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/* Copyright (c) 2011 The Chromium Authors. All rights reserved.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/**
* This file defines the API to create a 2 dimensional point.
* 0,0 is the upper-left starting coordinate.
*/
/**
* The PP_Point structure defines the integer x and y coordinates of a point.
*/
[assert_size(8), returnByValue]
struct PP_Point {
/**
* This value represents the horizontal coordinate of a point, starting with 0
* as the left-most coordinate.
*/
int32_t x;
/**
* This value represents the vertical coordinate of a point, starting with 0
* as the top-most coordinate.
*/
int32_t y;
};
/**
* The PP_FloatPoint structure defines the floating-point x and y coordinates
* of a point.
*/
[assert_size(8), returnByValue]
struct PP_FloatPoint {
float_t x;
float_t y;
};
#inline c
/**
* @addtogroup Functions
* @{
*/
/**
* PP_MakePoint() creates a <code>PP_Point</code> given the x and y coordinates
* as int32_t values.
*
* @param[in] x An int32_t value representing a horizontal coordinate of a
* point, starting with 0 as the left-most coordinate.
* @param[in] y An int32_t value representing a vertical coordinate of a point,
* starting with 0 as the top-most coordinate.
*
* @return A <code>PP_Point</code> structure.
*/
PP_INLINE struct PP_Point PP_MakePoint(int32_t x, int32_t y) {
struct PP_Point ret;
ret.x = x;
ret.y = y;
return ret;
}
PP_INLINE struct PP_FloatPoint PP_MakeFloatPoint(float x, float y) {
struct PP_FloatPoint ret;
ret.x = x;
ret.y = y;
return ret;
}
/**
* @}
*/
#endinl
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