summaryrefslogtreecommitdiffstats
path: root/o3d/core/cross/renderer_test.cc
blob: 9982d12a2d3de0be1306bdeb8ee4dc5591324c53 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
/*
 * Copyright 2009, Google Inc.
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 *     * Redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above
 * copyright notice, this list of conditions and the following disclaimer
 * in the documentation and/or other materials provided with the
 * distribution.
 *     * Neither the name of Google Inc. nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */


#include "core/cross/precompile.h"
#include "tests/common/win/testing_common.h"
#include "core/cross/client.h"
#include "core/cross/client_info.h"
#include "core/cross/renderer.h"
#include "core/cross/bitmap.h"
#include "core/cross/features.h"
#include "core/cross/texture.h"
#include "core/cross/renderer_platform.h"

// Defined in testing_common.cc, for each platform.
extern o3d::DisplayWindow* g_display_window;

namespace o3d {

class RendererTest : public testing::Test {
 public:
  ServiceLocator* service_locator() {
    return service_locator_;
  }

 protected:
  virtual void SetUp() {
    service_locator_ = new ServiceLocator;
    features_ = new Features(service_locator_);
    client_info_manager_ = new ClientInfoManager(service_locator_);
  }

  virtual void TearDown() {
    delete client_info_manager_;
    delete features_;
    delete service_locator_;
  }

  ServiceLocator* service_locator_;
  Features* features_;
  ClientInfoManager* client_info_manager_;
};

// This tests that a default Renderer can be created.
TEST_F(RendererTest, CreateDefaultRenderer) {
  scoped_ptr<Renderer> renderer(
      Renderer::CreateDefaultRenderer(service_locator()));
  EXPECT_TRUE(renderer != NULL);
}



TEST_F(RendererTest, InitAndDestroyRenderer) {
  scoped_ptr<Renderer> renderer(
      Renderer::CreateDefaultRenderer(service_locator()));
  EXPECT_TRUE(renderer->Init(*g_display_window, false));
#if defined(RENDERER_D3D9)
  // test that the d3d_device was correctly created
  RendererD3D9* d3d_renderer = down_cast<RendererD3D9*>(renderer.get());
  EXPECT_TRUE(d3d_renderer->d3d_device() != NULL);
#elif defined(RENDERER_GL)
  // test that the Cg Context was correctly created
  RendererGL* gl_renderer = down_cast<RendererGL*>(renderer.get());
  EXPECT_TRUE(gl_renderer->cg_context() != NULL);
#endif
  // destroy the renderer
  renderer->Destroy();

#if defined(RENDERER_D3D9)
  // check that the renderer no longer had the D3D device.
  EXPECT_FALSE(d3d_renderer->d3d_device() != NULL);
#elif defined(RENDERER_GL)
  // check that the renderer no longer has a Cg Context.
  EXPECT_FALSE(gl_renderer->cg_context() != NULL);
#endif
}

// Offscreen is only supported on D3D currently
#if defined(RENDERER_D3D9)
// Tests that creating an off-screen renderer works correctly.
TEST_F(RendererTest, OffScreen) {
  scoped_ptr<Renderer> renderer(
      Renderer::CreateDefaultRenderer(service_locator()));
  EXPECT_TRUE(renderer->Init(*g_display_window, true));

  RendererD3D9 *d3d_renderer = down_cast<RendererD3D9*>(renderer.get());
  EXPECT_TRUE(d3d_renderer->d3d_device() != NULL);

  renderer->Destroy();

  EXPECT_FALSE(d3d_renderer->d3d_device() != NULL);
}
#endif

// TODO: add InitAndDestroyGL and InitAndDestroyMock
TEST_F(RendererTest, Creates2DTextureFromBitmap) {
  Bitmap::Ref bitmap(new Bitmap(g_service_locator));
  bitmap->Allocate(Texture::ARGB8, 16, 32, 2, false);
  memset(bitmap->image_data(), 0x34, bitmap->GetTotalSize());

  Client client(g_service_locator);
  client.Init();

  Texture::Ref texture = g_renderer->CreateTextureFromBitmap(bitmap);
  ASSERT_TRUE(NULL != texture);
  EXPECT_EQ(Texture::ARGB8, texture->format());
  EXPECT_EQ(2, texture->levels());

  Texture2D::Ref texture2D(down_cast<Texture2D*>(texture.Get()));
  ASSERT_TRUE(NULL != texture2D);
  EXPECT_EQ(16, texture2D->width());
  EXPECT_EQ(32, texture2D->height());
}

TEST_F(RendererTest, CreatesCubeTextureFromBitmap) {
  Bitmap::Ref bitmap(new Bitmap(g_service_locator));
  bitmap->Allocate(Texture::ARGB8, 16, 16, 2, true);
  memset(bitmap->image_data(), 0x34, bitmap->GetTotalSize());

  Client client(g_service_locator);
  client.Init();

  Texture::Ref texture = g_renderer->CreateTextureFromBitmap(bitmap);
  ASSERT_TRUE(NULL != texture);
  EXPECT_EQ(Texture::ARGB8, texture->format());
  EXPECT_EQ(2, texture->levels());

  TextureCUBE::Ref textureCube(down_cast<TextureCUBE*>(texture.Get()));
  ASSERT_TRUE(NULL != textureCube);
  EXPECT_EQ(16, textureCube->edge_length());
}

// Tests SetViewport
TEST_F(RendererTest, SetViewport) {
  ErrorStatus error_status(g_service_locator);

  // Test that we can call it.
  EXPECT_TRUE(error_status.GetLastError().empty());
  g_renderer->SetViewport(Float4(0.0f, 0.0f, 1.0f, 1.0f), Float2(0.0f, 1.0f));
  EXPECT_TRUE(error_status.GetLastError().empty());

  // Test zero width
  g_renderer->SetViewport(Float4(0.0f, 0.0f, 0.0f, 0.0f), Float2(0.0f, 1.0f));
  EXPECT_TRUE(error_status.GetLastError().empty());

  // Test that it fails with invalid values
  error_status.ClearLastError();
  // width off right
  g_renderer->SetViewport(Float4(0.5f, 0.0f, 1.0f, 1.0f), Float2(0.0f, 1.0f));
  EXPECT_FALSE(error_status.GetLastError().empty());

  // height off bottom
  error_status.ClearLastError();
  g_renderer->SetViewport(Float4(0.0f, 0.5f, 1.0f, 1.0f), Float2(0.0f, 1.0f));
  EXPECT_FALSE(error_status.GetLastError().empty());

  // left off right
  error_status.ClearLastError();
  g_renderer->SetViewport(Float4(2.0f, 0.0f, 1.0f, 1.0f), Float2(0.0f, 1.0f));
  EXPECT_FALSE(error_status.GetLastError().empty());

  // top off bottom
  error_status.ClearLastError();
  g_renderer->SetViewport(Float4(0.0f, 2.0f, 1.0f, 1.0f), Float2(0.0f, 1.0f));
  EXPECT_FALSE(error_status.GetLastError().empty());

  // negative width
  error_status.ClearLastError();
  g_renderer->SetViewport(Float4(0.0f, 0.0f, -1.0f, 1.0f), Float2(0.0f, 1.0f));
  EXPECT_FALSE(error_status.GetLastError().empty());

  // negative height
  error_status.ClearLastError();
  g_renderer->SetViewport(Float4(0.0f, 0.0f, 1.0f, -1.0f), Float2(0.0f, 1.0f));
  EXPECT_FALSE(error_status.GetLastError().empty());

  // left off left
  error_status.ClearLastError();
  g_renderer->SetViewport(Float4(-0.1f, 0.0f, 1.0f, 1.0f), Float2(0.0f, 1.0f));
  EXPECT_FALSE(error_status.GetLastError().empty());

  // top off top
  error_status.ClearLastError();
  g_renderer->SetViewport(Float4(0.0f, -0.1f, 1.0f, 1.0f), Float2(0.0f, 1.0f));
  EXPECT_FALSE(error_status.GetLastError().empty());
}

}  // namespace o3d