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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ppapi/tests/test_tcp_socket_private.h"
#include <stdlib.h>
#include "ppapi/cpp/private/tcp_socket_private.h"
#include "ppapi/tests/testing_instance.h"
#include "ppapi/tests/test_utils.h"
namespace {
// Validates the first line of an HTTP response.
bool ValidateHttpResponse(const std::string& s) {
// Just check that it begins with "HTTP/" and ends with a "\r\n".
return s.size() >= 5 &&
s.substr(0, 5) == "HTTP/" &&
s.substr(s.size() - 2) == "\r\n";
}
} // namespace
REGISTER_TEST_CASE(TCPSocketPrivate);
TestTCPSocketPrivate::TestTCPSocketPrivate(TestingInstance* instance)
: TestCase(instance) {
}
bool TestTCPSocketPrivate::Init() {
if (!pp::TCPSocketPrivate::IsAvailable())
return false;
// We need something to connect to, so we connect to the HTTP server whence we
// came. Grab the host and port.
if (!EnsureRunningOverHTTP())
return false;
if (!GetLocalHostPort(instance_->pp_instance(), &host_, &port_))
return false;
// Get the port for the SSL server.
ssl_port_ = instance_->ssl_server_port();
return true;
}
void TestTCPSocketPrivate::RunTests(const std::string& filter) {
RUN_TEST_FORCEASYNC_AND_NOT(Basic, filter);
RUN_TEST_FORCEASYNC_AND_NOT(ReadWrite, filter);
RUN_TEST_FORCEASYNC_AND_NOT(ReadWriteSSL, filter);
RUN_TEST_FORCEASYNC_AND_NOT(ConnectAddress, filter);
RUN_TEST_FORCEASYNC_AND_NOT(SetOption, filter);
}
std::string TestTCPSocketPrivate::TestBasic() {
pp::TCPSocketPrivate socket(instance_);
TestCompletionCallback cb(instance_->pp_instance(), force_async_);
int32_t rv = socket.Connect(host_.c_str(), port_, cb.GetCallback());
ASSERT_TRUE(!force_async_ || rv == PP_OK_COMPLETIONPENDING);
if (rv == PP_OK_COMPLETIONPENDING)
rv = cb.WaitForResult();
ASSERT_EQ(PP_OK, rv);
PP_NetAddress_Private unused;
// TODO(viettrungluu): check the values somehow.
ASSERT_TRUE(socket.GetLocalAddress(&unused));
ASSERT_TRUE(socket.GetRemoteAddress(&unused));
socket.Disconnect();
PASS();
}
std::string TestTCPSocketPrivate::TestReadWrite() {
pp::TCPSocketPrivate socket(instance_);
TestCompletionCallback cb(instance_->pp_instance(), force_async_);
int32_t rv = socket.Connect(host_.c_str(), port_, cb.GetCallback());
ASSERT_TRUE(!force_async_ || rv == PP_OK_COMPLETIONPENDING);
if (rv == PP_OK_COMPLETIONPENDING)
rv = cb.WaitForResult();
ASSERT_EQ(PP_OK, rv);
ASSERT_EQ(PP_OK, WriteStringToSocket(&socket, "GET / HTTP/1.0\r\n\r\n"));
// Read up to the first \n and check that it looks like valid HTTP response.
std::string s;
ASSERT_EQ(PP_OK, ReadFirstLineFromSocket(&socket, &s));
ASSERT_TRUE(ValidateHttpResponse(s));
socket.Disconnect();
PASS();
}
std::string TestTCPSocketPrivate::TestReadWriteSSL() {
pp::TCPSocketPrivate socket(instance_);
TestCompletionCallback cb(instance_->pp_instance(), force_async_);
int32_t rv = socket.Connect(host_.c_str(), ssl_port_, cb.GetCallback());
ASSERT_TRUE(!force_async_ || rv == PP_OK_COMPLETIONPENDING);
if (rv == PP_OK_COMPLETIONPENDING)
rv = cb.WaitForResult();
ASSERT_EQ(PP_OK, rv);
rv = socket.SSLHandshake(host_.c_str(), ssl_port_, cb.GetCallback());
ASSERT_TRUE(!force_async_ || rv == PP_OK_COMPLETIONPENDING);
if (rv == PP_OK_COMPLETIONPENDING)
rv = cb.WaitForResult();
ASSERT_EQ(PP_OK, rv);
ASSERT_EQ(PP_OK, WriteStringToSocket(&socket, "GET / HTTP/1.0\r\n\r\n"));
// Read up to the first \n and check that it looks like valid HTTP response.
std::string s;
ASSERT_EQ(PP_OK, ReadFirstLineFromSocket(&socket, &s));
ASSERT_TRUE(ValidateHttpResponse(s));
socket.Disconnect();
PASS();
}
std::string TestTCPSocketPrivate::TestConnectAddress() {
PP_NetAddress_Private address;
// First, bring up a connection and grab the address.
{
pp::TCPSocketPrivate socket(instance_);
TestCompletionCallback cb(instance_->pp_instance(), force_async_);
int32_t rv = socket.Connect(host_.c_str(), port_, cb.GetCallback());
ASSERT_TRUE(!force_async_ || rv == PP_OK_COMPLETIONPENDING);
if (rv == PP_OK_COMPLETIONPENDING)
rv = cb.WaitForResult();
ASSERT_EQ(PP_OK, rv);
ASSERT_TRUE(socket.GetRemoteAddress(&address));
// Omit the |Disconnect()| here to make sure we don't crash if we just let
// the resource be destroyed.
}
// Connect to that address.
pp::TCPSocketPrivate socket(instance_);
TestCompletionCallback cb(instance_->pp_instance(), force_async_);
int32_t rv = socket.ConnectWithNetAddress(&address, cb.GetCallback());
ASSERT_TRUE(!force_async_ || rv == PP_OK_COMPLETIONPENDING);
if (rv == PP_OK_COMPLETIONPENDING)
rv = cb.WaitForResult();
ASSERT_EQ(PP_OK, rv);
// Make sure we can read/write to it properly (see |TestReadWrite()|).
ASSERT_EQ(PP_OK, WriteStringToSocket(&socket, "GET / HTTP/1.0\r\n\r\n"));
std::string s;
ASSERT_EQ(PP_OK, ReadFirstLineFromSocket(&socket, &s));
ASSERT_TRUE(ValidateHttpResponse(s));
socket.Disconnect();
PASS();
}
std::string TestTCPSocketPrivate::TestSetOption() {
pp::TCPSocketPrivate socket(instance_);
TestCompletionCallback cb(instance_->pp_instance(), force_async_);
int32_t rv = socket.SetOption(PP_TCPSOCKETOPTION_NO_DELAY, true,
cb.GetCallback());
ASSERT_TRUE(!force_async_ || rv == PP_OK_COMPLETIONPENDING);
if (rv == PP_OK_COMPLETIONPENDING)
rv = cb.WaitForResult();
ASSERT_EQ(PP_ERROR_FAILED, rv);
rv = socket.Connect(host_.c_str(), port_, cb.GetCallback());
ASSERT_TRUE(!force_async_ || rv == PP_OK_COMPLETIONPENDING);
if (rv == PP_OK_COMPLETIONPENDING)
rv = cb.WaitForResult();
ASSERT_EQ(PP_OK, rv);
rv = socket.SetOption(PP_TCPSOCKETOPTION_NO_DELAY, true, cb.GetCallback());
ASSERT_TRUE(!force_async_ || rv == PP_OK_COMPLETIONPENDING);
if (rv == PP_OK_COMPLETIONPENDING)
rv = cb.WaitForResult();
ASSERT_EQ(PP_OK, rv);
rv = socket.SetOption(PP_TCPSOCKETOPTION_INVALID, true, cb.GetCallback());
ASSERT_TRUE(!force_async_ || rv == PP_OK_COMPLETIONPENDING);
if (rv == PP_OK_COMPLETIONPENDING)
rv = cb.WaitForResult();
ASSERT_EQ(PP_ERROR_BADARGUMENT, rv);
socket.Disconnect();
PASS();
}
int32_t TestTCPSocketPrivate::ReadFirstLineFromSocket(
pp::TCPSocketPrivate* socket,
std::string* s) {
char buffer[10000];
s->clear();
// Make sure we don't just hang if |Read()| spews.
while (s->size() < 1000000) {
TestCompletionCallback cb(instance_->pp_instance(), force_async_);
int32_t rv = socket->Read(buffer, sizeof(buffer), cb.GetCallback());
if (force_async_ && rv != PP_OK_COMPLETIONPENDING)
return PP_ERROR_FAILED;
if (rv == PP_OK_COMPLETIONPENDING)
rv = cb.WaitForResult();
if (rv < 0)
return rv;
if (rv == 0)
return PP_ERROR_FAILED; // Didn't get a \n-terminated line.
s->reserve(s->size() + rv);
for (int32_t i = 0; i < rv; i++) {
s->push_back(buffer[i]);
if (buffer[i] == '\n')
return PP_OK;
}
}
return PP_ERROR_FAILED;
}
int32_t TestTCPSocketPrivate::WriteStringToSocket(pp::TCPSocketPrivate* socket,
const std::string& s) {
const char* buffer = s.data();
size_t written = 0;
while (written < s.size()) {
TestCompletionCallback cb(instance_->pp_instance(), force_async_);
int32_t rv = socket->Write(buffer + written, s.size() - written,
cb.GetCallback());
if (force_async_ && rv != PP_OK_COMPLETIONPENDING)
return PP_ERROR_FAILED;
if (rv == PP_OK_COMPLETIONPENDING)
rv = cb.WaitForResult();
if (rv < 0)
return rv;
if (rv == 0)
return PP_ERROR_FAILED;
written += rv;
}
if (written != s.size())
return PP_ERROR_FAILED;
return PP_OK;
}
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