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/*
* Copyright 2009, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// This file implements unit tests for class Texture.
#include "tests/common/win/testing_common.h"
#include "core/cross/texture_base.h"
#include "core/cross/object_manager.h"
namespace o3d {
namespace {
Texture::RGBASwizzleIndices swizzle;
class MockTexture : public Texture {
public:
typedef SmartPointer<MockTexture> Ref;
MockTexture(ServiceLocator* service_locator,
Texture::Format format,
int levels,
bool enable_render_surfaces)
: Texture(service_locator, format, levels, enable_render_surfaces) {
}
virtual const RGBASwizzleIndices& GetABGR32FSwizzleIndices() {
return swizzle;
}
virtual void* GetTextureHandle() const {
return NULL;
}
virtual void SetFromBitmap(const Bitmap& bitmap) {
}
virtual void GenerateMips(int source_level, int num_levels) {
}
private:
DISALLOW_COPY_AND_ASSIGN(MockTexture);
};
} // anonymous namespace
class TextureTest : public testing::Test {
protected:
TextureTest()
: object_manager_(g_service_locator) {
}
private:
ServiceDependency<ObjectManager> object_manager_;
};
TEST_F(TextureTest, Basic) {
MockTexture::Ref texture(new MockTexture(
g_service_locator,
Texture::XRGB8,
1,
false));
ASSERT_TRUE(texture != NULL);
EXPECT_EQ(texture->format(), Texture::XRGB8);
EXPECT_EQ(texture->levels(), 1);
EXPECT_FALSE(texture->alpha_is_one());
EXPECT_FALSE(texture->render_surfaces_enabled());
}
} // namespace o3d
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