1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
|
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_SPDY_SPDY_SESSION_H_
#define NET_SPDY_SPDY_SESSION_H_
#pragma once
#include <algorithm>
#include <list>
#include <map>
#include <queue>
#include <string>
#include "base/gtest_prod_util.h"
#include "base/memory/linked_ptr.h"
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "net/base/io_buffer.h"
#include "net/base/load_states.h"
#include "net/base/net_errors.h"
#include "net/base/net_log.h"
#include "net/base/request_priority.h"
#include "net/base/ssl_config_service.h"
#include "net/base/upload_data_stream.h"
#include "net/socket/client_socket_handle.h"
#include "net/socket/ssl_client_socket.h"
#include "net/socket/stream_socket.h"
#include "net/spdy/buffered_spdy_framer.h"
#include "net/spdy/spdy_credential_state.h"
#include "net/spdy/spdy_io_buffer.h"
#include "net/spdy/spdy_protocol.h"
#include "net/spdy/spdy_session_pool.h"
namespace net {
// This is somewhat arbitrary and not really fixed, but it will always work
// reasonably with ethernet. Chop the world into 2-packet chunks. This is
// somewhat arbitrary, but is reasonably small and ensures that we elicit
// ACKs quickly from TCP (because TCP tries to only ACK every other packet).
const int kMss = 1430;
const int kMaxSpdyFrameChunkSize = (2 * kMss) - spdy::SpdyFrame::kHeaderSize;
class BoundNetLog;
class SpdyStream;
class SSLInfo;
class NET_EXPORT SpdySession : public base::RefCounted<SpdySession>,
public spdy::BufferedSpdyFramerVisitorInterface {
public:
// FlowControl provides the ability for unit tests to either enable or disable
// flow control (independent of NPN protocol negotiated). If
// |use_flow_control_| is set to kFlowControlBasedOnNPN then flow control is
// determined by the NPN protocol negotiated with the server.
enum FlowControl {
kFlowControlBasedOnNPN = 0,
kDisableFlowControl = 1,
kEnableFlowControl = 2,
};
// Create a new SpdySession.
// |host_port_proxy_pair| is the host/port that this session connects to, and
// the proxy configuration settings that it's using.
// |spdy_session_pool| is the SpdySessionPool that owns us. Its lifetime must
// strictly be greater than |this|.
// |session| is the HttpNetworkSession. |net_log| is the NetLog that we log
// network events to.
SpdySession(const HostPortProxyPair& host_port_proxy_pair,
SpdySessionPool* spdy_session_pool,
HttpServerProperties* http_server_properties,
bool verify_domain_authentication,
NetLog* net_log);
const HostPortPair& host_port_pair() const {
return host_port_proxy_pair_.first;
}
const HostPortProxyPair& host_port_proxy_pair() const {
return host_port_proxy_pair_;
}
// Get a pushed stream for a given |url|.
// If the server initiates a stream, it might already exist for a given path.
// The server might also not have initiated the stream yet, but indicated it
// will via X-Associated-Content. Writes the stream out to |spdy_stream|.
// Returns a net error code.
int GetPushStream(
const GURL& url,
scoped_refptr<SpdyStream>* spdy_stream,
const BoundNetLog& stream_net_log);
// Create a new stream for a given |url|. Writes it out to |spdy_stream|.
// Returns a net error code, possibly ERR_IO_PENDING.
int CreateStream(
const GURL& url,
RequestPriority priority,
scoped_refptr<SpdyStream>* spdy_stream,
const BoundNetLog& stream_net_log,
const CompletionCallback& callback);
// Remove PendingCreateStream objects on transaction deletion
void CancelPendingCreateStreams(const scoped_refptr<SpdyStream>* spdy_stream);
// Used by SpdySessionPool to initialize with a pre-existing SSL socket. For
// testing, setting is_secure to false allows initialization with a
// pre-existing TCP socket.
// Returns OK on success, or an error on failure.
net::Error InitializeWithSocket(ClientSocketHandle* connection,
bool is_secure,
int certificate_error_code);
// Check to see if this SPDY session can support an additional domain.
// If the session is un-authenticated, then this call always returns true.
// For SSL-based sessions, verifies that the server certificate in use by
// this session provides authentication for the domain and no client
// certificate was sent to the original server during the SSL handshake.
// NOTE: This function can have false negatives on some platforms.
// TODO(wtc): rename this function and the Net.SpdyIPPoolDomainMatch
// histogram because this function does more than verifying domain
// authentication now.
bool VerifyDomainAuthentication(const std::string& domain);
// Send the SYN frame for |stream_id|. This also sends PING message to check
// the status of the connection.
int WriteSynStream(
spdy::SpdyStreamId stream_id,
RequestPriority priority,
spdy::SpdyControlFlags flags,
const linked_ptr<spdy::SpdyHeaderBlock>& headers);
// Write a CREDENTIAL frame to the session.
int WriteCredentialFrame(const std::string& origin,
SSLClientCertType type,
const std::string& key,
const std::string& cert,
RequestPriority priority);
// Write a data frame to the stream.
// Used to create and queue a data frame for the given stream.
int WriteStreamData(spdy::SpdyStreamId stream_id, net::IOBuffer* data,
int len,
spdy::SpdyDataFlags flags);
// Close a stream.
void CloseStream(spdy::SpdyStreamId stream_id, int status);
// Reset a stream by sending a RST_STREAM frame with given status code.
// Also closes the stream. Was not piggybacked to CloseStream since not
// all of the calls to CloseStream necessitate sending a RST_STREAM.
void ResetStream(spdy::SpdyStreamId stream_id,
spdy::SpdyStatusCodes status,
const std::string& description);
// Check if a stream is active.
bool IsStreamActive(spdy::SpdyStreamId stream_id) const;
// The LoadState is used for informing the user of the current network
// status, such as "resolving host", "connecting", etc.
LoadState GetLoadState() const;
// Fills SSL info in |ssl_info| and returns true when SSL is in use.
bool GetSSLInfo(SSLInfo* ssl_info,
bool* was_npn_negotiated,
SSLClientSocket::NextProto* protocol_negotiated);
// Fills SSL Certificate Request info |cert_request_info| and returns
// true when SSL is in use.
bool GetSSLCertRequestInfo(SSLCertRequestInfo* cert_request_info);
// Returns the OriginBoundCertService used by this Socket, or NULL
// Origin Bound Certs are not supported in this session.
OriginBoundCertService* GetOriginBoundCertService() const;
// Returns the type of the origin bound cert that was sent, or
// CLIENT_CERT_INVALID_TYPE if none was sent.
SSLClientCertType GetOriginBoundCertType() const;
// Enable or disable SSL.
static void SetSSLMode(bool enable) { use_ssl_ = enable; }
static bool SSLMode() { return use_ssl_; }
// Enable or disable flow control used by unit tests. This only applies for
// new SpdySessions.
static void set_use_flow_control(FlowControl flow_control) {
use_flow_control_ = flow_control;
}
// Sets the max concurrent streams per session, as a ceiling on any server
// specific SETTINGS value.
static void set_max_concurrent_streams(size_t value) {
max_concurrent_stream_limit_ = value;
}
static size_t max_concurrent_streams() {
return max_concurrent_stream_limit_;
}
// Enable sending of PING frame with each request.
static void set_enable_ping_based_connection_checking(bool enable) {
enable_ping_based_connection_checking_ = enable;
}
static bool enable_ping_based_connection_checking() {
return enable_ping_based_connection_checking_;
}
// The initial max concurrent streams per session, can be overridden by the
// server via SETTINGS.
static void set_init_max_concurrent_streams(size_t value) {
init_max_concurrent_streams_ =
std::min(value, max_concurrent_stream_limit_);
}
// Send WINDOW_UPDATE frame, called by a stream whenever receive window
// size is increased.
void SendWindowUpdate(spdy::SpdyStreamId stream_id, int32 delta_window_size);
// If session is closed, no new streams/transactions should be created.
bool IsClosed() const { return state_ == CLOSED; }
// Closes this session. This will close all active streams and mark
// the session as permanently closed.
// |err| should not be OK; this function is intended to be called on
// error.
// |remove_from_pool| indicates whether to also remove the session from the
// session pool.
// |description| indicates the reason for the error.
void CloseSessionOnError(net::Error err,
bool remove_from_pool,
const std::string& description);
// Retrieves information on the current state of the SPDY session as a
// Value. Caller takes possession of the returned value.
base::Value* GetInfoAsValue() const;
// Indicates whether the session is being reused after having successfully
// used to send/receive data in the past.
bool IsReused() const;
// Returns true if the underlying transport socket ever had any reads or
// writes.
bool WasEverUsed() const {
return connection_->socket()->WasEverUsed();
}
void set_spdy_session_pool(SpdySessionPool* pool) {
spdy_session_pool_ = NULL;
}
// Returns true if session is not currently active
bool is_active() const {
return !active_streams_.empty();
}
// Access to the number of active and pending streams. These are primarily
// available for testing and diagnostics.
size_t num_active_streams() const { return active_streams_.size(); }
size_t num_unclaimed_pushed_streams() const {
return unclaimed_pushed_streams_.size();
}
// Returns true if flow control is enabled for the session.
bool is_flow_control_enabled() const {
return flow_control_;
}
// Returns the current |initial_recv_window_size_|.
int32 initial_recv_window_size() const { return initial_recv_window_size_; }
// Sets |initial_recv_window_size_| used by unittests.
void set_initial_recv_window_size(int32 window_size) {
initial_recv_window_size_ = window_size;
}
const BoundNetLog& net_log() const { return net_log_; }
int GetPeerAddress(AddressList* address) const;
int GetLocalAddress(IPEndPoint* address) const;
// Returns true if a request for a resource in |origin| requires a
// SPDY CREDENTIAL frame to be sent first, with an origin bound certificate.
bool NeedsCredentials(const HostPortPair& origin) const;
private:
friend class base::RefCounted<SpdySession>;
// Allow tests to access our innards for testing purposes.
FRIEND_TEST_ALL_PREFIXES(SpdySessionSpdy2Test, Ping);
FRIEND_TEST_ALL_PREFIXES(SpdySessionSpdy2Test, FailedPing);
FRIEND_TEST_ALL_PREFIXES(SpdySessionSpdy2Test, GetActivePushStream);
FRIEND_TEST_ALL_PREFIXES(SpdySessionSpdy3Test, Ping);
FRIEND_TEST_ALL_PREFIXES(SpdySessionSpdy3Test, FailedPing);
FRIEND_TEST_ALL_PREFIXES(SpdySessionSpdy3Test, GetActivePushStream);
struct PendingCreateStream {
PendingCreateStream(const GURL& url, RequestPriority priority,
scoped_refptr<SpdyStream>* spdy_stream,
const BoundNetLog& stream_net_log,
const CompletionCallback& callback)
: url(&url),
priority(priority),
spdy_stream(spdy_stream),
stream_net_log(&stream_net_log),
callback(callback) {
}
~PendingCreateStream();
const GURL* url;
RequestPriority priority;
scoped_refptr<SpdyStream>* spdy_stream;
const BoundNetLog* stream_net_log;
CompletionCallback callback;
};
typedef std::queue<PendingCreateStream, std::list< PendingCreateStream> >
PendingCreateStreamQueue;
typedef std::map<int, scoped_refptr<SpdyStream> > ActiveStreamMap;
// Only HTTP push a stream.
typedef std::map<std::string, scoped_refptr<SpdyStream> > PushedStreamMap;
typedef std::priority_queue<SpdyIOBuffer> OutputQueue;
struct CallbackResultPair {
CallbackResultPair(const CompletionCallback& callback_in, int result_in)
: callback(callback_in), result(result_in) {}
~CallbackResultPair();
CompletionCallback callback;
int result;
};
typedef std::map<const scoped_refptr<SpdyStream>*, CallbackResultPair>
PendingCallbackMap;
enum State {
IDLE,
CONNECTING,
CONNECTED,
CLOSED
};
virtual ~SpdySession();
void ProcessPendingCreateStreams();
int CreateStreamImpl(
const GURL& url,
RequestPriority priority,
scoped_refptr<SpdyStream>* spdy_stream,
const BoundNetLog& stream_net_log);
// IO Callbacks
void OnReadComplete(int result);
void OnWriteComplete(int result);
// Send relevant SETTINGS. This is generally called on connection setup.
void SendSettings();
// Handle SETTINGS. Either when we send settings, or when we receive a
// SETTINGS control frame, update our SpdySession accordingly.
void HandleSettings(const spdy::SpdySettings& settings);
// Adjust the send window size of all ActiveStreams and PendingCreateStreams.
void UpdateStreamsSendWindowSize(int32 delta_window_size);
// Send the PING (preface-PING and trailing-PING) frames.
void SendPrefacePingIfNoneInFlight();
// Send PING if there are no PINGs in flight and we haven't heard from server.
void SendPrefacePing();
// Send a PING after delay. Don't post a PING if there is already
// a trailing PING pending.
void PlanToSendTrailingPing();
// Send a PING if there is no |trailing_ping_pending_|. This PING verifies
// that the requests are being received by the server.
void SendTrailingPing();
// Send the PING frame.
void WritePingFrame(uint32 unique_id);
// Post a CheckPingStatus call after delay. Don't post if there is already
// CheckPingStatus running.
void PlanToCheckPingStatus();
// Check the status of the connection. It calls |CloseSessionOnError| if we
// haven't received any data in |kHungInterval| time period.
void CheckPingStatus(base::TimeTicks last_check_time);
// Start reading from the socket.
// Returns OK on success, or an error on failure.
net::Error ReadSocket();
// Write current data to the socket.
void WriteSocketLater();
void WriteSocket();
// Get a new stream id.
int GetNewStreamId();
// Queue a frame for sending.
// |frame| is the frame to send.
// |priority| is the priority for insertion into the queue.
// |stream| is the stream which this IO is associated with (or NULL).
void QueueFrame(spdy::SpdyFrame* frame, spdy::SpdyPriority priority,
SpdyStream* stream);
// Track active streams in the active stream list.
void ActivateStream(SpdyStream* stream);
void DeleteStream(spdy::SpdyStreamId id, int status);
// Removes this session from the session pool.
void RemoveFromPool();
// Check if we have a pending pushed-stream for this url
// Returns the stream if found (and returns it from the pending
// list), returns NULL otherwise.
scoped_refptr<SpdyStream> GetActivePushStream(const std::string& url);
// Calls OnResponseReceived().
// Returns true if successful.
bool Respond(const spdy::SpdyHeaderBlock& headers,
const scoped_refptr<SpdyStream> stream);
void RecordPingRTTHistogram(base::TimeDelta duration);
void RecordHistograms();
// Closes all streams. Used as part of shutdown.
void CloseAllStreams(net::Error status);
// Invokes a user callback for stream creation. We provide this method so it
// can be deferred to the MessageLoop, so we avoid re-entrancy problems.
void InvokeUserStreamCreationCallback(scoped_refptr<SpdyStream>* stream);
// BufferedSpdyFramerVisitorInterface:
virtual void OnError(int error_code) OVERRIDE;
virtual void OnStreamError(spdy::SpdyStreamId stream_id,
const std::string& description) OVERRIDE;
virtual void OnRstStream(
const spdy::SpdyRstStreamControlFrame& frame) OVERRIDE;
virtual void OnGoAway(const spdy::SpdyGoAwayControlFrame& frame) OVERRIDE;
virtual void OnPing(const spdy::SpdyPingControlFrame& frame) OVERRIDE;
virtual void OnSettings(const spdy::SpdySettingsControlFrame& frame) OVERRIDE;
virtual void OnWindowUpdate(
const spdy::SpdyWindowUpdateControlFrame& frame) OVERRIDE;
virtual void OnStreamFrameData(spdy::SpdyStreamId stream_id,
const char* data,
size_t len) OVERRIDE;
virtual void OnSynStream(
const spdy::SpdySynStreamControlFrame& frame,
const linked_ptr<spdy::SpdyHeaderBlock>& headers) OVERRIDE;
virtual void OnSynReply(
const spdy::SpdySynReplyControlFrame& frame,
const linked_ptr<spdy::SpdyHeaderBlock>& headers) OVERRIDE;
virtual void OnHeaders(
const spdy::SpdyHeadersControlFrame& frame,
const linked_ptr<spdy::SpdyHeaderBlock>& headers) OVERRIDE;
// --------------------------
// Helper methods for testing
// --------------------------
static void set_connection_at_risk_of_loss_seconds(int duration) {
connection_at_risk_of_loss_seconds_ = duration;
}
static int connection_at_risk_of_loss_seconds() {
return connection_at_risk_of_loss_seconds_;
}
static void set_trailing_ping_delay_time_ms(int duration) {
trailing_ping_delay_time_ms_ = duration;
}
static int trailing_ping_delay_time_ms() {
return trailing_ping_delay_time_ms_;
}
static void set_hung_interval_ms(int duration) {
hung_interval_ms_ = duration;
}
static int hung_interval_ms() {
return hung_interval_ms_;
}
int64 pings_in_flight() const { return pings_in_flight_; }
uint32 next_ping_id() const { return next_ping_id_; }
base::TimeTicks received_data_time() const { return received_data_time_; }
bool trailing_ping_pending() const { return trailing_ping_pending_; }
bool check_ping_status_pending() const { return check_ping_status_pending_; }
// Returns the SSLClientSocket that this SPDY session sits on top of,
// or NULL, if the transport is not SSL.
SSLClientSocket* GetSSLClientSocket() const;
// Used for posting asynchronous IO tasks. We use this even though
// SpdySession is refcounted because we don't need to keep the SpdySession
// alive if the last reference is within a RunnableMethod. Just revoke the
// method.
base::WeakPtrFactory<SpdySession> weak_factory_;
// Map of the SpdyStreams for which we have a pending Task to invoke a
// callback. This is necessary since, before we invoke said callback, it's
// possible that the request is cancelled.
PendingCallbackMap pending_callback_map_;
// The domain this session is connected to.
const HostPortProxyPair host_port_proxy_pair_;
// |spdy_session_pool_| owns us, therefore its lifetime must exceed ours. We
// set this to NULL after we are removed from the pool.
SpdySessionPool* spdy_session_pool_;
HttpServerProperties* const http_server_properties_;
// The socket handle for this session.
scoped_ptr<ClientSocketHandle> connection_;
// The read buffer used to read data from the socket.
scoped_refptr<IOBuffer> read_buffer_;
bool read_pending_;
int stream_hi_water_mark_; // The next stream id to use.
// Queue, for each priority, of pending Create Streams that have not
// yet been satisfied
PendingCreateStreamQueue create_stream_queues_[NUM_PRIORITIES];
// Map from stream id to all active streams. Streams are active in the sense
// that they have a consumer (typically SpdyNetworkTransaction and regardless
// of whether or not there is currently any ongoing IO [might be waiting for
// the server to start pushing the stream]) or there are still network events
// incoming even though the consumer has already gone away (cancellation).
// TODO(willchan): Perhaps we should separate out cancelled streams and move
// them into a separate ActiveStreamMap, and not deliver network events to
// them?
ActiveStreamMap active_streams_;
// Map of all the streams that have already started to be pushed by the
// server, but do not have consumers yet.
PushedStreamMap unclaimed_pushed_streams_;
// As we gather data to be sent, we put it into the output queue.
OutputQueue queue_;
// The packet we are currently sending.
bool write_pending_; // Will be true when a write is in progress.
SpdyIOBuffer in_flight_write_; // This is the write buffer in progress.
// Flag if we have a pending message scheduled for WriteSocket.
bool delayed_write_pending_;
// Flag if we're using an SSL connection for this SpdySession.
bool is_secure_;
// Certificate error code when using a secure connection.
int certificate_error_code_;
// Spdy Frame state.
scoped_ptr<spdy::BufferedSpdyFramer> buffered_spdy_framer_;
// If an error has occurred on the session, the session is effectively
// dead. Record this error here. When no error has occurred, |error_| will
// be OK.
net::Error error_;
State state_;
// Limits
size_t max_concurrent_streams_; // 0 if no limit
// Some statistics counters for the session.
int streams_initiated_count_;
int streams_pushed_count_;
int streams_pushed_and_claimed_count_;
int streams_abandoned_count_;
int bytes_received_;
bool sent_settings_; // Did this session send settings when it started.
bool received_settings_; // Did this session receive at least one settings
// frame.
int stalled_streams_; // Count of streams that were ever stalled.
// Count of all pings on the wire, for which we have not gotten a response.
int64 pings_in_flight_;
// This is the next ping_id (unique_id) to be sent in PING frame.
uint32 next_ping_id_;
// This is the last time we have sent a PING.
base::TimeTicks last_ping_sent_time_;
// This is the last time we have received data.
base::TimeTicks received_data_time_;
// Indicate if we have already scheduled a delayed task to send a trailing
// ping (and we never have more than one scheduled at a time).
bool trailing_ping_pending_;
// Indicate if we have already scheduled a delayed task to check the ping
// status.
bool check_ping_status_pending_;
// Indicate if we need to send a ping (generally, a trailing ping). This helps
// us to decide if we need yet another trailing ping, or if it would be a
// waste of effort (and MUST not be done).
bool need_to_send_ping_;
// Indicate if flow control is enabled or not.
bool flow_control_;
// Initial send window size for the session; can be changed by an
// arriving SETTINGS frame; newly created streams use this value for the
// initial send window size.
int32 initial_send_window_size_;
// Initial receive window size for the session; there are plans to add a
// command line switch that would cause a SETTINGS frame with window size
// announcement to be sent on startup; newly created streams will use
// this value for the initial receive window size.
int32 initial_recv_window_size_;
BoundNetLog net_log_;
// Outside of tests, this should always be true.
bool verify_domain_authentication_;
SpdyCredentialState credential_state_;
static bool use_ssl_;
static FlowControl use_flow_control_;
static size_t init_max_concurrent_streams_;
static size_t max_concurrent_stream_limit_;
// This enables or disables connection health checking system.
static bool enable_ping_based_connection_checking_;
// |connection_at_risk_of_loss_seconds_| is an optimization to avoid sending
// wasteful preface pings (when we just got some data).
//
// If it is zero (the most conservative figure), then we always send the
// preface ping (when none are in flight).
//
// It is common for TCP/IP sessions to time out in about 3-5 minutes.
// Certainly if it has been more than 3 minutes, we do want to send a preface
// ping.
//
// We don't think any connection will time out in under about 10 seconds. So
// this might as well be set to something conservative like 10 seconds. Later,
// we could adjust it to send fewer pings perhaps.
static int connection_at_risk_of_loss_seconds_;
// This is the amount of time (in milliseconds) we wait before sending a
// trailing ping. We use a trailing ping (sent after all data) to get an
// effective acknowlegement from the server that it has indeed received all
// (prior) data frames. With that assurance, we are willing to enter into a
// wait state for responses to our last data frame(s) without further pings.
static int trailing_ping_delay_time_ms_;
// The amount of time (in milliseconds) that we are willing to tolerate with
// no data received (of any form), while there is a ping in flight, before w e
// declare the connection to be hung.
static int hung_interval_ms_;
};
class NetLogSpdySynParameter : public NetLog::EventParameters {
public:
NetLogSpdySynParameter(const linked_ptr<spdy::SpdyHeaderBlock>& headers,
spdy::SpdyControlFlags flags,
spdy::SpdyStreamId id,
spdy::SpdyStreamId associated_stream);
const linked_ptr<spdy::SpdyHeaderBlock>& GetHeaders() const {
return headers_;
}
virtual base::Value* ToValue() const OVERRIDE;
private:
virtual ~NetLogSpdySynParameter();
const linked_ptr<spdy::SpdyHeaderBlock> headers_;
const spdy::SpdyControlFlags flags_;
const spdy::SpdyStreamId id_;
const spdy::SpdyStreamId associated_stream_;
DISALLOW_COPY_AND_ASSIGN(NetLogSpdySynParameter);
};
class NetLogSpdyCredentialParameter : public NetLog::EventParameters {
public:
NetLogSpdyCredentialParameter(size_t slot, const std::string& origin);
virtual base::Value* ToValue() const OVERRIDE;
private:
virtual ~NetLogSpdyCredentialParameter();
const size_t slot_;
const std::string origin_;
DISALLOW_COPY_AND_ASSIGN(NetLogSpdyCredentialParameter);
};
class NetLogSpdySessionCloseParameter : public NetLog::EventParameters {
public:
NetLogSpdySessionCloseParameter(int status,
const std::string& description);
int status() const { return status_; }
virtual Value* ToValue() const OVERRIDE;
private:
virtual ~NetLogSpdySessionCloseParameter();
const int status_;
const std::string description_;
DISALLOW_COPY_AND_ASSIGN(NetLogSpdySessionCloseParameter);
};
} // namespace net
#endif // NET_SPDY_SPDY_SESSION_H_
|