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/*
* Copyright 2009, Google Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
// This file contains the declaration of class StructuredWriter.
#ifndef O3D_UTILS_CROSS_STRUCTURED_WRITER_H_
#define O3D_UTILS_CROSS_STRUCTURED_WRITER_H_
#include <string>
#include "base/basictypes.h"
namespace o3d {
// Interface of classes that can write structured data consisting of
// a hierarchy of objects (with named properties) and arrays of typed
// values.
class StructuredWriter {
public:
StructuredWriter() {}
virtual ~StructuredWriter() {}
// Opens an object block. An object block contains property / value
// pairs.
virtual void OpenObject() = 0;
// Closes an object block.
virtual void CloseObject() = 0;
// Opens an array block. An array block contains zero or more values.
virtual void OpenArray() = 0;
// Closes an array block.
virtual void CloseArray() = 0;
// Hints to the writer that it should not add additional formatting
// to make the output more readable. These can be nested.
virtual void BeginCompacting() = 0;
// Ends the hint that additional formatting is not necessary.
virtual void EndCompacting() = 0;
// Writes the name of a property. This should be immediately by a
// value.
virtual void WritePropertyName(const std::string& name) = 0;
// Writes a boolean value.
virtual void WriteBool(bool value) = 0;
// Writes an integer value.
virtual void WriteInt(int value) = 0;
// Writes an unsigned integer value.
virtual void WriteUnsignedInt(unsigned int value) = 0;
// Writes a float value.
virtual void WriteFloat(float value) = 0;
// Writes a string value.
virtual void WriteString(const std::string& value) = 0;
// Writes a null value.
virtual void WriteNull() = 0;
// Flushes any unwritten content and closes the writer. No further
// writes are allowed.
virtual void Close() {}
private:
DISALLOW_COPY_AND_ASSIGN(StructuredWriter);
};
} // namespace o3d
#endif // O3D_UTILS_CROSS_STRUCTURED_WRITER_H_
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