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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_BASE_COMPRESSOR_H_
#define REMOTING_BASE_COMPRESSOR_H_
#include "base/basictypes.h"
namespace remoting {
// An object to compress data losslessly. Compressed data can be fully
// recovered by a Decompressor.
//
// Note that a Compressor can only be used on one stream during its
// lifetime. This object should be destroyed after use.
class Compressor {
public:
virtual ~Compressor() {}
// Compress |input_data| with |input_size| bytes.
//
// |output_data| is provided by the caller and |output_size| is the
// size of |output_data|.
//
// Compressed data is written to |output_data|. |consumed| will
// contain the number of bytes consumed from the input. |written|
// contains the number of bytes written to output.
virtual void Write(const uint8* input_data, int input_size,
uint8* output_data, int output_size,
int* consumed, int* written) = 0;
// Flush all the remaining data in the compressor.
//
// |output_data| is provided by the caller and |output_size| is called
// with the size of |output_data|.
//
// Output data is written to |output_data| and |written| contains the
// number of bytes written.
//
// Returns true if |output_data| is not large enough to carry all
// compressed data and caller needs to call Flush() again.
virtual bool Flush(uint8* output_data, int output_size,
int* written) = 0;
};
} // namespace remoting
#endif // REMOTING_BASE_COMPRESSOR_H_
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