summaryrefslogtreecommitdiffstats
path: root/net/socket/websocket_transport_connect_sub_job.cc
blob: fbe8bbcc82c92c107efc0da3e02114df118a02b3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "net/socket/websocket_transport_connect_sub_job.h"

#include "base/logging.h"
#include "net/base/ip_endpoint.h"
#include "net/base/net_errors.h"
#include "net/base/net_log.h"
#include "net/socket/client_socket_factory.h"
#include "net/socket/websocket_endpoint_lock_manager.h"

namespace net {

WebSocketTransportConnectSubJob::WebSocketTransportConnectSubJob(
    const AddressList& addresses,
    WebSocketTransportConnectJob* parent_job,
    SubJobType type)
    : parent_job_(parent_job),
      addresses_(addresses),
      current_address_index_(0),
      next_state_(STATE_NONE),
      type_(type) {}

WebSocketTransportConnectSubJob::~WebSocketTransportConnectSubJob() {
  // We don't worry about cancelling the TCP connect, since ~StreamSocket will
  // take care of it.
  if (next()) {
    DCHECK_EQ(STATE_OBTAIN_LOCK_COMPLETE, next_state_);
    // The ~Waiter destructor will remove this object from the waiting list.
  } else if (next_state_ == STATE_TRANSPORT_CONNECT_COMPLETE) {
    WebSocketEndpointLockManager::GetInstance()->UnlockEndpoint(
        CurrentAddress());
  }
}

// Start connecting.
int WebSocketTransportConnectSubJob::Start() {
  DCHECK_EQ(STATE_NONE, next_state_);
  next_state_ = STATE_OBTAIN_LOCK;
  return DoLoop(OK);
}

// Called by WebSocketEndpointLockManager when the lock becomes available.
void WebSocketTransportConnectSubJob::GotEndpointLock() {
  DCHECK_EQ(STATE_OBTAIN_LOCK_COMPLETE, next_state_);
  OnIOComplete(OK);
}

LoadState WebSocketTransportConnectSubJob::GetLoadState() const {
  switch (next_state_) {
    case STATE_OBTAIN_LOCK:
    case STATE_OBTAIN_LOCK_COMPLETE:
      // TODO(ricea): Add a WebSocket-specific LOAD_STATE ?
      return LOAD_STATE_WAITING_FOR_AVAILABLE_SOCKET;
    case STATE_TRANSPORT_CONNECT:
    case STATE_TRANSPORT_CONNECT_COMPLETE:
    case STATE_DONE:
      return LOAD_STATE_CONNECTING;
    case STATE_NONE:
      return LOAD_STATE_IDLE;
  }
  NOTREACHED();
  return LOAD_STATE_IDLE;
}

ClientSocketFactory* WebSocketTransportConnectSubJob::client_socket_factory()
    const {
  return parent_job_->helper_.client_socket_factory();
}

const BoundNetLog& WebSocketTransportConnectSubJob::net_log() const {
  return parent_job_->net_log();
}

const IPEndPoint& WebSocketTransportConnectSubJob::CurrentAddress() const {
  DCHECK_LT(current_address_index_, addresses_.size());
  return addresses_[current_address_index_];
}

void WebSocketTransportConnectSubJob::OnIOComplete(int result) {
  int rv = DoLoop(result);
  if (rv != ERR_IO_PENDING)
    parent_job_->OnSubJobComplete(rv, this);  // |this| deleted
}

int WebSocketTransportConnectSubJob::DoLoop(int result) {
  DCHECK_NE(next_state_, STATE_NONE);

  int rv = result;
  do {
    State state = next_state_;
    next_state_ = STATE_NONE;
    switch (state) {
      case STATE_OBTAIN_LOCK:
        DCHECK_EQ(OK, rv);
        rv = DoEndpointLock();
        break;
      case STATE_OBTAIN_LOCK_COMPLETE:
        DCHECK_EQ(OK, rv);
        rv = DoEndpointLockComplete();
        break;
      case STATE_TRANSPORT_CONNECT:
        DCHECK_EQ(OK, rv);
        rv = DoTransportConnect();
        break;
      case STATE_TRANSPORT_CONNECT_COMPLETE:
        rv = DoTransportConnectComplete(rv);
        break;
      default:
        NOTREACHED();
        rv = ERR_FAILED;
        break;
    }
  } while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE &&
           next_state_ != STATE_DONE);

  return rv;
}

int WebSocketTransportConnectSubJob::DoEndpointLock() {
  int rv = WebSocketEndpointLockManager::GetInstance()->LockEndpoint(
      CurrentAddress(), this);
  next_state_ = STATE_OBTAIN_LOCK_COMPLETE;
  return rv;
}

int WebSocketTransportConnectSubJob::DoEndpointLockComplete() {
  next_state_ = STATE_TRANSPORT_CONNECT;
  return OK;
}

int WebSocketTransportConnectSubJob::DoTransportConnect() {
  // TODO(ricea): Update global g_last_connect_time and report
  // ConnectInterval.
  next_state_ = STATE_TRANSPORT_CONNECT_COMPLETE;
  AddressList one_address(CurrentAddress());
  transport_socket_ = client_socket_factory()->CreateTransportClientSocket(
      one_address, net_log().net_log(), net_log().source());
  // This use of base::Unretained() is safe because transport_socket_ is
  // destroyed in the destructor.
  return transport_socket_->Connect(base::Bind(
      &WebSocketTransportConnectSubJob::OnIOComplete, base::Unretained(this)));
}

int WebSocketTransportConnectSubJob::DoTransportConnectComplete(int result) {
  next_state_ = STATE_DONE;
  WebSocketEndpointLockManager* endpoint_lock_manager =
      WebSocketEndpointLockManager::GetInstance();
  if (result != OK) {
    endpoint_lock_manager->UnlockEndpoint(CurrentAddress());

    if (current_address_index_ + 1 < addresses_.size()) {
      // Try falling back to the next address in the list.
      next_state_ = STATE_OBTAIN_LOCK;
      ++current_address_index_;
      result = OK;
    }

    return result;
  }

  endpoint_lock_manager->RememberSocket(transport_socket_.get(),
                                        CurrentAddress());

  return result;
}

}  // namespace net