summaryrefslogtreecommitdiffstats
path: root/net/socket/socket_test_util.h
blob: 50d28ecf0564f3c87d3a86bb74da4e8af5a5bf3b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef NET_SOCKET_SOCKET_TEST_UTIL_H_
#define NET_SOCKET_SOCKET_TEST_UTIL_H_

#include <cstring>
#include <deque>
#include <string>
#include <vector>

#include "base/basictypes.h"
#include "base/callback.h"
#include "base/logging.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/scoped_vector.h"
#include "base/memory/weak_ptr.h"
#include "base/strings/string16.h"
#include "net/base/address_list.h"
#include "net/base/io_buffer.h"
#include "net/base/net_errors.h"
#include "net/base/net_log.h"
#include "net/base/test_completion_callback.h"
#include "net/http/http_auth_controller.h"
#include "net/http/http_proxy_client_socket_pool.h"
#include "net/socket/client_socket_factory.h"
#include "net/socket/client_socket_handle.h"
#include "net/socket/socks_client_socket_pool.h"
#include "net/socket/ssl_client_socket.h"
#include "net/socket/ssl_client_socket_pool.h"
#include "net/socket/transport_client_socket_pool.h"
#include "net/ssl/ssl_config_service.h"
#include "net/udp/datagram_client_socket.h"
#include "testing/gtest/include/gtest/gtest.h"

namespace net {

enum {
  // A private network error code used by the socket test utility classes.
  // If the |result| member of a MockRead is
  // ERR_TEST_PEER_CLOSE_AFTER_NEXT_MOCK_READ, that MockRead is just a
  // marker that indicates the peer will close the connection after the next
  // MockRead.  The other members of that MockRead are ignored.
  ERR_TEST_PEER_CLOSE_AFTER_NEXT_MOCK_READ = -10000,
};

class AsyncSocket;
class ChannelIDService;
class MockClientSocket;
class SSLClientSocket;
class StreamSocket;

enum IoMode {
  ASYNC,
  SYNCHRONOUS
};

struct MockConnect {
  // Asynchronous connection success.
  // Creates a MockConnect with |mode| ASYC, |result| OK, and
  // |peer_addr| 192.0.2.33.
  MockConnect();
  // Creates a MockConnect with the specified mode and result, with
  // |peer_addr| 192.0.2.33.
  MockConnect(IoMode io_mode, int r);
  MockConnect(IoMode io_mode, int r, IPEndPoint addr);
  ~MockConnect();

  IoMode mode;
  int result;
  IPEndPoint peer_addr;
};

// MockRead and MockWrite shares the same interface and members, but we'd like
// to have distinct types because we don't want to have them used
// interchangably. To do this, a struct template is defined, and MockRead and
// MockWrite are instantiated by using this template. Template parameter |type|
// is not used in the struct definition (it purely exists for creating a new
// type).
//
// |data| in MockRead and MockWrite has different meanings: |data| in MockRead
// is the data returned from the socket when MockTCPClientSocket::Read() is
// attempted, while |data| in MockWrite is the expected data that should be
// given in MockTCPClientSocket::Write().
enum MockReadWriteType {
  MOCK_READ,
  MOCK_WRITE
};

template <MockReadWriteType type>
struct MockReadWrite {
  // Flag to indicate that the message loop should be terminated.
  enum {
    STOPLOOP = 1 << 31
  };

  // Default
  MockReadWrite()
      : mode(SYNCHRONOUS),
        result(0),
        data(NULL),
        data_len(0),
        sequence_number(0),
        time_stamp(base::Time::Now()) {}

  // Read/write failure (no data).
  MockReadWrite(IoMode io_mode, int result)
      : mode(io_mode),
        result(result),
        data(NULL),
        data_len(0),
        sequence_number(0),
        time_stamp(base::Time::Now()) {}

  // Read/write failure (no data), with sequence information.
  MockReadWrite(IoMode io_mode, int result, int seq)
      : mode(io_mode),
        result(result),
        data(NULL),
        data_len(0),
        sequence_number(seq),
        time_stamp(base::Time::Now()) {}

  // Asynchronous read/write success (inferred data length).
  explicit MockReadWrite(const char* data)
      : mode(ASYNC),
        result(0),
        data(data),
        data_len(strlen(data)),
        sequence_number(0),
        time_stamp(base::Time::Now()) {}

  // Read/write success (inferred data length).
  MockReadWrite(IoMode io_mode, const char* data)
      : mode(io_mode),
        result(0),
        data(data),
        data_len(strlen(data)),
        sequence_number(0),
        time_stamp(base::Time::Now()) {}

  // Read/write success.
  MockReadWrite(IoMode io_mode, const char* data, int data_len)
      : mode(io_mode),
        result(0),
        data(data),
        data_len(data_len),
        sequence_number(0),
        time_stamp(base::Time::Now()) {}

  // Read/write success (inferred data length) with sequence information.
  MockReadWrite(IoMode io_mode, int seq, const char* data)
      : mode(io_mode),
        result(0),
        data(data),
        data_len(strlen(data)),
        sequence_number(seq),
        time_stamp(base::Time::Now()) {}

  // Read/write success with sequence information.
  MockReadWrite(IoMode io_mode, const char* data, int data_len, int seq)
      : mode(io_mode),
        result(0),
        data(data),
        data_len(data_len),
        sequence_number(seq),
        time_stamp(base::Time::Now()) {}

  IoMode mode;
  int result;
  const char* data;
  int data_len;

  // For OrderedSocketData, which only allows reads to occur in a particular
  // sequence.  If a read occurs before the given |sequence_number| is reached,
  // an ERR_IO_PENDING is returned.
  int sequence_number;    // The sequence number at which a read is allowed
                          // to occur.
  base::Time time_stamp;  // The time stamp at which the operation occurred.
};

typedef MockReadWrite<MOCK_READ> MockRead;
typedef MockReadWrite<MOCK_WRITE> MockWrite;

struct MockWriteResult {
  MockWriteResult(IoMode io_mode, int result) : mode(io_mode), result(result) {}

  IoMode mode;
  int result;
};

// The SocketDataProvider is an interface used by the MockClientSocket
// for getting data about individual reads and writes on the socket.
class SocketDataProvider {
 public:
  SocketDataProvider() : socket_(NULL) {}

  virtual ~SocketDataProvider() {}

  // Returns the buffer and result code for the next simulated read.
  // If the |MockRead.result| is ERR_IO_PENDING, it informs the caller
  // that it will be called via the AsyncSocket::OnReadComplete()
  // function at a later time.
  virtual MockRead GetNextRead() = 0;
  virtual MockWriteResult OnWrite(const std::string& data) = 0;
  virtual void Reset() = 0;

  // Accessor for the socket which is using the SocketDataProvider.
  AsyncSocket* socket() { return socket_; }
  void set_socket(AsyncSocket* socket) { socket_ = socket; }

  MockConnect connect_data() const { return connect_; }
  void set_connect_data(const MockConnect& connect) { connect_ = connect; }

 private:
  MockConnect connect_;
  AsyncSocket* socket_;

  DISALLOW_COPY_AND_ASSIGN(SocketDataProvider);
};

// The AsyncSocket is an interface used by the SocketDataProvider to
// complete the asynchronous read operation.
class AsyncSocket {
 public:
  // If an async IO is pending because the SocketDataProvider returned
  // ERR_IO_PENDING, then the AsyncSocket waits until this OnReadComplete
  // is called to complete the asynchronous read operation.
  // data.async is ignored, and this read is completed synchronously as
  // part of this call.
  virtual void OnReadComplete(const MockRead& data) = 0;
  virtual void OnConnectComplete(const MockConnect& data) = 0;
};

// SocketDataProvider which responds based on static tables of mock reads and
// writes.
class StaticSocketDataProvider : public SocketDataProvider {
 public:
  StaticSocketDataProvider();
  StaticSocketDataProvider(MockRead* reads,
                           size_t reads_count,
                           MockWrite* writes,
                           size_t writes_count);
  virtual ~StaticSocketDataProvider();

  // These functions get access to the next available read and write data.
  const MockRead& PeekRead() const;
  const MockWrite& PeekWrite() const;
  // These functions get random access to the read and write data, for timing.
  const MockRead& PeekRead(size_t index) const;
  const MockWrite& PeekWrite(size_t index) const;
  size_t read_index() const { return read_index_; }
  size_t write_index() const { return write_index_; }
  size_t read_count() const { return read_count_; }
  size_t write_count() const { return write_count_; }

  bool at_read_eof() const { return read_index_ >= read_count_; }
  bool at_write_eof() const { return write_index_ >= write_count_; }

  virtual void CompleteRead() {}

  // SocketDataProvider implementation.
  virtual MockRead GetNextRead() OVERRIDE;
  virtual MockWriteResult OnWrite(const std::string& data) OVERRIDE;
  virtual void Reset() OVERRIDE;

 private:
  MockRead* reads_;
  size_t read_index_;
  size_t read_count_;
  MockWrite* writes_;
  size_t write_index_;
  size_t write_count_;

  DISALLOW_COPY_AND_ASSIGN(StaticSocketDataProvider);
};

// SocketDataProvider which can make decisions about next mock reads based on
// received writes. It can also be used to enforce order of operations, for
// example that tested code must send the "Hello!" message before receiving
// response. This is useful for testing conversation-like protocols like FTP.
class DynamicSocketDataProvider : public SocketDataProvider {
 public:
  DynamicSocketDataProvider();
  virtual ~DynamicSocketDataProvider();

  int short_read_limit() const { return short_read_limit_; }
  void set_short_read_limit(int limit) { short_read_limit_ = limit; }

  void allow_unconsumed_reads(bool allow) { allow_unconsumed_reads_ = allow; }

  // SocketDataProvider implementation.
  virtual MockRead GetNextRead() OVERRIDE;
  virtual MockWriteResult OnWrite(const std::string& data) = 0;
  virtual void Reset() OVERRIDE;

 protected:
  // The next time there is a read from this socket, it will return |data|.
  // Before calling SimulateRead next time, the previous data must be consumed.
  void SimulateRead(const char* data, size_t length);
  void SimulateRead(const char* data) { SimulateRead(data, std::strlen(data)); }

 private:
  std::deque<MockRead> reads_;

  // Max number of bytes we will read at a time. 0 means no limit.
  int short_read_limit_;

  // If true, we'll not require the client to consume all data before we
  // mock the next read.
  bool allow_unconsumed_reads_;

  DISALLOW_COPY_AND_ASSIGN(DynamicSocketDataProvider);
};

// SSLSocketDataProviders only need to keep track of the return code from calls
// to Connect().
struct SSLSocketDataProvider {
  SSLSocketDataProvider(IoMode mode, int result);
  ~SSLSocketDataProvider();

  void SetNextProto(NextProto proto);

  MockConnect connect;
  SSLClientSocket::NextProtoStatus next_proto_status;
  std::string next_proto;
  bool was_npn_negotiated;
  NextProto protocol_negotiated;
  bool client_cert_sent;
  SSLCertRequestInfo* cert_request_info;
  scoped_refptr<X509Certificate> cert;
  bool channel_id_sent;
  ChannelIDService* channel_id_service;
  int connection_status;
  // Indicates that the socket should pause in the Connect method.
  bool should_pause_on_connect;
  // Whether or not the Socket should behave like there is a pre-existing
  // session to resume. Whether or not such a session is reported as
  // resumed is controlled by |connection_status|.
  bool is_in_session_cache;
};

// A DataProvider where the client must write a request before the reads (e.g.
// the response) will complete.
class DelayedSocketData : public StaticSocketDataProvider {
 public:
  // |write_delay| the number of MockWrites to complete before allowing
  //               a MockRead to complete.
  // |reads| the list of MockRead completions.
  // |writes| the list of MockWrite completions.
  // Note: For stream sockets, the MockRead list must end with a EOF, e.g., a
  //       MockRead(true, 0, 0);
  DelayedSocketData(int write_delay,
                    MockRead* reads,
                    size_t reads_count,
                    MockWrite* writes,
                    size_t writes_count);

  // |connect| the result for the connect phase.
  // |reads| the list of MockRead completions.
  // |write_delay| the number of MockWrites to complete before allowing
  //               a MockRead to complete.
  // |writes| the list of MockWrite completions.
  // Note: For stream sockets, the MockRead list must end with a EOF, e.g., a
  //       MockRead(true, 0, 0);
  DelayedSocketData(const MockConnect& connect,
                    int write_delay,
                    MockRead* reads,
                    size_t reads_count,
                    MockWrite* writes,
                    size_t writes_count);
  virtual ~DelayedSocketData();

  void ForceNextRead();

  // StaticSocketDataProvider:
  virtual MockRead GetNextRead() OVERRIDE;
  virtual MockWriteResult OnWrite(const std::string& data) OVERRIDE;
  virtual void Reset() OVERRIDE;
  virtual void CompleteRead() OVERRIDE;

 private:
  int write_delay_;
  bool read_in_progress_;

  base::WeakPtrFactory<DelayedSocketData> weak_factory_;

  DISALLOW_COPY_AND_ASSIGN(DelayedSocketData);
};

// A DataProvider where the reads are ordered.
// If a read is requested before its sequence number is reached, we return an
// ERR_IO_PENDING (that way we don't have to explicitly add a MockRead just to
// wait).
// The sequence number is incremented on every read and write operation.
// The message loop may be interrupted by setting the high bit of the sequence
// number in the MockRead's sequence number.  When that MockRead is reached,
// we post a Quit message to the loop.  This allows us to interrupt the reading
// of data before a complete message has arrived, and provides support for
// testing server push when the request is issued while the response is in the
// middle of being received.
class OrderedSocketData : public StaticSocketDataProvider {
 public:
  // |reads| the list of MockRead completions.
  // |writes| the list of MockWrite completions.
  // Note: All MockReads and MockWrites must be async.
  // Note: For stream sockets, the MockRead list must end with a EOF, e.g., a
  //       MockRead(true, 0, 0);
  OrderedSocketData(MockRead* reads,
                    size_t reads_count,
                    MockWrite* writes,
                    size_t writes_count);
  virtual ~OrderedSocketData();

  // |connect| the result for the connect phase.
  // |reads| the list of MockRead completions.
  // |writes| the list of MockWrite completions.
  // Note: All MockReads and MockWrites must be async.
  // Note: For stream sockets, the MockRead list must end with a EOF, e.g., a
  //       MockRead(true, 0, 0);
  OrderedSocketData(const MockConnect& connect,
                    MockRead* reads,
                    size_t reads_count,
                    MockWrite* writes,
                    size_t writes_count);

  // Posts a quit message to the current message loop, if one is running.
  void EndLoop();

  // StaticSocketDataProvider:
  virtual MockRead GetNextRead() OVERRIDE;
  virtual MockWriteResult OnWrite(const std::string& data) OVERRIDE;
  virtual void Reset() OVERRIDE;
  virtual void CompleteRead() OVERRIDE;

 private:
  int sequence_number_;
  int loop_stop_stage_;
  bool blocked_;

  base::WeakPtrFactory<OrderedSocketData> weak_factory_;

  DISALLOW_COPY_AND_ASSIGN(OrderedSocketData);
};

class DeterministicMockTCPClientSocket;

// This class gives the user full control over the network activity,
// specifically the timing of the COMPLETION of I/O operations.  Regardless of
// the order in which I/O operations are initiated, this class ensures that they
// complete in the correct order.
//
// Network activity is modeled as a sequence of numbered steps which is
// incremented whenever an I/O operation completes.  This can happen under two
// different circumstances:
//
// 1) Performing a synchronous I/O operation.  (Invoking Read() or Write()
//    when the corresponding MockRead or MockWrite is marked !async).
// 2) Running the Run() method of this class.  The run method will invoke
//    the current MessageLoop, running all pending events, and will then
//    invoke any pending IO callbacks.
//
// In addition, this class allows for I/O processing to "stop" at a specified
// step, by calling SetStop(int) or StopAfter(int).  Initiating an I/O operation
// by calling Read() or Write() while stopped is permitted if the operation is
// asynchronous.  It is an error to perform synchronous I/O while stopped.
//
// When creating the MockReads and MockWrites, note that the sequence number
// refers to the number of the step in which the I/O will complete.  In the
// case of synchronous I/O, this will be the same step as the I/O is initiated.
// However, in the case of asynchronous I/O, this I/O may be initiated in
// a much earlier step. Furthermore, when the a Read() or Write() is separated
// from its completion by other Read() or Writes()'s, it can not be marked
// synchronous.  If it is, ERR_UNUEXPECTED will be returned indicating that a
// synchronous Read() or Write() could not be completed synchronously because of
// the specific ordering constraints.
//
// Sequence numbers are preserved across both reads and writes. There should be
// no gaps in sequence numbers, and no repeated sequence numbers. i.e.
//  MockRead reads[] = {
//    MockRead(false, "first read", length, 0)   // sync
//    MockRead(true, "second read", length, 2)   // async
//  };
//  MockWrite writes[] = {
//    MockWrite(true, "first write", length, 1),    // async
//    MockWrite(false, "second write", length, 3),  // sync
//  };
//
// Example control flow:
// Read() is called.  The current step is 0.  The first available read is
// synchronous, so the call to Read() returns length.  The current step is
// now 1.  Next, Read() is called again.  The next available read can
// not be completed until step 2, so Read() returns ERR_IO_PENDING.  The current
// step is still 1.  Write is called().  The first available write is able to
// complete in this step, but is marked asynchronous.  Write() returns
// ERR_IO_PENDING.  The current step is still 1.  At this point RunFor(1) is
// called which will cause the write callback to be invoked, and will then
// stop.  The current state is now 2.  RunFor(1) is called again, which
// causes the read callback to be invoked, and will then stop.  Then current
// step is 2.  Write() is called again.  Then next available write is
// synchronous so the call to Write() returns length.
//
// For examples of how to use this class, see:
//   deterministic_socket_data_unittests.cc
class DeterministicSocketData : public StaticSocketDataProvider {
 public:
  // The Delegate is an abstract interface which handles the communication from
  // the DeterministicSocketData to the Deterministic MockSocket.  The
  // MockSockets directly store a pointer to the DeterministicSocketData,
  // whereas the DeterministicSocketData only stores a pointer to the
  // abstract Delegate interface.
  class Delegate {
   public:
    // Returns true if there is currently a write pending. That is to say, if
    // an asynchronous write has been started but the callback has not been
    // invoked.
    virtual bool WritePending() const = 0;
    // Returns true if there is currently a read pending. That is to say, if
    // an asynchronous read has been started but the callback has not been
    // invoked.
    virtual bool ReadPending() const = 0;
    // Called to complete an asynchronous write to execute the write callback.
    virtual void CompleteWrite() = 0;
    // Called to complete an asynchronous read to execute the read callback.
    virtual int CompleteRead() = 0;

   protected:
    virtual ~Delegate() {}
  };

  // |reads| the list of MockRead completions.
  // |writes| the list of MockWrite completions.
  DeterministicSocketData(MockRead* reads,
                          size_t reads_count,
                          MockWrite* writes,
                          size_t writes_count);
  virtual ~DeterministicSocketData();

  // Consume all the data up to the give stop point (via SetStop()).
  void Run();

  // Set the stop point to be |steps| from now, and then invoke Run().
  void RunFor(int steps);

  // Stop at step |seq|, which must be in the future.
  virtual void SetStop(int seq);

  // Stop |seq| steps after the current step.
  virtual void StopAfter(int seq);
  bool stopped() const { return stopped_; }
  void SetStopped(bool val) { stopped_ = val; }
  MockRead& current_read() { return current_read_; }
  MockWrite& current_write() { return current_write_; }
  int sequence_number() const { return sequence_number_; }
  void set_delegate(base::WeakPtr<Delegate> delegate) { delegate_ = delegate; }

  // StaticSocketDataProvider:

  // When the socket calls Read(), that calls GetNextRead(), and expects either
  // ERR_IO_PENDING or data.
  virtual MockRead GetNextRead() OVERRIDE;

  // When the socket calls Write(), it always completes synchronously. OnWrite()
  // checks to make sure the written data matches the expected data. The
  // callback will not be invoked until its sequence number is reached.
  virtual MockWriteResult OnWrite(const std::string& data) OVERRIDE;
  virtual void Reset() OVERRIDE;
  virtual void CompleteRead() OVERRIDE {}

 private:
  // Invoke the read and write callbacks, if the timing is appropriate.
  void InvokeCallbacks();

  void NextStep();

  void VerifyCorrectSequenceNumbers(MockRead* reads,
                                    size_t reads_count,
                                    MockWrite* writes,
                                    size_t writes_count);

  int sequence_number_;
  MockRead current_read_;
  MockWrite current_write_;
  int stopping_sequence_number_;
  bool stopped_;
  base::WeakPtr<Delegate> delegate_;
  bool print_debug_;
  bool is_running_;
};

// Holds an array of SocketDataProvider elements.  As Mock{TCP,SSL}StreamSocket
// objects get instantiated, they take their data from the i'th element of this
// array.
template <typename T>
class SocketDataProviderArray {
 public:
  SocketDataProviderArray() : next_index_(0) {}

  T* GetNext() {
    DCHECK_LT(next_index_, data_providers_.size());
    return data_providers_[next_index_++];
  }

  void Add(T* data_provider) {
    DCHECK(data_provider);
    data_providers_.push_back(data_provider);
  }

  size_t next_index() { return next_index_; }

  void ResetNextIndex() { next_index_ = 0; }

 private:
  // Index of the next |data_providers_| element to use. Not an iterator
  // because those are invalidated on vector reallocation.
  size_t next_index_;

  // SocketDataProviders to be returned.
  std::vector<T*> data_providers_;
};

class MockUDPClientSocket;
class MockTCPClientSocket;
class MockSSLClientSocket;

// ClientSocketFactory which contains arrays of sockets of each type.
// You should first fill the arrays using AddMock{SSL,}Socket. When the factory
// is asked to create a socket, it takes next entry from appropriate array.
// You can use ResetNextMockIndexes to reset that next entry index for all mock
// socket types.
class MockClientSocketFactory : public ClientSocketFactory {
 public:
  MockClientSocketFactory();
  virtual ~MockClientSocketFactory();

  void AddSocketDataProvider(SocketDataProvider* socket);
  void AddSSLSocketDataProvider(SSLSocketDataProvider* socket);
  void ResetNextMockIndexes();

  SocketDataProviderArray<SocketDataProvider>& mock_data() {
    return mock_data_;
  }

  // Note: this method is unsafe; the elements of the returned vector
  // are not necessarily valid.
  const std::vector<MockSSLClientSocket*>& ssl_client_sockets() const {
    return ssl_client_sockets_;
  }

  // ClientSocketFactory
  virtual scoped_ptr<DatagramClientSocket> CreateDatagramClientSocket(
      DatagramSocket::BindType bind_type,
      const RandIntCallback& rand_int_cb,
      NetLog* net_log,
      const NetLog::Source& source) OVERRIDE;
  virtual scoped_ptr<StreamSocket> CreateTransportClientSocket(
      const AddressList& addresses,
      NetLog* net_log,
      const NetLog::Source& source) OVERRIDE;
  virtual scoped_ptr<SSLClientSocket> CreateSSLClientSocket(
      scoped_ptr<ClientSocketHandle> transport_socket,
      const HostPortPair& host_and_port,
      const SSLConfig& ssl_config,
      const SSLClientSocketContext& context) OVERRIDE;
  virtual void ClearSSLSessionCache() OVERRIDE;

 private:
  SocketDataProviderArray<SocketDataProvider> mock_data_;
  SocketDataProviderArray<SSLSocketDataProvider> mock_ssl_data_;
  std::vector<MockSSLClientSocket*> ssl_client_sockets_;
};

class MockClientSocket : public SSLClientSocket {
 public:
  // Value returned by GetTLSUniqueChannelBinding().
  static const char kTlsUnique[];

  // The BoundNetLog is needed to test LoadTimingInfo, which uses NetLog IDs as
  // unique socket IDs.
  explicit MockClientSocket(const BoundNetLog& net_log);

  // Socket implementation.
  virtual int Read(IOBuffer* buf,
                   int buf_len,
                   const CompletionCallback& callback) = 0;
  virtual int Write(IOBuffer* buf,
                    int buf_len,
                    const CompletionCallback& callback) = 0;
  virtual int SetReceiveBufferSize(int32 size) OVERRIDE;
  virtual int SetSendBufferSize(int32 size) OVERRIDE;

  // StreamSocket implementation.
  virtual int Connect(const CompletionCallback& callback) = 0;
  virtual void Disconnect() OVERRIDE;
  virtual bool IsConnected() const OVERRIDE;
  virtual bool IsConnectedAndIdle() const OVERRIDE;
  virtual int GetPeerAddress(IPEndPoint* address) const OVERRIDE;
  virtual int GetLocalAddress(IPEndPoint* address) const OVERRIDE;
  virtual const BoundNetLog& NetLog() const OVERRIDE;
  virtual void SetSubresourceSpeculation() OVERRIDE {}
  virtual void SetOmniboxSpeculation() OVERRIDE {}

  // SSLClientSocket implementation.
  virtual std::string GetSessionCacheKey() const OVERRIDE;
  virtual bool InSessionCache() const OVERRIDE;
  virtual void SetHandshakeCompletionCallback(const base::Closure& cb) OVERRIDE;
  virtual void GetSSLCertRequestInfo(SSLCertRequestInfo* cert_request_info)
      OVERRIDE;
  virtual int ExportKeyingMaterial(const base::StringPiece& label,
                                   bool has_context,
                                   const base::StringPiece& context,
                                   unsigned char* out,
                                   unsigned int outlen) OVERRIDE;
  virtual int GetTLSUniqueChannelBinding(std::string* out) OVERRIDE;
  virtual NextProtoStatus GetNextProto(std::string* proto) OVERRIDE;
  virtual ChannelIDService* GetChannelIDService() const OVERRIDE;

 protected:
  virtual ~MockClientSocket();
  void RunCallbackAsync(const CompletionCallback& callback, int result);
  void RunCallback(const CompletionCallback& callback, int result);

  // SSLClientSocket implementation.
  virtual scoped_refptr<X509Certificate> GetUnverifiedServerCertificateChain()
      const OVERRIDE;

  // True if Connect completed successfully and Disconnect hasn't been called.
  bool connected_;

  // Address of the "remote" peer we're connected to.
  IPEndPoint peer_addr_;

  BoundNetLog net_log_;

 private:
  base::WeakPtrFactory<MockClientSocket> weak_factory_;

  DISALLOW_COPY_AND_ASSIGN(MockClientSocket);
};

class MockTCPClientSocket : public MockClientSocket, public AsyncSocket {
 public:
  MockTCPClientSocket(const AddressList& addresses,
                      net::NetLog* net_log,
                      SocketDataProvider* socket);
  virtual ~MockTCPClientSocket();

  const AddressList& addresses() const { return addresses_; }

  // Socket implementation.
  virtual int Read(IOBuffer* buf,
                   int buf_len,
                   const CompletionCallback& callback) OVERRIDE;
  virtual int Write(IOBuffer* buf,
                    int buf_len,
                    const CompletionCallback& callback) OVERRIDE;

  // StreamSocket implementation.
  virtual int Connect(const CompletionCallback& callback) OVERRIDE;
  virtual void Disconnect() OVERRIDE;
  virtual bool IsConnected() const OVERRIDE;
  virtual bool IsConnectedAndIdle() const OVERRIDE;
  virtual int GetPeerAddress(IPEndPoint* address) const OVERRIDE;
  virtual bool WasEverUsed() const OVERRIDE;
  virtual bool UsingTCPFastOpen() const OVERRIDE;
  virtual bool WasNpnNegotiated() const OVERRIDE;
  virtual bool GetSSLInfo(SSLInfo* ssl_info) OVERRIDE;

  // AsyncSocket:
  virtual void OnReadComplete(const MockRead& data) OVERRIDE;
  virtual void OnConnectComplete(const MockConnect& data) OVERRIDE;

 private:
  int CompleteRead();

  AddressList addresses_;

  SocketDataProvider* data_;
  int read_offset_;
  MockRead read_data_;
  bool need_read_data_;

  // True if the peer has closed the connection.  This allows us to simulate
  // the recv(..., MSG_PEEK) call in the IsConnectedAndIdle method of the real
  // TCPClientSocket.
  bool peer_closed_connection_;

  // While an asynchronous IO is pending, we save our user-buffer state.
  scoped_refptr<IOBuffer> pending_buf_;
  int pending_buf_len_;
  CompletionCallback pending_callback_;
  bool was_used_to_convey_data_;

  DISALLOW_COPY_AND_ASSIGN(MockTCPClientSocket);
};

// DeterministicSocketHelper is a helper class that can be used
// to simulate net::Socket::Read() and net::Socket::Write()
// using deterministic |data|.
// Note: This is provided as a common helper class because
// of the inheritance hierarchy of DeterministicMock[UDP,TCP]ClientSocket and a
// desire not to introduce an additional common base class.
class DeterministicSocketHelper {
 public:
  DeterministicSocketHelper(net::NetLog* net_log,
                            DeterministicSocketData* data);
  virtual ~DeterministicSocketHelper();

  bool write_pending() const { return write_pending_; }
  bool read_pending() const { return read_pending_; }

  void CompleteWrite();
  int CompleteRead();

  int Write(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
  int Read(IOBuffer* buf, int buf_len, const CompletionCallback& callback);

  const BoundNetLog& net_log() const { return net_log_; }

  bool was_used_to_convey_data() const { return was_used_to_convey_data_; }

  bool peer_closed_connection() const { return peer_closed_connection_; }

  DeterministicSocketData* data() const { return data_; }

 private:
  bool write_pending_;
  CompletionCallback write_callback_;
  int write_result_;

  MockRead read_data_;

  IOBuffer* read_buf_;
  int read_buf_len_;
  bool read_pending_;
  CompletionCallback read_callback_;
  DeterministicSocketData* data_;
  bool was_used_to_convey_data_;
  bool peer_closed_connection_;
  BoundNetLog net_log_;
};

// Mock UDP socket to be used in conjunction with DeterministicSocketData.
class DeterministicMockUDPClientSocket
    : public DatagramClientSocket,
      public AsyncSocket,
      public DeterministicSocketData::Delegate,
      public base::SupportsWeakPtr<DeterministicMockUDPClientSocket> {
 public:
  DeterministicMockUDPClientSocket(net::NetLog* net_log,
                                   DeterministicSocketData* data);
  virtual ~DeterministicMockUDPClientSocket();

  // DeterministicSocketData::Delegate:
  virtual bool WritePending() const OVERRIDE;
  virtual bool ReadPending() const OVERRIDE;
  virtual void CompleteWrite() OVERRIDE;
  virtual int CompleteRead() OVERRIDE;

  // Socket implementation.
  virtual int Read(IOBuffer* buf,
                   int buf_len,
                   const CompletionCallback& callback) OVERRIDE;
  virtual int Write(IOBuffer* buf,
                    int buf_len,
                    const CompletionCallback& callback) OVERRIDE;
  virtual int SetReceiveBufferSize(int32 size) OVERRIDE;
  virtual int SetSendBufferSize(int32 size) OVERRIDE;

  // DatagramSocket implementation.
  virtual void Close() OVERRIDE;
  virtual int GetPeerAddress(IPEndPoint* address) const OVERRIDE;
  virtual int GetLocalAddress(IPEndPoint* address) const OVERRIDE;
  virtual const BoundNetLog& NetLog() const OVERRIDE;

  // DatagramClientSocket implementation.
  virtual int Connect(const IPEndPoint& address) OVERRIDE;

  // AsyncSocket implementation.
  virtual void OnReadComplete(const MockRead& data) OVERRIDE;
  virtual void OnConnectComplete(const MockConnect& data) OVERRIDE;

  void set_source_port(int port) { source_port_ = port; }

 private:
  bool connected_;
  IPEndPoint peer_address_;
  DeterministicSocketHelper helper_;
  int source_port_;  // Ephemeral source port.

  DISALLOW_COPY_AND_ASSIGN(DeterministicMockUDPClientSocket);
};

// Mock TCP socket to be used in conjunction with DeterministicSocketData.
class DeterministicMockTCPClientSocket
    : public MockClientSocket,
      public AsyncSocket,
      public DeterministicSocketData::Delegate,
      public base::SupportsWeakPtr<DeterministicMockTCPClientSocket> {
 public:
  DeterministicMockTCPClientSocket(net::NetLog* net_log,
                                   DeterministicSocketData* data);
  virtual ~DeterministicMockTCPClientSocket();

  // DeterministicSocketData::Delegate:
  virtual bool WritePending() const OVERRIDE;
  virtual bool ReadPending() const OVERRIDE;
  virtual void CompleteWrite() OVERRIDE;
  virtual int CompleteRead() OVERRIDE;

  // Socket:
  virtual int Write(IOBuffer* buf,
                    int buf_len,
                    const CompletionCallback& callback) OVERRIDE;
  virtual int Read(IOBuffer* buf,
                   int buf_len,
                   const CompletionCallback& callback) OVERRIDE;

  // StreamSocket:
  virtual int Connect(const CompletionCallback& callback) OVERRIDE;
  virtual void Disconnect() OVERRIDE;
  virtual bool IsConnected() const OVERRIDE;
  virtual bool IsConnectedAndIdle() const OVERRIDE;
  virtual bool WasEverUsed() const OVERRIDE;
  virtual bool UsingTCPFastOpen() const OVERRIDE;
  virtual bool WasNpnNegotiated() const OVERRIDE;
  virtual bool GetSSLInfo(SSLInfo* ssl_info) OVERRIDE;

  // AsyncSocket:
  virtual void OnReadComplete(const MockRead& data) OVERRIDE;
  virtual void OnConnectComplete(const MockConnect& data) OVERRIDE;

 private:
  DeterministicSocketHelper helper_;

  DISALLOW_COPY_AND_ASSIGN(DeterministicMockTCPClientSocket);
};

class MockSSLClientSocket : public MockClientSocket, public AsyncSocket {
 public:
  MockSSLClientSocket(scoped_ptr<ClientSocketHandle> transport_socket,
                      const HostPortPair& host_and_port,
                      const SSLConfig& ssl_config,
                      SSLSocketDataProvider* socket);
  virtual ~MockSSLClientSocket();

  // Socket implementation.
  virtual int Read(IOBuffer* buf,
                   int buf_len,
                   const CompletionCallback& callback) OVERRIDE;
  virtual int Write(IOBuffer* buf,
                    int buf_len,
                    const CompletionCallback& callback) OVERRIDE;

  // StreamSocket implementation.
  virtual int Connect(const CompletionCallback& callback) OVERRIDE;
  virtual void Disconnect() OVERRIDE;
  virtual bool IsConnected() const OVERRIDE;
  virtual bool WasEverUsed() const OVERRIDE;
  virtual bool UsingTCPFastOpen() const OVERRIDE;
  virtual int GetPeerAddress(IPEndPoint* address) const OVERRIDE;
  virtual bool WasNpnNegotiated() const OVERRIDE;
  virtual bool GetSSLInfo(SSLInfo* ssl_info) OVERRIDE;

  // SSLClientSocket implementation.
  virtual std::string GetSessionCacheKey() const OVERRIDE;
  virtual bool InSessionCache() const OVERRIDE;
  virtual void SetHandshakeCompletionCallback(const base::Closure& cb) OVERRIDE;
  virtual void GetSSLCertRequestInfo(SSLCertRequestInfo* cert_request_info)
      OVERRIDE;
  virtual NextProtoStatus GetNextProto(std::string* proto) OVERRIDE;
  virtual bool set_was_npn_negotiated(bool negotiated) OVERRIDE;
  virtual void set_protocol_negotiated(NextProto protocol_negotiated) OVERRIDE;
  virtual NextProto GetNegotiatedProtocol() const OVERRIDE;

  // This MockSocket does not implement the manual async IO feature.
  virtual void OnReadComplete(const MockRead& data) OVERRIDE;
  virtual void OnConnectComplete(const MockConnect& data) OVERRIDE;

  virtual bool WasChannelIDSent() const OVERRIDE;
  virtual void set_channel_id_sent(bool channel_id_sent) OVERRIDE;
  virtual ChannelIDService* GetChannelIDService() const OVERRIDE;

  bool reached_connect() const { return reached_connect_; }

  // Resumes the connection of a socket that was paused for testing.
  // |connect_callback_| should be set before invoking this method.
  void RestartPausedConnect();

 private:
  enum ConnectState {
    STATE_NONE,
    STATE_SSL_CONNECT,
    STATE_SSL_CONNECT_COMPLETE,
  };

  void OnIOComplete(int result);

  // Runs the state transistion loop.
  int DoConnectLoop(int result);

  int DoSSLConnect();
  int DoSSLConnectComplete(int result);

  scoped_ptr<ClientSocketHandle> transport_;
  HostPortPair host_port_pair_;
  SSLSocketDataProvider* data_;
  bool is_npn_state_set_;
  bool new_npn_value_;
  bool is_protocol_negotiated_set_;
  NextProto protocol_negotiated_;

  CompletionCallback connect_callback_;
  // Indicates what state of Connect the socket should enter.
  ConnectState next_connect_state_;
  // True if the Connect method has been called on the socket.
  bool reached_connect_;

  base::Closure handshake_completion_callback_;

  base::WeakPtrFactory<MockSSLClientSocket> weak_factory_;

  DISALLOW_COPY_AND_ASSIGN(MockSSLClientSocket);
};

class MockUDPClientSocket : public DatagramClientSocket, public AsyncSocket {
 public:
  MockUDPClientSocket(SocketDataProvider* data, net::NetLog* net_log);
  virtual ~MockUDPClientSocket();

  // Socket implementation.
  virtual int Read(IOBuffer* buf,
                   int buf_len,
                   const CompletionCallback& callback) OVERRIDE;
  virtual int Write(IOBuffer* buf,
                    int buf_len,
                    const CompletionCallback& callback) OVERRIDE;
  virtual int SetReceiveBufferSize(int32 size) OVERRIDE;
  virtual int SetSendBufferSize(int32 size) OVERRIDE;

  // DatagramSocket implementation.
  virtual void Close() OVERRIDE;
  virtual int GetPeerAddress(IPEndPoint* address) const OVERRIDE;
  virtual int GetLocalAddress(IPEndPoint* address) const OVERRIDE;
  virtual const BoundNetLog& NetLog() const OVERRIDE;

  // DatagramClientSocket implementation.
  virtual int Connect(const IPEndPoint& address) OVERRIDE;

  // AsyncSocket implementation.
  virtual void OnReadComplete(const MockRead& data) OVERRIDE;
  virtual void OnConnectComplete(const MockConnect& data) OVERRIDE;

  void set_source_port(int port) { source_port_ = port;}

 private:
  int CompleteRead();

  void RunCallbackAsync(const CompletionCallback& callback, int result);
  void RunCallback(const CompletionCallback& callback, int result);

  bool connected_;
  SocketDataProvider* data_;
  int read_offset_;
  MockRead read_data_;
  bool need_read_data_;
  int source_port_;  // Ephemeral source port.

  // Address of the "remote" peer we're connected to.
  IPEndPoint peer_addr_;

  // While an asynchronous IO is pending, we save our user-buffer state.
  scoped_refptr<IOBuffer> pending_buf_;
  int pending_buf_len_;
  CompletionCallback pending_callback_;

  BoundNetLog net_log_;

  base::WeakPtrFactory<MockUDPClientSocket> weak_factory_;

  DISALLOW_COPY_AND_ASSIGN(MockUDPClientSocket);
};

class TestSocketRequest : public TestCompletionCallbackBase {
 public:
  TestSocketRequest(std::vector<TestSocketRequest*>* request_order,
                    size_t* completion_count);
  virtual ~TestSocketRequest();

  ClientSocketHandle* handle() { return &handle_; }

  const net::CompletionCallback& callback() const { return callback_; }

 private:
  void OnComplete(int result);

  ClientSocketHandle handle_;
  std::vector<TestSocketRequest*>* request_order_;
  size_t* completion_count_;
  CompletionCallback callback_;

  DISALLOW_COPY_AND_ASSIGN(TestSocketRequest);
};

class ClientSocketPoolTest {
 public:
  enum KeepAlive {
    KEEP_ALIVE,

    // A socket will be disconnected in addition to handle being reset.
    NO_KEEP_ALIVE,
  };

  static const int kIndexOutOfBounds;
  static const int kRequestNotFound;

  ClientSocketPoolTest();
  ~ClientSocketPoolTest();

  template <typename PoolType>
  int StartRequestUsingPool(
      PoolType* socket_pool,
      const std::string& group_name,
      RequestPriority priority,
      const scoped_refptr<typename PoolType::SocketParams>& socket_params) {
    DCHECK(socket_pool);
    TestSocketRequest* request =
        new TestSocketRequest(&request_order_, &completion_count_);
    requests_.push_back(request);
    int rv = request->handle()->Init(group_name,
                                     socket_params,
                                     priority,
                                     request->callback(),
                                     socket_pool,
                                     BoundNetLog());
    if (rv != ERR_IO_PENDING)
      request_order_.push_back(request);
    return rv;
  }

  // Provided there were n requests started, takes |index| in range 1..n
  // and returns order in which that request completed, in range 1..n,
  // or kIndexOutOfBounds if |index| is out of bounds, or kRequestNotFound
  // if that request did not complete (for example was canceled).
  int GetOrderOfRequest(size_t index) const;

  // Resets first initialized socket handle from |requests_|. If found such
  // a handle, returns true.
  bool ReleaseOneConnection(KeepAlive keep_alive);

  // Releases connections until there is nothing to release.
  void ReleaseAllConnections(KeepAlive keep_alive);

  // Note that this uses 0-based indices, while GetOrderOfRequest takes and
  // returns 0-based indices.
  TestSocketRequest* request(int i) { return requests_[i]; }

  size_t requests_size() const { return requests_.size(); }
  ScopedVector<TestSocketRequest>* requests() { return &requests_; }
  size_t completion_count() const { return completion_count_; }

 private:
  ScopedVector<TestSocketRequest> requests_;
  std::vector<TestSocketRequest*> request_order_;
  size_t completion_count_;

  DISALLOW_COPY_AND_ASSIGN(ClientSocketPoolTest);
};

class MockTransportSocketParams
    : public base::RefCounted<MockTransportSocketParams> {
 private:
  friend class base::RefCounted<MockTransportSocketParams>;
  ~MockTransportSocketParams() {}

  DISALLOW_COPY_AND_ASSIGN(MockTransportSocketParams);
};

class MockTransportClientSocketPool : public TransportClientSocketPool {
 public:
  typedef MockTransportSocketParams SocketParams;

  class MockConnectJob {
   public:
    MockConnectJob(scoped_ptr<StreamSocket> socket,
                   ClientSocketHandle* handle,
                   const CompletionCallback& callback);
    ~MockConnectJob();

    int Connect();
    bool CancelHandle(const ClientSocketHandle* handle);

   private:
    void OnConnect(int rv);

    scoped_ptr<StreamSocket> socket_;
    ClientSocketHandle* handle_;
    CompletionCallback user_callback_;

    DISALLOW_COPY_AND_ASSIGN(MockConnectJob);
  };

  MockTransportClientSocketPool(int max_sockets,
                                int max_sockets_per_group,
                                ClientSocketPoolHistograms* histograms,
                                ClientSocketFactory* socket_factory);

  virtual ~MockTransportClientSocketPool();

  RequestPriority last_request_priority() const {
    return last_request_priority_;
  }
  int release_count() const { return release_count_; }
  int cancel_count() const { return cancel_count_; }

  // TransportClientSocketPool implementation.
  virtual int RequestSocket(const std::string& group_name,
                            const void* socket_params,
                            RequestPriority priority,
                            ClientSocketHandle* handle,
                            const CompletionCallback& callback,
                            const BoundNetLog& net_log) OVERRIDE;

  virtual void CancelRequest(const std::string& group_name,
                             ClientSocketHandle* handle) OVERRIDE;
  virtual void ReleaseSocket(const std::string& group_name,
                             scoped_ptr<StreamSocket> socket,
                             int id) OVERRIDE;

 private:
  ClientSocketFactory* client_socket_factory_;
  ScopedVector<MockConnectJob> job_list_;
  RequestPriority last_request_priority_;
  int release_count_;
  int cancel_count_;

  DISALLOW_COPY_AND_ASSIGN(MockTransportClientSocketPool);
};

class DeterministicMockClientSocketFactory : public ClientSocketFactory {
 public:
  DeterministicMockClientSocketFactory();
  virtual ~DeterministicMockClientSocketFactory();

  void AddSocketDataProvider(DeterministicSocketData* socket);
  void AddSSLSocketDataProvider(SSLSocketDataProvider* socket);
  void ResetNextMockIndexes();

  // Return |index|-th MockSSLClientSocket (starting from 0) that the factory
  // created.
  MockSSLClientSocket* GetMockSSLClientSocket(size_t index) const;

  SocketDataProviderArray<DeterministicSocketData>& mock_data() {
    return mock_data_;
  }
  std::vector<DeterministicMockTCPClientSocket*>& tcp_client_sockets() {
    return tcp_client_sockets_;
  }
  std::vector<DeterministicMockUDPClientSocket*>& udp_client_sockets() {
    return udp_client_sockets_;
  }

  // ClientSocketFactory
  virtual scoped_ptr<DatagramClientSocket> CreateDatagramClientSocket(
      DatagramSocket::BindType bind_type,
      const RandIntCallback& rand_int_cb,
      NetLog* net_log,
      const NetLog::Source& source) OVERRIDE;
  virtual scoped_ptr<StreamSocket> CreateTransportClientSocket(
      const AddressList& addresses,
      NetLog* net_log,
      const NetLog::Source& source) OVERRIDE;
  virtual scoped_ptr<SSLClientSocket> CreateSSLClientSocket(
      scoped_ptr<ClientSocketHandle> transport_socket,
      const HostPortPair& host_and_port,
      const SSLConfig& ssl_config,
      const SSLClientSocketContext& context) OVERRIDE;
  virtual void ClearSSLSessionCache() OVERRIDE;

 private:
  SocketDataProviderArray<DeterministicSocketData> mock_data_;
  SocketDataProviderArray<SSLSocketDataProvider> mock_ssl_data_;

  // Store pointers to handed out sockets in case the test wants to get them.
  std::vector<DeterministicMockTCPClientSocket*> tcp_client_sockets_;
  std::vector<DeterministicMockUDPClientSocket*> udp_client_sockets_;
  std::vector<MockSSLClientSocket*> ssl_client_sockets_;

  DISALLOW_COPY_AND_ASSIGN(DeterministicMockClientSocketFactory);
};

class MockSOCKSClientSocketPool : public SOCKSClientSocketPool {
 public:
  MockSOCKSClientSocketPool(int max_sockets,
                            int max_sockets_per_group,
                            ClientSocketPoolHistograms* histograms,
                            TransportClientSocketPool* transport_pool);

  virtual ~MockSOCKSClientSocketPool();

  // SOCKSClientSocketPool implementation.
  virtual int RequestSocket(const std::string& group_name,
                            const void* socket_params,
                            RequestPriority priority,
                            ClientSocketHandle* handle,
                            const CompletionCallback& callback,
                            const BoundNetLog& net_log) OVERRIDE;

  virtual void CancelRequest(const std::string& group_name,
                             ClientSocketHandle* handle) OVERRIDE;
  virtual void ReleaseSocket(const std::string& group_name,
                             scoped_ptr<StreamSocket> socket,
                             int id) OVERRIDE;

 private:
  TransportClientSocketPool* const transport_pool_;

  DISALLOW_COPY_AND_ASSIGN(MockSOCKSClientSocketPool);
};

// Constants for a successful SOCKS v5 handshake.
extern const char kSOCKS5GreetRequest[];
extern const int kSOCKS5GreetRequestLength;

extern const char kSOCKS5GreetResponse[];
extern const int kSOCKS5GreetResponseLength;

extern const char kSOCKS5OkRequest[];
extern const int kSOCKS5OkRequestLength;

extern const char kSOCKS5OkResponse[];
extern const int kSOCKS5OkResponseLength;

}  // namespace net

#endif  // NET_SOCKET_SOCKET_TEST_UTIL_H_