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|
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/websockets/websocket_channel.h"
#include <iostream>
#include <string>
#include <vector>
#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/callback.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/scoped_vector.h"
#include "base/message_loop/message_loop.h"
#include "base/strings/string_piece.h"
#include "net/base/net_errors.h"
#include "net/url_request/url_request_context.h"
#include "net/websockets/websocket_errors.h"
#include "net/websockets/websocket_event_interface.h"
#include "net/websockets/websocket_mux.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "url/gurl.h"
namespace net {
// Printing helpers to allow GoogleMock to print frame chunks. These are
// explicitly designed to look like the static initialisation format we use in
// these tests. They have to live in the net namespace in order to be found by
// GoogleMock; a nested anonymous namespace will not work.
std::ostream& operator<<(std::ostream& os, const WebSocketFrameHeader& header) {
return os << "{" << (header.final ? "FINAL_FRAME" : "NOT_FINAL_FRAME") << ", "
<< header.opcode << ", "
<< (header.masked ? "MASKED" : "NOT_MASKED") << ", "
<< header.payload_length << "}";
}
std::ostream& operator<<(std::ostream& os, const WebSocketFrameChunk& chunk) {
os << "{";
if (chunk.header) {
os << *chunk.header;
} else {
os << "{NO_HEADER}";
}
return os << ", " << (chunk.final_chunk ? "FINAL_CHUNK" : "NOT_FINAL_CHUNK")
<< ", \"" << base::StringPiece(chunk.data->data(),
chunk.data->size()) << "\"}";
}
namespace {
using ::testing::AnyNumber;
using ::testing::Field;
using ::testing::InSequence;
using ::testing::MockFunction;
using ::testing::Pointee;
using ::testing::Return;
using ::testing::StrictMock;
using ::testing::_;
// This mock is for testing expectations about how the EventInterface is used.
class MockWebSocketEventInterface : public WebSocketEventInterface {
public:
MOCK_METHOD2(OnAddChannelResponse, void(bool, const std::string&));
MOCK_METHOD3(OnDataFrame,
void(bool, WebSocketMessageType, const std::vector<char>&));
MOCK_METHOD1(OnFlowControl, void(int64));
MOCK_METHOD0(OnClosingHandshake, void(void));
MOCK_METHOD2(OnDropChannel, void(uint16, const std::string&));
};
// This fake EventInterface is for tests which need a WebSocketEventInterface
// implementation but are not verifying how it is used.
class FakeWebSocketEventInterface : public WebSocketEventInterface {
virtual void OnAddChannelResponse(
bool fail,
const std::string& selected_protocol) OVERRIDE {}
virtual void OnDataFrame(bool fin,
WebSocketMessageType type,
const std::vector<char>& data) OVERRIDE {}
virtual void OnFlowControl(int64 quota) OVERRIDE {}
virtual void OnClosingHandshake() OVERRIDE {}
virtual void OnDropChannel(uint16 code, const std::string& reason) OVERRIDE {}
};
// This fake WebSocketStream is for tests that require a WebSocketStream but are
// not testing the way it is used. It has minimal functionality to return
// the |protocol| and |extensions| that it was constructed with.
class FakeWebSocketStream : public WebSocketStream {
public:
// Constructs with empty protocol and extensions.
FakeWebSocketStream() {}
// Constructs with specified protocol and extensions.
FakeWebSocketStream(const std::string& protocol,
const std::string& extensions)
: protocol_(protocol), extensions_(extensions) {}
virtual int SendHandshakeRequest(
const GURL& url,
const HttpRequestHeaders& headers,
HttpResponseInfo* response_info,
const CompletionCallback& callback) OVERRIDE {
return ERR_IO_PENDING;
}
virtual int ReadHandshakeResponse(
const CompletionCallback& callback) OVERRIDE {
return ERR_IO_PENDING;
}
virtual int ReadFrames(ScopedVector<WebSocketFrameChunk>* frame_chunks,
const CompletionCallback& callback) OVERRIDE {
return ERR_IO_PENDING;
}
virtual int WriteFrames(ScopedVector<WebSocketFrameChunk>* frame_chunks,
const CompletionCallback& callback) OVERRIDE {
return ERR_IO_PENDING;
}
virtual void Close() OVERRIDE {}
// Returns the string passed to the constructor.
virtual std::string GetSubProtocol() const OVERRIDE { return protocol_; }
// Returns the string passed to the constructor.
virtual std::string GetExtensions() const OVERRIDE { return extensions_; }
private:
// The string to return from GetSubProtocol().
std::string protocol_;
// The string to return from GetExtensions().
std::string extensions_;
};
// To make the static initialisers easier to read, we use enums rather than
// bools.
// NO_HEADER means there shouldn't be a header included in the generated
// WebSocketFrameChunk. The static initialiser always has a header, but we can
// avoid specifying the rest of the fields.
enum IsFinal {
NO_HEADER,
NOT_FINAL_FRAME,
FINAL_FRAME
};
enum IsMasked {
NOT_MASKED,
MASKED
};
enum IsFinalChunk {
NOT_FINAL_CHUNK,
FINAL_CHUNK
};
// This is used to initialise a WebSocketFrameChunk but is statically
// initialisable.
struct InitFrameChunk {
struct FrameHeader {
IsFinal final;
// Reserved fields omitted for now. Add them if you need them.
WebSocketFrameHeader::OpCode opcode;
IsMasked masked;
// payload_length is the length of the whole frame. The length of the data
// members from every chunk in the frame must add up to the payload_length.
uint64 payload_length;
};
FrameHeader header;
// Directly equivalent to WebSocketFrameChunk::final_chunk
IsFinalChunk final_chunk;
// Will be used to create the IOBuffer member. Can be NULL for NULL data. Is a
// nul-terminated string for ease-of-use. This means it is not 8-bit clean,
// but this is not an issue for test data.
const char* const data;
};
// Convert a const array of InitFrameChunks to the format used at
// runtime. Templated on the size of the array to save typing.
template <size_t N>
ScopedVector<WebSocketFrameChunk> CreateFrameChunkVector(
const InitFrameChunk (&source_chunks)[N]) {
ScopedVector<WebSocketFrameChunk> result_chunks;
result_chunks.reserve(N);
for (size_t i = 0; i < N; ++i) {
scoped_ptr<WebSocketFrameChunk> result_chunk(new WebSocketFrameChunk);
size_t chunk_length =
source_chunks[i].data ? strlen(source_chunks[i].data) : 0;
if (source_chunks[i].header.final != NO_HEADER) {
const InitFrameChunk::FrameHeader& source_header =
source_chunks[i].header;
scoped_ptr<WebSocketFrameHeader> result_header(
new WebSocketFrameHeader(source_header.opcode));
result_header->final = (source_header.final == FINAL_FRAME);
result_header->opcode = source_header.opcode;
result_header->masked = (source_header.masked == MASKED);
result_header->payload_length = source_header.payload_length;
DCHECK(chunk_length <= source_header.payload_length);
result_chunk->header.swap(result_header);
}
result_chunk->final_chunk = (source_chunks[i].final_chunk == FINAL_CHUNK);
if (source_chunks[i].data) {
result_chunk->data = new IOBufferWithSize(chunk_length);
memcpy(result_chunk->data->data(), source_chunks[i].data, chunk_length);
}
result_chunks.push_back(result_chunk.release());
}
return result_chunks.Pass();
}
// A GoogleMock action which can be used to respond to call to ReadFrames with
// some frames. Use like ReadFrames(_, _).WillOnce(ReturnChunks(chunks));
ACTION_P(ReturnChunks, source_chunks) {
*arg0 = CreateFrameChunkVector(source_chunks);
return OK;
}
// A FakeWebSocketStream whose ReadFrames() function returns data.
class ReadableFakeWebSocketStream : public FakeWebSocketStream {
public:
enum IsSync {
SYNC,
ASYNC
};
// After constructing the object, call PrepareReadFrames() once for each
// time you wish it to return from the test.
ReadableFakeWebSocketStream() : index_(0), read_frames_pending_(false) {}
// Check that all the prepared responses have been consumed.
virtual ~ReadableFakeWebSocketStream() {
CHECK(index_ >= responses_.size());
CHECK(!read_frames_pending_);
}
// Prepares a fake responses. Fake responses will be returned from
// ReadFrames() in the same order they were prepared with PrepareReadFrames()
// and PrepareReadFramesError(). If |async| is ASYNC, then ReadFrames() will
// return ERR_IO_PENDING and the callback will be scheduled to run on the
// message loop. This requires the test case to run the message loop. If
// |async| is SYNC, the response will be returned synchronously. |error| is
// returned directly from ReadFrames() in the synchronous case, or passed to
// the callback in the asynchronous case. |chunks| will be converted to a
// ScopedVector<WebSocketFrameChunks> and copied to the pointer that was
// passed to ReadFrames().
template <size_t N>
void PrepareReadFrames(IsSync async,
int error,
const InitFrameChunk (&chunks)[N]) {
responses_.push_back(
new Response(async, error, CreateFrameChunkVector(chunks)));
}
// Prepares a fake error response (ie. there is no data).
void PrepareReadFramesError(IsSync async, int error) {
responses_.push_back(
new Response(async, error, ScopedVector<WebSocketFrameChunk>()));
}
virtual int ReadFrames(ScopedVector<WebSocketFrameChunk>* frame_chunks,
const CompletionCallback& callback) OVERRIDE {
CHECK(!read_frames_pending_);
if (index_ >= responses_.size())
return ERR_IO_PENDING;
if (responses_[index_]->async == ASYNC) {
read_frames_pending_ = true;
base::MessageLoop::current()->PostTask(
FROM_HERE,
base::Bind(&ReadableFakeWebSocketStream::DoCallback,
base::Unretained(this),
frame_chunks,
callback));
return ERR_IO_PENDING;
} else {
frame_chunks->swap(responses_[index_]->chunks);
return responses_[index_++]->error;
}
}
private:
void DoCallback(ScopedVector<WebSocketFrameChunk>* frame_chunks,
const CompletionCallback& callback) {
read_frames_pending_ = false;
frame_chunks->swap(responses_[index_]->chunks);
callback.Run(responses_[index_++]->error);
return;
}
struct Response {
Response(IsSync async, int error, ScopedVector<WebSocketFrameChunk> chunks)
: async(async), error(error), chunks(chunks.Pass()) {}
IsSync async;
int error;
ScopedVector<WebSocketFrameChunk> chunks;
private:
// Bad things will happen if we attempt to copy or assign "chunks".
DISALLOW_COPY_AND_ASSIGN(Response);
};
ScopedVector<Response> responses_;
// The index into the responses_ array of the next response to be returned.
size_t index_;
// True when an async response from ReadFrames() is pending. This only applies
// to "real" async responses. Once all the prepared responses have been
// returned, ReadFrames() returns ERR_IO_PENDING but read_frames_pending_ is
// not set to true.
bool read_frames_pending_;
};
// A FakeWebSocketStream where writes always complete successfully and
// synchronously.
class WriteableFakeWebSocketStream : public FakeWebSocketStream {
public:
virtual int WriteFrames(ScopedVector<WebSocketFrameChunk>* frame_chunks,
const CompletionCallback& callback) OVERRIDE {
return OK;
}
};
// A FakeWebSocketStream where writes always fail.
class UnWriteableFakeWebSocketStream : public FakeWebSocketStream {
public:
virtual int WriteFrames(ScopedVector<WebSocketFrameChunk>* frame_chunks,
const CompletionCallback& callback) OVERRIDE {
return ERR_CONNECTION_RESET;
}
};
// A FakeWebSocketStream which echoes any frames written back. Clears the
// "masked" header bit, but makes no other checks for validity. Tests using this
// must run the MessageLoop to receive the callback(s). If a message with opcode
// Close is echoed, then an ERR_CONNECTION_CLOSED is returned in the next
// callback. The test must do something to cause WriteFrames() to be called,
// otherwise the ReadFrames() callback will never be called.
class EchoeyFakeWebSocketStream : public FakeWebSocketStream {
public:
EchoeyFakeWebSocketStream() : read_frame_chunks_(NULL), done_(false) {}
virtual int WriteFrames(ScopedVector<WebSocketFrameChunk>* frame_chunks,
const CompletionCallback& callback) OVERRIDE {
// Users of WebSocketStream will not expect the ReadFrames() callback to be
// called from within WriteFrames(), so post it to the message loop instead.
stored_frame_chunks_.insert(
stored_frame_chunks_.end(), frame_chunks->begin(), frame_chunks->end());
frame_chunks->weak_clear();
PostCallback();
return OK;
}
virtual int ReadFrames(ScopedVector<WebSocketFrameChunk>* frame_chunks,
const CompletionCallback& callback) OVERRIDE {
read_callback_ = callback;
read_frame_chunks_ = frame_chunks;
if (done_)
PostCallback();
return ERR_IO_PENDING;
}
private:
void PostCallback() {
base::MessageLoop::current()->PostTask(
FROM_HERE,
base::Bind(&EchoeyFakeWebSocketStream::DoCallback,
base::Unretained(this)));
}
void DoCallback() {
if (done_) {
read_callback_.Run(ERR_CONNECTION_CLOSED);
} else if (!stored_frame_chunks_.empty()) {
done_ = MoveFrameChunks(read_frame_chunks_);
read_frame_chunks_ = NULL;
read_callback_.Run(OK);
}
}
// Copy the chunks stored in stored_frame_chunks_ to |out|, while clearing the
// "masked" header bit. Returns true if a Close Frame was seen, false
// otherwise.
bool MoveFrameChunks(ScopedVector<WebSocketFrameChunk>* out) {
bool seen_close = false;
*out = stored_frame_chunks_.Pass();
for (ScopedVector<WebSocketFrameChunk>::iterator it = out->begin();
it != out->end();
++it) {
WebSocketFrameHeader* header = (*it)->header.get();
if (header) {
header->masked = false;
if (header->opcode == WebSocketFrameHeader::kOpCodeClose)
seen_close = true;
}
}
return seen_close;
}
ScopedVector<WebSocketFrameChunk> stored_frame_chunks_;
CompletionCallback read_callback_;
// Owned by the caller of ReadFrames().
ScopedVector<WebSocketFrameChunk>* read_frame_chunks_;
// True if we should close the connection.
bool done_;
};
// This mock is for verifying that WebSocket protocol semantics are obeyed (to
// the extent that they are implemented in WebSocketCommon).
class MockWebSocketStream : public WebSocketStream {
public:
MOCK_METHOD2(ReadFrames,
int(ScopedVector<WebSocketFrameChunk>* frame_chunks,
const CompletionCallback& callback));
MOCK_METHOD2(WriteFrames,
int(ScopedVector<WebSocketFrameChunk>* frame_chunks,
const CompletionCallback& callback));
MOCK_METHOD0(Close, void());
MOCK_CONST_METHOD0(GetSubProtocol, std::string());
MOCK_CONST_METHOD0(GetExtensions, std::string());
MOCK_METHOD0(AsWebSocketStream, WebSocketStream*());
MOCK_METHOD4(SendHandshakeRequest,
int(const GURL& url,
const HttpRequestHeaders& headers,
HttpResponseInfo* response_info,
const CompletionCallback& callback));
MOCK_METHOD1(ReadHandshakeResponse, int(const CompletionCallback& callback));
};
struct ArgumentCopyingWebSocketFactory {
scoped_ptr<WebSocketStreamRequest> Factory(
const GURL& socket_url,
const std::vector<std::string>& requested_subprotocols,
const GURL& origin,
URLRequestContext* url_request_context,
const BoundNetLog& net_log,
scoped_ptr<WebSocketStream::ConnectDelegate> connect_delegate) {
this->socket_url = socket_url;
this->requested_subprotocols = requested_subprotocols;
this->origin = origin;
this->url_request_context = url_request_context;
this->net_log = net_log;
this->connect_delegate = connect_delegate.Pass();
return make_scoped_ptr(new WebSocketStreamRequest);
}
GURL socket_url;
GURL origin;
std::vector<std::string> requested_subprotocols;
URLRequestContext* url_request_context;
BoundNetLog net_log;
scoped_ptr<WebSocketStream::ConnectDelegate> connect_delegate;
};
// Converts a std::string to a std::vector<char>. For test purposes, it is
// convenient to be able to specify data as a string, but the
// WebSocketEventInterface requires the vector<char> type.
std::vector<char> AsVector(const std::string& s) {
return std::vector<char>(s.begin(), s.end());
}
// Base class for all test fixtures.
class WebSocketChannelTest : public ::testing::Test {
protected:
WebSocketChannelTest() : stream_(new FakeWebSocketStream) {}
// Creates a new WebSocketChannel and connects it, using the settings stored
// in |connect_data_|.
void CreateChannelAndConnect() {
channel_.reset(
new WebSocketChannel(connect_data_.url, CreateEventInterface()));
channel_->SendAddChannelRequestForTesting(
connect_data_.requested_subprotocols,
connect_data_.origin,
&connect_data_.url_request_context,
base::Bind(&ArgumentCopyingWebSocketFactory::Factory,
base::Unretained(&connect_data_.factory)));
}
// Same as CreateChannelAndConnect(), but calls the on_success callback as
// well. This method is virtual so that subclasses can also set the stream.
virtual void CreateChannelAndConnectSuccessfully() {
CreateChannelAndConnect();
connect_data_.factory.connect_delegate->OnSuccess(stream_.Pass());
}
// Returns a WebSocketEventInterface to be passed to the WebSocketChannel.
// This implementation returns a newly-created fake. Subclasses may return a
// mock instead.
virtual scoped_ptr<WebSocketEventInterface> CreateEventInterface() {
return scoped_ptr<WebSocketEventInterface>(new FakeWebSocketEventInterface);
}
// This method serves no other purpose than to provide a nice syntax for
// assigning to stream_. class T must be a subclass of WebSocketStream or you
// will have unpleasant compile errors.
template <class T>
void set_stream(scoped_ptr<T> stream) {
// Since the definition of "PassAs" depends on the type T, the C++ standard
// requires the "template" keyword to indicate that "PassAs" should be
// parsed as a template method.
stream_ = stream.template PassAs<WebSocketStream>();
}
// A struct containing the data that will be used to connect the channel.
struct ConnectData {
// URL to (pretend to) connect to.
GURL url;
// Origin of the request
GURL origin;
// Requested protocols for the request.
std::vector<std::string> requested_subprotocols;
// URLRequestContext object.
URLRequestContext url_request_context;
// A fake WebSocketFactory that just records its arguments.
ArgumentCopyingWebSocketFactory factory;
};
ConnectData connect_data_;
// The channel we are testing. Not initialised until SetChannel() is called.
scoped_ptr<WebSocketChannel> channel_;
// A mock or fake stream for tests that need one.
scoped_ptr<WebSocketStream> stream_;
};
// Base class for tests which verify that EventInterface methods are called
// appropriately.
class WebSocketChannelEventInterfaceTest : public WebSocketChannelTest {
protected:
WebSocketChannelEventInterfaceTest()
: event_interface_(new StrictMock<MockWebSocketEventInterface>) {}
// Tests using this fixture must set expectations on the event_interface_ mock
// object before calling CreateChannelAndConnect() or
// CreateChannelAndConnectSuccessfully(). This will only work once per test
// case, but once should be enough.
virtual scoped_ptr<WebSocketEventInterface> CreateEventInterface() OVERRIDE {
return scoped_ptr<WebSocketEventInterface>(event_interface_.release());
}
scoped_ptr<MockWebSocketEventInterface> event_interface_;
};
// Base class for tests which verify that WebSocketStream methods are called
// appropriately by using a MockWebSocketStream.
class WebSocketChannelStreamTest : public WebSocketChannelTest {
protected:
WebSocketChannelStreamTest()
: mock_stream_(new StrictMock<MockWebSocketStream>) {}
virtual void CreateChannelAndConnectSuccessfully() OVERRIDE {
set_stream(mock_stream_.Pass());
WebSocketChannelTest::CreateChannelAndConnectSuccessfully();
}
scoped_ptr<MockWebSocketStream> mock_stream_;
};
// Simple test that everything that should be passed to the factory function is
// passed to the factory function.
TEST_F(WebSocketChannelTest, EverythingIsPassedToTheFactoryFunction) {
connect_data_.url = GURL("ws://example.com/test");
connect_data_.origin = GURL("http://example.com/test");
connect_data_.requested_subprotocols.push_back("Sinbad");
CreateChannelAndConnect();
EXPECT_EQ(connect_data_.url, connect_data_.factory.socket_url);
EXPECT_EQ(connect_data_.origin, connect_data_.factory.origin);
EXPECT_EQ(connect_data_.requested_subprotocols,
connect_data_.factory.requested_subprotocols);
EXPECT_EQ(&connect_data_.url_request_context,
connect_data_.factory.url_request_context);
}
TEST_F(WebSocketChannelEventInterfaceTest, ConnectSuccessReported) {
// false means success.
EXPECT_CALL(*event_interface_, OnAddChannelResponse(false, ""));
// OnFlowControl is always called immediately after connect to provide initial
// quota to the renderer.
EXPECT_CALL(*event_interface_, OnFlowControl(_));
CreateChannelAndConnect();
connect_data_.factory.connect_delegate->OnSuccess(stream_.Pass());
}
TEST_F(WebSocketChannelEventInterfaceTest, ConnectFailureReported) {
// true means failure.
EXPECT_CALL(*event_interface_, OnAddChannelResponse(true, ""));
CreateChannelAndConnect();
connect_data_.factory.connect_delegate
->OnFailure(kWebSocketErrorNoStatusReceived);
}
TEST_F(WebSocketChannelEventInterfaceTest, ProtocolPassed) {
EXPECT_CALL(*event_interface_, OnAddChannelResponse(false, "Bob"));
EXPECT_CALL(*event_interface_, OnFlowControl(_));
CreateChannelAndConnect();
connect_data_.factory.connect_delegate->OnSuccess(
scoped_ptr<WebSocketStream>(new FakeWebSocketStream("Bob", "")));
}
// The first frames from the server can arrive together with the handshake, in
// which case they will be available as soon as ReadFrames() is called the first
// time.
TEST_F(WebSocketChannelEventInterfaceTest, DataLeftFromHandshake) {
scoped_ptr<ReadableFakeWebSocketStream> stream(
new ReadableFakeWebSocketStream);
static const InitFrameChunk chunks[] = {
{{FINAL_FRAME, WebSocketFrameHeader::kOpCodeText, NOT_MASKED, 5},
FINAL_CHUNK, "HELLO"},
};
stream->PrepareReadFrames(ReadableFakeWebSocketStream::SYNC, OK, chunks);
set_stream(stream.Pass());
{
InSequence s;
EXPECT_CALL(*event_interface_, OnAddChannelResponse(false, _));
EXPECT_CALL(*event_interface_, OnFlowControl(_));
EXPECT_CALL(
*event_interface_,
OnDataFrame(
true, WebSocketFrameHeader::kOpCodeText, AsVector("HELLO")));
}
CreateChannelAndConnectSuccessfully();
}
// A remote server could accept the handshake, but then immediately send a
// Close frame.
TEST_F(WebSocketChannelEventInterfaceTest, CloseAfterHandshake) {
scoped_ptr<ReadableFakeWebSocketStream> stream(
new ReadableFakeWebSocketStream);
static const InitFrameChunk chunks[] = {
{{FINAL_FRAME, WebSocketFrameHeader::kOpCodeClose, NOT_MASKED, 23},
FINAL_CHUNK, "\x03\xf3Internal Server Error"},
};
stream->PrepareReadFrames(ReadableFakeWebSocketStream::SYNC, OK, chunks);
stream->PrepareReadFramesError(ReadableFakeWebSocketStream::SYNC,
ERR_CONNECTION_CLOSED);
set_stream(stream.Pass());
{
InSequence s;
EXPECT_CALL(*event_interface_, OnAddChannelResponse(false, _));
EXPECT_CALL(*event_interface_, OnFlowControl(_));
EXPECT_CALL(*event_interface_, OnClosingHandshake());
EXPECT_CALL(*event_interface_,
OnDropChannel(kWebSocketErrorInternalServerError,
"Internal Server Error"));
}
CreateChannelAndConnectSuccessfully();
}
// A remote server could close the connection immediately after sending the
// handshake response (most likely a bug in the server).
TEST_F(WebSocketChannelEventInterfaceTest, ConnectionCloseAfterHandshake) {
scoped_ptr<ReadableFakeWebSocketStream> stream(
new ReadableFakeWebSocketStream);
stream->PrepareReadFramesError(ReadableFakeWebSocketStream::SYNC,
ERR_CONNECTION_CLOSED);
set_stream(stream.Pass());
{
InSequence s;
EXPECT_CALL(*event_interface_, OnAddChannelResponse(false, _));
EXPECT_CALL(*event_interface_, OnFlowControl(_));
EXPECT_CALL(*event_interface_,
OnDropChannel(kWebSocketErrorAbnormalClosure, _));
}
CreateChannelAndConnectSuccessfully();
}
TEST_F(WebSocketChannelEventInterfaceTest, NormalAsyncRead) {
scoped_ptr<ReadableFakeWebSocketStream> stream(
new ReadableFakeWebSocketStream);
static const InitFrameChunk chunks[] = {
{{FINAL_FRAME, WebSocketFrameHeader::kOpCodeText, NOT_MASKED, 5},
FINAL_CHUNK, "HELLO"},
};
// We use this checkpoint object to verify that the callback isn't called
// until we expect it to be.
MockFunction<void(int)> checkpoint;
stream->PrepareReadFrames(ReadableFakeWebSocketStream::ASYNC, OK, chunks);
set_stream(stream.Pass());
{
InSequence s;
EXPECT_CALL(*event_interface_, OnAddChannelResponse(false, _));
EXPECT_CALL(*event_interface_, OnFlowControl(_));
EXPECT_CALL(checkpoint, Call(1));
EXPECT_CALL(
*event_interface_,
OnDataFrame(
true, WebSocketFrameHeader::kOpCodeText, AsVector("HELLO")));
EXPECT_CALL(checkpoint, Call(2));
}
CreateChannelAndConnectSuccessfully();
checkpoint.Call(1);
base::MessageLoop::current()->RunUntilIdle();
checkpoint.Call(2);
}
// Extra data can arrive while a read is being processed, resulting in the next
// read completing synchronously.
TEST_F(WebSocketChannelEventInterfaceTest, AsyncThenSyncRead) {
scoped_ptr<ReadableFakeWebSocketStream> stream(
new ReadableFakeWebSocketStream);
static const InitFrameChunk chunks1[] = {
{{FINAL_FRAME, WebSocketFrameHeader::kOpCodeText, NOT_MASKED, 5},
FINAL_CHUNK, "HELLO"},
};
static const InitFrameChunk chunks2[] = {
{{FINAL_FRAME, WebSocketFrameHeader::kOpCodeText, NOT_MASKED, 5},
FINAL_CHUNK, "WORLD"},
};
stream->PrepareReadFrames(ReadableFakeWebSocketStream::ASYNC, OK, chunks1);
stream->PrepareReadFrames(ReadableFakeWebSocketStream::SYNC, OK, chunks2);
set_stream(stream.Pass());
{
InSequence s;
EXPECT_CALL(*event_interface_, OnAddChannelResponse(false, _));
EXPECT_CALL(*event_interface_, OnFlowControl(_));
EXPECT_CALL(
*event_interface_,
OnDataFrame(
true, WebSocketFrameHeader::kOpCodeText, AsVector("HELLO")));
EXPECT_CALL(
*event_interface_,
OnDataFrame(
true, WebSocketFrameHeader::kOpCodeText, AsVector("WORLD")));
}
CreateChannelAndConnectSuccessfully();
base::MessageLoop::current()->RunUntilIdle();
}
// Data frames that arrive in fragments are turned into individual frames
TEST_F(WebSocketChannelEventInterfaceTest, FragmentedFrames) {
scoped_ptr<ReadableFakeWebSocketStream> stream(
new ReadableFakeWebSocketStream);
// Here we have one message split into 3 frames which arrive in 3 chunks. The
// first frame is entirely in the first chunk, the second frame is split
// across all the chunks, and the final frame is entirely in the final
// chunk. The frame fragments are converted to separate frames so that they
// can be delivered immediatedly. So the EventInterface should see a Text
// message with 5 frames.
static const InitFrameChunk chunks1[] = {
{{NOT_FINAL_FRAME, WebSocketFrameHeader::kOpCodeText, NOT_MASKED, 5},
FINAL_CHUNK, "THREE"},
{{NOT_FINAL_FRAME, WebSocketFrameHeader::kOpCodeContinuation, NOT_MASKED,
7},
NOT_FINAL_CHUNK, " "},
};
static const InitFrameChunk chunks2[] = {{{NO_HEADER}, NOT_FINAL_CHUNK,
"SMALL"}};
static const InitFrameChunk chunks3[] = {
{{NO_HEADER}, FINAL_CHUNK, " "},
{{FINAL_FRAME, WebSocketFrameHeader::kOpCodeContinuation, NOT_MASKED, 6},
FINAL_CHUNK, "FRAMES"},
};
stream->PrepareReadFrames(ReadableFakeWebSocketStream::ASYNC, OK, chunks1);
stream->PrepareReadFrames(ReadableFakeWebSocketStream::ASYNC, OK, chunks2);
stream->PrepareReadFrames(ReadableFakeWebSocketStream::ASYNC, OK, chunks3);
set_stream(stream.Pass());
{
InSequence s;
EXPECT_CALL(*event_interface_, OnAddChannelResponse(false, _));
EXPECT_CALL(*event_interface_, OnFlowControl(_));
EXPECT_CALL(
*event_interface_,
OnDataFrame(
false, WebSocketFrameHeader::kOpCodeText, AsVector("THREE")));
EXPECT_CALL(
*event_interface_,
OnDataFrame(
false, WebSocketFrameHeader::kOpCodeContinuation, AsVector(" ")));
EXPECT_CALL(*event_interface_,
OnDataFrame(false,
WebSocketFrameHeader::kOpCodeContinuation,
AsVector("SMALL")));
EXPECT_CALL(
*event_interface_,
OnDataFrame(
false, WebSocketFrameHeader::kOpCodeContinuation, AsVector(" ")));
EXPECT_CALL(*event_interface_,
OnDataFrame(true,
WebSocketFrameHeader::kOpCodeContinuation,
AsVector("FRAMES")));
}
CreateChannelAndConnectSuccessfully();
base::MessageLoop::current()->RunUntilIdle();
}
// In the case when a single-frame message because fragmented, it must be
// correctly transformed to multiple frames.
TEST_F(WebSocketChannelEventInterfaceTest, MessageFragmentation) {
scoped_ptr<ReadableFakeWebSocketStream> stream(
new ReadableFakeWebSocketStream);
// A single-frame Text message arrives in three chunks. This should be
// delivered as three frames.
static const InitFrameChunk chunks1[] = {
{{FINAL_FRAME, WebSocketFrameHeader::kOpCodeText, NOT_MASKED, 12},
NOT_FINAL_CHUNK, "TIME"},
};
static const InitFrameChunk chunks2[] = {{{NO_HEADER}, NOT_FINAL_CHUNK,
" FOR "}};
static const InitFrameChunk chunks3[] = {{{NO_HEADER}, FINAL_CHUNK, "TEA"}};
stream->PrepareReadFrames(ReadableFakeWebSocketStream::ASYNC, OK, chunks1);
stream->PrepareReadFrames(ReadableFakeWebSocketStream::ASYNC, OK, chunks2);
stream->PrepareReadFrames(ReadableFakeWebSocketStream::ASYNC, OK, chunks3);
set_stream(stream.Pass());
{
InSequence s;
EXPECT_CALL(*event_interface_, OnAddChannelResponse(false, _));
EXPECT_CALL(*event_interface_, OnFlowControl(_));
EXPECT_CALL(
*event_interface_,
OnDataFrame(
false, WebSocketFrameHeader::kOpCodeText, AsVector("TIME")));
EXPECT_CALL(*event_interface_,
OnDataFrame(false,
WebSocketFrameHeader::kOpCodeContinuation,
AsVector(" FOR ")));
EXPECT_CALL(
*event_interface_,
OnDataFrame(
true, WebSocketFrameHeader::kOpCodeContinuation, AsVector("TEA")));
}
CreateChannelAndConnectSuccessfully();
base::MessageLoop::current()->RunUntilIdle();
}
// If a control message is fragmented, it must be re-assembled before being
// delivered. A control message can only be fragmented at the network level; it
// is not permitted to be split into multiple frames.
TEST_F(WebSocketChannelEventInterfaceTest, FragmentedControlMessage) {
scoped_ptr<ReadableFakeWebSocketStream> stream(
new ReadableFakeWebSocketStream);
static const InitFrameChunk chunks1[] = {
{{FINAL_FRAME, WebSocketFrameHeader::kOpCodeClose, NOT_MASKED, 7},
NOT_FINAL_CHUNK, "\x03\xe8"},
};
static const InitFrameChunk chunks2[] = {{{NO_HEADER}, NOT_FINAL_CHUNK,
"Clo"}};
static const InitFrameChunk chunks3[] = {{{NO_HEADER}, FINAL_CHUNK, "se"}};
stream->PrepareReadFrames(ReadableFakeWebSocketStream::ASYNC, OK, chunks1);
stream->PrepareReadFrames(ReadableFakeWebSocketStream::ASYNC, OK, chunks2);
stream->PrepareReadFrames(ReadableFakeWebSocketStream::ASYNC, OK, chunks3);
stream->PrepareReadFramesError(ReadableFakeWebSocketStream::ASYNC,
ERR_CONNECTION_CLOSED);
set_stream(stream.Pass());
{
InSequence s;
EXPECT_CALL(*event_interface_, OnAddChannelResponse(false, _));
EXPECT_CALL(*event_interface_, OnFlowControl(_));
EXPECT_CALL(*event_interface_, OnClosingHandshake());
EXPECT_CALL(*event_interface_,
OnDropChannel(kWebSocketNormalClosure, "Close"));
}
CreateChannelAndConnectSuccessfully();
base::MessageLoop::current()->RunUntilIdle();
}
// Connection closed by the remote host without a closing handshake.
TEST_F(WebSocketChannelEventInterfaceTest, AsyncAbnormalClosure) {
scoped_ptr<ReadableFakeWebSocketStream> stream(
new ReadableFakeWebSocketStream);
stream->PrepareReadFramesError(ReadableFakeWebSocketStream::ASYNC,
ERR_CONNECTION_CLOSED);
set_stream(stream.Pass());
{
InSequence s;
EXPECT_CALL(*event_interface_, OnAddChannelResponse(false, _));
EXPECT_CALL(*event_interface_, OnFlowControl(_));
EXPECT_CALL(*event_interface_,
OnDropChannel(kWebSocketErrorAbnormalClosure, _));
}
CreateChannelAndConnectSuccessfully();
base::MessageLoop::current()->RunUntilIdle();
}
// A connection reset should produce the same event as an unexpected closure.
TEST_F(WebSocketChannelEventInterfaceTest, ConnectionReset) {
scoped_ptr<ReadableFakeWebSocketStream> stream(
new ReadableFakeWebSocketStream);
stream->PrepareReadFramesError(ReadableFakeWebSocketStream::ASYNC,
ERR_CONNECTION_RESET);
set_stream(stream.Pass());
{
InSequence s;
EXPECT_CALL(*event_interface_, OnAddChannelResponse(false, _));
EXPECT_CALL(*event_interface_, OnFlowControl(_));
EXPECT_CALL(*event_interface_,
OnDropChannel(kWebSocketErrorAbnormalClosure, _));
}
CreateChannelAndConnectSuccessfully();
base::MessageLoop::current()->RunUntilIdle();
}
// Connection closed in the middle of a Close message (server bug, etc.)
TEST_F(WebSocketChannelEventInterfaceTest, ConnectionClosedInMessage) {
scoped_ptr<ReadableFakeWebSocketStream> stream(
new ReadableFakeWebSocketStream);
static const InitFrameChunk chunks[] = {
{{FINAL_FRAME, WebSocketFrameHeader::kOpCodeClose, NOT_MASKED, 7},
NOT_FINAL_CHUNK, "\x03\xe8"},
};
stream->PrepareReadFrames(ReadableFakeWebSocketStream::ASYNC, OK, chunks);
stream->PrepareReadFramesError(ReadableFakeWebSocketStream::ASYNC,
ERR_CONNECTION_CLOSED);
set_stream(stream.Pass());
{
InSequence s;
EXPECT_CALL(*event_interface_, OnAddChannelResponse(false, _));
EXPECT_CALL(*event_interface_, OnFlowControl(_));
EXPECT_CALL(*event_interface_,
OnDropChannel(kWebSocketErrorAbnormalClosure, _));
}
CreateChannelAndConnectSuccessfully();
base::MessageLoop::current()->RunUntilIdle();
}
// RFC6455 5.1 "A client MUST close a connection if it detects a masked frame."
TEST_F(WebSocketChannelEventInterfaceTest, MaskedFramesAreRejected) {
scoped_ptr<ReadableFakeWebSocketStream> stream(
new ReadableFakeWebSocketStream);
static const InitFrameChunk chunks[] = {
{{FINAL_FRAME, WebSocketFrameHeader::kOpCodeText, MASKED, 5}, FINAL_CHUNK,
"HELLO"}
};
stream->PrepareReadFrames(ReadableFakeWebSocketStream::ASYNC, OK, chunks);
set_stream(stream.Pass());
{
InSequence s;
EXPECT_CALL(*event_interface_, OnAddChannelResponse(false, _));
EXPECT_CALL(*event_interface_, OnFlowControl(_));
EXPECT_CALL(*event_interface_,
OnDropChannel(kWebSocketErrorProtocolError, _));
}
CreateChannelAndConnectSuccessfully();
base::MessageLoop::current()->RunUntilIdle();
}
// RFC6455 5.2 "If an unknown opcode is received, the receiving endpoint MUST
// _Fail the WebSocket Connection_."
TEST_F(WebSocketChannelEventInterfaceTest, UnknownOpCodeIsRejected) {
scoped_ptr<ReadableFakeWebSocketStream> stream(
new ReadableFakeWebSocketStream);
static const InitFrameChunk chunks[] = {{{FINAL_FRAME, 4, NOT_MASKED, 5},
FINAL_CHUNK, "HELLO"}};
stream->PrepareReadFrames(ReadableFakeWebSocketStream::ASYNC, OK, chunks);
set_stream(stream.Pass());
{
InSequence s;
EXPECT_CALL(*event_interface_, OnAddChannelResponse(false, _));
EXPECT_CALL(*event_interface_, OnFlowControl(_));
EXPECT_CALL(*event_interface_,
OnDropChannel(kWebSocketErrorProtocolError, _));
}
CreateChannelAndConnectSuccessfully();
base::MessageLoop::current()->RunUntilIdle();
}
// RFC6455 5.4 "Control frames ... MAY be injected in the middle of a
// fragmented message."
TEST_F(WebSocketChannelEventInterfaceTest, ControlFrameInDataMessage) {
scoped_ptr<ReadableFakeWebSocketStream> stream(
new ReadableFakeWebSocketStream);
// We have one message of type Text split into two frames. In the middle is a
// control message of type Pong.
static const InitFrameChunk chunks1[] = {
{{NOT_FINAL_FRAME, WebSocketFrameHeader::kOpCodeText, NOT_MASKED, 6},
FINAL_CHUNK, "SPLIT "},
};
static const InitFrameChunk chunks2[] = {
{{FINAL_FRAME, WebSocketFrameHeader::kOpCodePong, NOT_MASKED, 0},
FINAL_CHUNK, ""}
};
static const InitFrameChunk chunks3[] = {
{{FINAL_FRAME, WebSocketFrameHeader::kOpCodeContinuation, NOT_MASKED, 7},
FINAL_CHUNK, "MESSAGE"}
};
stream->PrepareReadFrames(ReadableFakeWebSocketStream::ASYNC, OK, chunks1);
stream->PrepareReadFrames(ReadableFakeWebSocketStream::ASYNC, OK, chunks2);
stream->PrepareReadFrames(ReadableFakeWebSocketStream::ASYNC, OK, chunks3);
set_stream(stream.Pass());
{
InSequence s;
EXPECT_CALL(*event_interface_, OnAddChannelResponse(false, _));
EXPECT_CALL(*event_interface_, OnFlowControl(_));
EXPECT_CALL(
*event_interface_,
OnDataFrame(
false, WebSocketFrameHeader::kOpCodeText, AsVector("SPLIT ")));
EXPECT_CALL(*event_interface_,
OnDataFrame(true,
WebSocketFrameHeader::kOpCodeContinuation,
AsVector("MESSAGE")));
}
CreateChannelAndConnectSuccessfully();
base::MessageLoop::current()->RunUntilIdle();
}
// If the renderer sends lots of small writes, we don't want to update the quota
// for each one.
TEST_F(WebSocketChannelEventInterfaceTest, SmallWriteDoesntUpdateQuota) {
set_stream(make_scoped_ptr(new WriteableFakeWebSocketStream));
{
InSequence s;
EXPECT_CALL(*event_interface_, OnAddChannelResponse(false, _));
EXPECT_CALL(*event_interface_, OnFlowControl(_));
}
CreateChannelAndConnectSuccessfully();
channel_->SendFrame(true, WebSocketFrameHeader::kOpCodeText, AsVector("B"));
}
// If we send enough to go below send_quota_low_water_mask_ we should get our
// quota refreshed.
TEST_F(WebSocketChannelEventInterfaceTest, LargeWriteUpdatesQuota) {
set_stream(make_scoped_ptr(new WriteableFakeWebSocketStream));
// We use this checkpoint object to verify that the quota update comes after
// the write.
MockFunction<void(int)> checkpoint;
{
InSequence s;
EXPECT_CALL(*event_interface_, OnAddChannelResponse(false, _));
EXPECT_CALL(*event_interface_, OnFlowControl(_));
EXPECT_CALL(checkpoint, Call(1));
EXPECT_CALL(*event_interface_, OnFlowControl(_));
EXPECT_CALL(checkpoint, Call(2));
}
CreateChannelAndConnectSuccessfully();
checkpoint.Call(1);
// TODO(ricea): If kDefaultSendQuotaHighWaterMark changes, then this value
// will need to be updated.
channel_->SendFrame(
true, WebSocketFrameHeader::kOpCodeText, std::vector<char>(1 << 17, 'B'));
checkpoint.Call(2);
}
// Verify that our quota actually is refreshed when we are told it is.
TEST_F(WebSocketChannelEventInterfaceTest, QuotaReallyIsRefreshed) {
set_stream(make_scoped_ptr(new WriteableFakeWebSocketStream));
MockFunction<void(int)> checkpoint;
{
InSequence s;
EXPECT_CALL(*event_interface_, OnAddChannelResponse(false, _));
EXPECT_CALL(*event_interface_, OnFlowControl(_));
EXPECT_CALL(checkpoint, Call(1));
EXPECT_CALL(*event_interface_, OnFlowControl(_));
EXPECT_CALL(checkpoint, Call(2));
// If quota was not really refreshed, we would get an OnDropChannel()
// message.
EXPECT_CALL(*event_interface_, OnFlowControl(_));
EXPECT_CALL(checkpoint, Call(3));
}
CreateChannelAndConnectSuccessfully();
checkpoint.Call(1);
// TODO(ricea): If kDefaultSendQuotaLowWaterMark and/or
// kDefaultSendQuotaHighWaterMark change, then this value will need to be
// updated.
channel_->SendFrame(true,
WebSocketFrameHeader::kOpCodeText,
std::vector<char>((1 << 16) + 1, 'D'));
checkpoint.Call(2);
// We should have received more quota at this point.
channel_->SendFrame(true,
WebSocketFrameHeader::kOpCodeText,
std::vector<char>((1 << 16) + 1, 'E'));
checkpoint.Call(3);
}
// If we send more than the available quota then the connection will be closed
// with an error.
TEST_F(WebSocketChannelEventInterfaceTest, WriteOverQuotaIsRejected) {
set_stream(make_scoped_ptr(new WriteableFakeWebSocketStream));
{
InSequence s;
EXPECT_CALL(*event_interface_, OnAddChannelResponse(false, _));
// TODO(ricea): Change this if kDefaultSendQuotaHighWaterMark changes.
EXPECT_CALL(*event_interface_, OnFlowControl(1 << 17));
EXPECT_CALL(*event_interface_,
OnDropChannel(kWebSocketMuxErrorSendQuotaViolation, _));
}
CreateChannelAndConnectSuccessfully();
channel_->SendFrame(true,
WebSocketFrameHeader::kOpCodeText,
std::vector<char>((1 << 17) + 1, 'C'));
}
// If a write fails, the channel is dropped.
TEST_F(WebSocketChannelEventInterfaceTest, FailedWrite) {
set_stream(make_scoped_ptr(new UnWriteableFakeWebSocketStream));
MockFunction<void(int)> checkpoint;
{
InSequence s;
EXPECT_CALL(*event_interface_, OnAddChannelResponse(false, _));
EXPECT_CALL(*event_interface_, OnFlowControl(_));
EXPECT_CALL(checkpoint, Call(1));
EXPECT_CALL(*event_interface_,
OnDropChannel(kWebSocketErrorAbnormalClosure, _));
EXPECT_CALL(checkpoint, Call(2));
}
CreateChannelAndConnectSuccessfully();
checkpoint.Call(1);
channel_->SendFrame(true, WebSocketFrameHeader::kOpCodeText, AsVector("H"));
checkpoint.Call(2);
}
// OnDropChannel() is called exactly once when StartClosingHandshake() is used.
TEST_F(WebSocketChannelEventInterfaceTest, SendCloseDropsChannel) {
set_stream(make_scoped_ptr(new EchoeyFakeWebSocketStream));
{
InSequence s;
EXPECT_CALL(*event_interface_, OnAddChannelResponse(false, _));
EXPECT_CALL(*event_interface_, OnFlowControl(_));
EXPECT_CALL(*event_interface_,
OnDropChannel(kWebSocketNormalClosure, "Fred"));
}
CreateChannelAndConnectSuccessfully();
channel_->StartClosingHandshake(kWebSocketNormalClosure, "Fred");
base::MessageLoop::current()->RunUntilIdle();
}
// RFC6455 5.1 "a client MUST mask all frames that it sends to the server".
// WebSocketChannel actually only sets the mask bit in the header, it doesn't
// perform masking itself (not all transports actually use masking).
TEST_F(WebSocketChannelStreamTest, SentFramesAreMasked) {
EXPECT_CALL(*mock_stream_, GetSubProtocol()).Times(AnyNumber());
EXPECT_CALL(*mock_stream_, ReadFrames(_, _)).WillOnce(Return(ERR_IO_PENDING));
EXPECT_CALL(
*mock_stream_,
WriteFrames(Pointee(ElementsAre(Pointee(Field(
&WebSocketFrameChunk::header,
Pointee(Field(&WebSocketFrameHeader::masked, true)))))),
_)).WillOnce(Return(ERR_IO_PENDING));
CreateChannelAndConnectSuccessfully();
channel_->SendFrame(
true, WebSocketFrameHeader::kOpCodeText, AsVector("NEEDS MASKING"));
}
} // namespace
} // namespace net
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