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/*
* Copyright 2009, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// This file defines the ClientInfo class.
#ifndef O3D_CORE_CROSS_CLIENT_INFO_H_
#define O3D_CORE_CROSS_CLIENT_INFO_H_
#include "core/cross/types.h"
#include "core/cross/service_locator.h"
#include "core/cross/service_implementation.h"
namespace o3d {
// This class is used to report infomation about the client.
class ClientInfo {
public:
ClientInfo()
: num_objects_(0),
texture_memory_used_(0),
buffer_memory_used_(0),
software_renderer_(false) {
}
// The number of objects the client is currently tracking.
int num_objects() const {
return num_objects_;
}
// The amount of texture memory used.
int texture_memory_used() const {
return texture_memory_used_;
};
// The amount of texture memory used.
int buffer_memory_used() const {
return buffer_memory_used_;
}
// Whether or not we are using the software renderer.
bool software_renderer() const {
return software_renderer_;
}
private:
friend class ClientInfoManager;
int num_objects_;
int texture_memory_used_;
int buffer_memory_used_;
bool software_renderer_;
};
// A class to manage the client info so other classes can easily look it up.
class ClientInfoManager {
public:
static const InterfaceId kInterfaceId;
explicit ClientInfoManager(ServiceLocator* service_locator);
const ClientInfo& client_info();
// Adds or subtracts from the amount of texture memory used.
void AdjustTextureMemoryUsed(int amount) {
client_info_.texture_memory_used_ += amount;
DCHECK(client_info_.texture_memory_used_ >= 0);
}
// Adds or subtracts from the amount of texture memory used.
void AdjustBufferMemoryUsed(int amount) {
client_info_.buffer_memory_used_ += amount;
DCHECK(client_info_.buffer_memory_used_ >= 0);
}
void SetSoftwareRenderer(bool used) {
client_info_.software_renderer_ = used;
}
private:
ServiceImplementation<ClientInfoManager> service_;
ClientInfo client_info_;
DISALLOW_COPY_AND_ASSIGN(ClientInfoManager);
};
} // namespace o3d
#endif // O3D_CORE_CROSS_CLIENT_INFO_H_
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