcp_client_sockets_;
  }

 private:
  SocketDataProviderArray<DeterministicSocketData> mock_data_;
  SocketDataProviderArray<SSLSocketDataProvider> mock_ssl_data_;

  // Store pointers to handed out sockets in case the test wants to get them.
  std::vector<DeterministicMockTCPClientSocket*> tcp_client_sockets_;
  std::vector<MockSSLClientSocket*> ssl_client_sockets_;
};

class MockSOCKSClientSocketPool : public SOCKSClientSocketPool {
 public:
  MockSOCKSClientSocketPool(
      int max_sockets,
      int max_sockets_per_group,
      const scoped_refptr<ClientSocketPoolHistograms>& histograms,
      const scoped_refptr<TCPClientSocketPool>& tcp_pool);

  // SOCKSClientSocketPool methods.
  virtual int RequestSocket(const std::string& group_name,
                            const void* socket_params,
                            RequestPriority priority,
                            ClientSocketHandle* handle,
                            CompletionCallback* callback,
                            const BoundNetLog& net_log);

  virtual void CancelRequest(const std::string& group_name,
                             ClientSocketHandle* handle);
  virtual void ReleaseSocket(const std::string& group_name,
                             ClientSocket* socket, int id);

 protected:
  virtual ~MockSOCKSClientSocketPool();

 private:
  const scoped_refptr<TCPClientSocketPool> tcp_pool_;

  DISALLOW_COPY_AND_ASSIGN(MockSOCKSClientSocketPool);
};

// Constants for a successful SOCKS v5 handshake.
extern const char kSOCKS5GreetRequest[];
extern const int kSOCKS5GreetRequestLength;

extern const char kSOCKS5GreetResponse[];
extern const int kSOCKS5GreetResponseLength;

extern const char kSOCKS5OkRequest[];
extern const int kSOCKS5OkRequestLength;

extern const char kSOCKS5OkResponse[];
extern const int kSOCKS5OkResponseLength;

}  // namespace net

#endif  // NET_SOCKET_SOCKET_TEST_UTIL_H_