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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_HOST_HOST_SERVICE_WIN_H_
#define REMOTING_HOST_HOST_SERVICE_WIN_H_
#include <windows.h>
#include "base/file_path.h"
#include "base/memory/singleton.h"
#include "base/observer_list.h"
#include "base/string16.h"
#include "base/synchronization/waitable_event.h"
#include "remoting/host/wts_console_monitor_win.h"
class CommandLine;
class MessageLoop;
namespace remoting {
class WtsConsoleObserver;
class HostService : public WtsConsoleMonitor {
public:
static HostService* GetInstance();
// This function parses the command line and selects the action routine.
bool InitWithCommandLine(const CommandLine* command_line);
// Invoke the choosen action routine.
int Run();
// WtsConsoleMonitor implementation
virtual void AddWtsConsoleObserver(WtsConsoleObserver* observer) OVERRIDE;
virtual void RemoveWtsConsoleObserver(
WtsConsoleObserver* observer) OVERRIDE;
private:
HostService();
~HostService();
// Notifies the service of changes in session state.
void OnSessionChange();
// This is a common entry point to the main service loop called by both
// RunAsService() and RunInConsole().
void RunMessageLoop();
// This function handshakes with the service control manager and starts
// the service.
int RunAsService();
// This function starts the service in interactive mode (i.e. as a plain
// console application).
int RunInConsole();
static BOOL WINAPI ConsoleControlHandler(DWORD event);
// The control handler of the service.
static DWORD WINAPI ServiceControlHandler(DWORD control,
DWORD event_type,
LPVOID event_data,
LPVOID context);
// The main service entry point.
static VOID WINAPI ServiceMain(DWORD argc, WCHAR* argv[]);
static LRESULT CALLBACK SessionChangeNotificationProc(HWND hwnd,
UINT message,
WPARAM wparam,
LPARAM lparam);
// Current physical console session id.
uint32 console_session_id_;
// The list of observers receiving notifications about any session attached
// to the physical console.
ObserverList<WtsConsoleObserver> console_observers_;
// The host binary name.
FilePath host_binary_;
// Service message loop.
MessageLoop* message_loop_;
// The action routine to be executed.
int (HostService::*run_routine_)();
// The service name.
string16 service_name_;
// The service status handle.
SERVICE_STATUS_HANDLE service_status_handle_;
// True if the service is being stopped.
bool shutting_down_;
// A waitable event that is used to wait until the service is stopped.
base::WaitableEvent stopped_event_;
// Singleton.
friend struct DefaultSingletonTraits<HostService>;
DISALLOW_COPY_AND_ASSIGN(HostService);
};
} // namespace remoting
#endif // REMOTING_HOST_HOST_SERVICE_WIN_H_
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