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/*
* Copyright 2009, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// This file implements unit tests for class State.
#include "tests/common/win/testing_common.h"
#include "core/cross/object_manager.h"
#include "core/cross/pack.h"
#include "core/cross/service_dependency.h"
#include "core/cross/state.h"
namespace o3d {
class StateTest : public testing::Test {
protected:
StateTest()
: object_manager_(g_service_locator) {}
virtual void SetUp();
virtual void TearDown();
Pack* pack() { return pack_; }
private:
ServiceDependency<ObjectManager> object_manager_;
Pack *pack_;
};
void StateTest::SetUp() {
pack_ = object_manager_->CreatePack();
}
void StateTest::TearDown() {
pack_->Destroy();
}
TEST_F(StateTest, Basic) {
State* state = pack()->Create<State>();
// Check that state_set got created.
ASSERT_TRUE(state != NULL);
// Check that we can't create a param of the wrong type.
EXPECT_TRUE(
state->CreateParam<ParamMatrix4>(State::kFillModeParamName) == NULL);
}
TEST_F(StateTest, GetStateParam) {
State* state = pack()->Create<State>();
// Check that state_set got created.
ASSERT_TRUE(state != NULL);
// Check that we can get a state param by name.
ParamBoolean* alpha_param = state->GetStateParam<ParamBoolean>(
State::kAlphaBlendEnableParamName);
EXPECT_TRUE(alpha_param != NULL);
// Check that a name of a state that does not exist fails.
EXPECT_TRUE(state->GetStateParam<ParamBoolean>("foobar") == NULL);
// Check that a mis-matched state fails.
EXPECT_TRUE(state->GetStateParam<ParamFloat>(
State::kAlphaComparisonFunctionParamName) == NULL);
// Check that if we create one by hand GetStateParam gets the same one.
ParamBoolean* z_param = state->CreateParam<ParamBoolean>(
State::kZEnableParamName);
EXPECT_TRUE(z_param != NULL);
EXPECT_EQ(z_param, state->GetStateParam<ParamBoolean>(
State::kZEnableParamName));
}
} // namespace o3d
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