summaryrefslogtreecommitdiffstats
path: root/net/websockets/websocket_basic_handshake_stream.h
blob: 41cba37b004de9ca3e103b3500861c5413f42ae4 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef NET_WEBSOCKETS_WEBSOCKET_BASIC_HANDSHAKE_STREAM_H_
#define NET_WEBSOCKETS_WEBSOCKET_BASIC_HANDSHAKE_STREAM_H_

#include <stdint.h>

#include <string>
#include <vector>

#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "net/base/net_export.h"
#include "net/http/http_basic_state.h"
#include "net/websockets/websocket_handshake_stream_base.h"
#include "url/gurl.h"

namespace net {

class ClientSocketHandle;
class HttpResponseHeaders;
class HttpResponseInfo;
class HttpStreamParser;

struct WebSocketExtensionParams;

class NET_EXPORT_PRIVATE WebSocketBasicHandshakeStream
    : public WebSocketHandshakeStreamBase {
 public:
  // |connect_delegate| and |failure_message| must out-live this object.
  WebSocketBasicHandshakeStream(
      scoped_ptr<ClientSocketHandle> connection,
      WebSocketStream::ConnectDelegate* connect_delegate,
      bool using_proxy,
      std::vector<std::string> requested_sub_protocols,
      std::vector<std::string> requested_extensions,
      std::string* failure_message);

  ~WebSocketBasicHandshakeStream() override;

  // HttpStreamBase methods
  int InitializeStream(const HttpRequestInfo* request_info,
                       RequestPriority priority,
                       const BoundNetLog& net_log,
                       const CompletionCallback& callback) override;
  int SendRequest(const HttpRequestHeaders& request_headers,
                  HttpResponseInfo* response,
                  const CompletionCallback& callback) override;
  int ReadResponseHeaders(const CompletionCallback& callback) override;
  int ReadResponseBody(IOBuffer* buf,
                       int buf_len,
                       const CompletionCallback& callback) override;
  void Close(bool not_reusable) override;
  bool IsResponseBodyComplete() const override;
  bool IsConnectionReused() const override;
  void SetConnectionReused() override;
  bool CanReuseConnection() const override;
  int64_t GetTotalReceivedBytes() const override;
  int64_t GetTotalSentBytes() const override;
  bool GetLoadTimingInfo(LoadTimingInfo* load_timing_info) const override;
  void GetSSLInfo(SSLInfo* ssl_info) override;
  void GetSSLCertRequestInfo(SSLCertRequestInfo* cert_request_info) override;
  bool GetRemoteEndpoint(IPEndPoint* endpoint) override;
  void Drain(HttpNetworkSession* session) override;
  void SetPriority(RequestPriority priority) override;
  UploadProgress GetUploadProgress() const override;
  HttpStream* RenewStreamForAuth() override;


  // This is called from the top level once correct handshake response headers
  // have been received. It creates an appropriate subclass of WebSocketStream
  // depending on what extensions were negotiated. This object is unusable after
  // Upgrade() has been called and should be disposed of as soon as possible.
  scoped_ptr<WebSocketStream> Upgrade() override;

  // Set the value used for the next Sec-WebSocket-Key header
  // deterministically. The key is only used once, and then discarded.
  // For tests only.
  void SetWebSocketKeyForTesting(const std::string& key);

 private:
  // A wrapper for the ReadResponseHeaders callback that checks whether or not
  // the connection has been accepted.
  void ReadResponseHeadersCallback(const CompletionCallback& callback,
                                   int result);

  void OnFinishOpeningHandshake();

  // Validates the response and sends the finished handshake event.
  int ValidateResponse(int rv);

  // Check that the headers are well-formed for a 101 response, and returns
  // OK if they are, otherwise returns ERR_INVALID_RESPONSE.
  int ValidateUpgradeResponse(const HttpResponseHeaders* headers);

  HttpStreamParser* parser() const { return state_.parser(); }

  void set_failure_message(const std::string& failure_message);

  // The request URL.
  GURL url_;

  // HttpBasicState holds most of the handshake-related state.
  HttpBasicState state_;

  // Owned by another object.
  // |connect_delegate| will live during the lifetime of this object.
  WebSocketStream::ConnectDelegate* connect_delegate_;

  // This is stored in SendRequest() for use by ReadResponseHeaders().
  HttpResponseInfo* http_response_info_;

  // The key to be sent in the next Sec-WebSocket-Key header. Usually NULL (the
  // key is generated on the fly).
  scoped_ptr<std::string> handshake_challenge_for_testing_;

  // The required value for the Sec-WebSocket-Accept header.
  std::string handshake_challenge_response_;

  // The sub-protocols we requested.
  std::vector<std::string> requested_sub_protocols_;

  // The extensions we requested.
  std::vector<std::string> requested_extensions_;

  // The sub-protocol selected by the server.
  std::string sub_protocol_;

  // The extension(s) selected by the server.
  std::string extensions_;

  // The extension parameters. The class is defined in the implementation file
  // to avoid including extension-related header files here.
  scoped_ptr<WebSocketExtensionParams> extension_params_;

  std::string* failure_message_;

  DISALLOW_COPY_AND_ASSIGN(WebSocketBasicHandshakeStream);
};

}  // namespace net

#endif  // NET_WEBSOCKETS_WEBSOCKET_BASIC_HANDSHAKE_STREAM_H_