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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef PPAPI_PROXY_PPB_TCP_SERVER_SOCKET_PRIVATE_PROXY_H_
#define PPAPI_PROXY_PPB_TCP_SERVER_SOCKET_PRIVATE_PROXY_H_
#include <map>
#include <string>
#include "base/basictypes.h"
#include "ppapi/c/pp_instance.h"
#include "ppapi/c/pp_resource.h"
#include "ppapi/c/private/ppb_net_address_private.h"
#include "ppapi/proxy/interface_proxy.h"
namespace ppapi {
class PPB_TCPServerSocket_Shared;
namespace proxy {
class PPB_TCPServerSocket_Private_Proxy : public InterfaceProxy {
public:
explicit PPB_TCPServerSocket_Private_Proxy(Dispatcher* dispatcher);
virtual ~PPB_TCPServerSocket_Private_Proxy();
static PP_Resource CreateProxyResource(PP_Instance instance);
void ObjectDestroyed(uint32 socket_id);
// InterfaceProxy implementation.
virtual bool OnMessageReceived(const IPC::Message& msg);
static const ApiID kApiID = API_ID_PPB_TCPSERVERSOCKET_PRIVATE;
private:
typedef std::map<uint32, PPB_TCPServerSocket_Shared*>
IDToServerSocketMap;
void OnMsgListenACK(uint32 plugin_dispatcher_id,
PP_Resource socket_resource,
uint32 socket_id,
int32_t status);
void OnMsgAcceptACK(uint32 plugin_dispatcher_id,
uint32 server_socket_id,
uint32 accepted_socket_id,
const PP_NetAddress_Private& local_addr,
const PP_NetAddress_Private& remote_addr);
IDToServerSocketMap id_to_server_socket_;
DISALLOW_COPY_AND_ASSIGN(PPB_TCPServerSocket_Private_Proxy);
};
} // namespace proxy
} // namespace ppapi
#endif // PPAPI_PROXY_PPB_TCP_SERVER_SOCKET_PRIVATE_PROXY_H_
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