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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef REMOTING_HOST_CAPTURER_H_
#define REMOTING_HOST_CAPTURER_H_

#include "base/basictypes.h"
#include "base/callback_old.h"
#include "remoting/base/capture_data.h"
#include "remoting/base/types.h"

namespace remoting {

// A class to perform the task of capturing the image of a window.
// The capture action is asynchronous to allow maximum throughput.
//
// The full capture process is as follows:
//
// (1) InvalidateRects
//     This is an optional step where regions of the screen are marked as
//     invalid. Some platforms (Windows, for now) won't use this and will
//     instead calculate the diff-regions later (in step (2). Other
//     platforms (Mac) will use this to mark all the changed regions of the
//     screen. Some limited rect-merging (e.g., to eliminate exact
//     duplicates) may be done here.
//
// (2) CaptureInvalidRects
//     This is where the bits for the invalid rects are packaged up and sent
//     to the encoder.
//     A screen capture is performed if needed. For example, Windows requires
//     a capture to calculate the diff from the previous screen, whereas the
//     Mac version does not.
//
// Implementation has to ensure the following guarantees:
// 1. Double buffering
//    Since data can be read while another capture action is happening.
class Capturer {
 public:
  // CaptureCompletedCallback is called when the capturer has completed.
  typedef Callback1<scoped_refptr<CaptureData> >::Type CaptureCompletedCallback;

  virtual ~Capturer() {};

  // Create platform-specific capturer.
  static Capturer* Create();

  // Called when the screen configuration is changed.
  virtual void ScreenConfigurationChanged() = 0;

  // Return the pixel format of the screen.
  virtual media::VideoFrame::Format pixel_format() const = 0;

  // Clear out the list of invalid rects.
  virtual void ClearInvalidRects() = 0;

  // Invalidate the specified screen rects.
  virtual void InvalidateRects(const InvalidRects& inval_rects) = 0;

  // Invalidate the entire screen, of a given size.
  virtual void InvalidateScreen(const gfx::Size& size) = 0;

  // Invalidate the entire screen, using the size of the most recently
  // captured screen.
  virtual void InvalidateFullScreen() = 0;

  // Capture the screen data associated with each of the accumulated
  // rects in |inval_rects|.
  // This routine will first call CalculateInvalidRects to update the
  // list of |inval_rects|.
  // When the capture is complete, |callback| is called.
  //
  // If |inval_rects_| is empty, then this does nothing except
  // call the |callback| routine.
  //
  // It is OK to call this method while another thread is reading
  // data of the last capture.
  // There can be at most one concurrent read going on when this
  // method is called.
  virtual void CaptureInvalidRects(CaptureCompletedCallback* callback) = 0;

  // Get the size of the most recently captured screen.
  virtual const gfx::Size& size_most_recent() const = 0;
};

}  // namespace remoting

#endif  // REMOTING_HOST_CAPTURER_H_