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|
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "remoting/host/video_frame_capturer.h"
#include <ApplicationServices/ApplicationServices.h>
#include <Cocoa/Cocoa.h>
#include <dlfcn.h>
#include <IOKit/pwr_mgt/IOPMLib.h>
#include <OpenGL/CGLMacro.h>
#include <OpenGL/OpenGL.h>
#include <stddef.h>
#include "base/logging.h"
#include "base/file_path.h"
#include "base/mac/mac_util.h"
#include "base/mac/scoped_cftyperef.h"
#include "base/memory/scoped_ptr.h"
#include "base/scoped_native_library.h"
#include "base/synchronization/waitable_event.h"
#include "base/time.h"
#include "remoting/base/capture_data.h"
#include "remoting/base/util.h"
#include "remoting/host/mac/scoped_pixel_buffer_object.h"
#include "remoting/host/video_frame_capturer_helper.h"
#include "remoting/proto/control.pb.h"
namespace remoting {
namespace {
// Definitions used to dynamic-link to deprecated OS 10.6 functions.
const char* kApplicationServicesLibraryName =
"/System/Library/Frameworks/ApplicationServices.framework/"
"ApplicationServices";
typedef void* (*CGDisplayBaseAddressFunc)(CGDirectDisplayID);
typedef size_t (*CGDisplayBytesPerRowFunc)(CGDirectDisplayID);
typedef size_t (*CGDisplayBitsPerPixelFunc)(CGDirectDisplayID);
const char* kOpenGlLibraryName =
"/System/Library/Frameworks/OpenGL.framework/OpenGL";
typedef CGLError (*CGLSetFullScreenFunc)(CGLContextObj);
// skia/ext/skia_utils_mac.h only defines CGRectToSkRect().
SkIRect CGRectToSkIRect(const CGRect& rect) {
SkIRect sk_rect = {
SkScalarRound(rect.origin.x),
SkScalarRound(rect.origin.y),
SkScalarRound(rect.origin.x + rect.size.width),
SkScalarRound(rect.origin.y + rect.size.height)
};
return sk_rect;
}
// The amount of time allowed for displays to reconfigure.
const int64 kDisplayReconfigurationTimeoutInSeconds = 10;
// A class representing a full-frame pixel buffer.
class VideoFrameBuffer {
public:
VideoFrameBuffer() :
size_(SkISize::Make(0, 0)),
dpi_(SkIPoint::Make(0, 0)),
bytes_per_row_(0),
needs_update_(true) {
}
// If the buffer is marked as needing to be updated (for example after the
// screen mode changes) and is the wrong size, then release the old buffer
// and create a new one.
void Update(const SkISize& size) {
if (needs_update_) {
needs_update_ = false;
size_t buffer_size = size.width() * size.height() * sizeof(uint32_t);
if (size != size_) {
size_ = size;
bytes_per_row_ = size.width() * sizeof(uint32_t);
ptr_.reset(new uint8[buffer_size]);
}
memset(ptr(), 0, buffer_size);
// TODO(wez): Move the ugly DPI code into a helper.
NSScreen* screen = [NSScreen mainScreen];
NSDictionary* attr = [screen deviceDescription];
NSSize resolution = [[attr objectForKey: NSDeviceResolution] sizeValue];
dpi_.set(resolution.width, resolution.height);
}
}
SkISize size() const { return size_; }
SkIPoint dpi() const { return dpi_; }
int bytes_per_row() const { return bytes_per_row_; }
uint8* ptr() const { return ptr_.get(); }
void set_needs_update() { needs_update_ = true; }
private:
SkISize size_;
SkIPoint dpi_;
int bytes_per_row_;
scoped_array<uint8> ptr_;
bool needs_update_;
DISALLOW_COPY_AND_ASSIGN(VideoFrameBuffer);
};
// A class to perform video frame capturing for mac.
class VideoFrameCapturerMac : public VideoFrameCapturer {
public:
VideoFrameCapturerMac();
virtual ~VideoFrameCapturerMac();
bool Init();
// Overridden from VideoFrameCapturer:
virtual void Start(const CursorShapeChangedCallback& callback) OVERRIDE;
virtual void Stop() OVERRIDE;
virtual media::VideoFrame::Format pixel_format() const OVERRIDE;
virtual void InvalidateRegion(const SkRegion& invalid_region) OVERRIDE;
virtual void CaptureInvalidRegion(
const CaptureCompletedCallback& callback) OVERRIDE;
virtual const SkISize& size_most_recent() const OVERRIDE;
private:
void CaptureCursor();
void GlBlitFast(const VideoFrameBuffer& buffer, const SkRegion& region);
void GlBlitSlow(const VideoFrameBuffer& buffer);
void CgBlitPreLion(const VideoFrameBuffer& buffer, const SkRegion& region);
void CgBlitPostLion(const VideoFrameBuffer& buffer, const SkRegion& region);
void CaptureRegion(const SkRegion& region,
const CaptureCompletedCallback& callback);
// Called when the screen configuration is changed.
void ScreenConfigurationChanged();
void ScreenRefresh(CGRectCount count, const CGRect *rect_array);
void ScreenUpdateMove(CGScreenUpdateMoveDelta delta,
size_t count,
const CGRect *rect_array);
void DisplaysReconfigured(CGDirectDisplayID display,
CGDisplayChangeSummaryFlags flags);
static void ScreenRefreshCallback(CGRectCount count,
const CGRect *rect_array,
void *user_parameter);
static void ScreenUpdateMoveCallback(CGScreenUpdateMoveDelta delta,
size_t count,
const CGRect *rect_array,
void *user_parameter);
static void DisplaysReconfiguredCallback(CGDirectDisplayID display,
CGDisplayChangeSummaryFlags flags,
void *user_parameter);
void ReleaseBuffers();
CGLContextObj cgl_context_;
static const int kNumBuffers = 2;
ScopedPixelBufferObject pixel_buffer_object_;
VideoFrameBuffer buffers_[kNumBuffers];
// Current display configuration.
std::vector<CGDirectDisplayID> display_ids_;
SkIRect desktop_bounds_;
// A thread-safe list of invalid rectangles, and the size of the most
// recently captured screen.
VideoFrameCapturerHelper helper_;
// Callback notified whenever the cursor shape is changed.
CursorShapeChangedCallback cursor_shape_changed_callback_;
// Image of the last cursor that we sent to the client.
base::mac::ScopedCFTypeRef<CGImageRef> current_cursor_;
// The current buffer with valid data for reading.
int current_buffer_;
// The previous buffer into which we captured, or NULL for the first capture
// for a particular screen resolution.
uint8* last_buffer_;
// Contains an invalid region from the previous capture.
SkRegion last_invalid_region_;
// Format of pixels returned in buffer.
media::VideoFrame::Format pixel_format_;
// Acts as a critical section around our display configuration data
// structures. Specifically cgl_context_ and pixel_buffer_object_.
base::WaitableEvent display_configuration_capture_event_;
// Power management assertion to prevent the screen from sleeping.
IOPMAssertionID power_assertion_id_display_;
// Power management assertion to indicate that the user is active.
IOPMAssertionID power_assertion_id_user_;
// Dynamically link to deprecated APIs for Mac OS X 10.6 support.
base::ScopedNativeLibrary app_services_library_;
CGDisplayBaseAddressFunc cg_display_base_address_;
CGDisplayBytesPerRowFunc cg_display_bytes_per_row_;
CGDisplayBitsPerPixelFunc cg_display_bits_per_pixel_;
base::ScopedNativeLibrary opengl_library_;
CGLSetFullScreenFunc cgl_set_full_screen_;
DISALLOW_COPY_AND_ASSIGN(VideoFrameCapturerMac);
};
VideoFrameCapturerMac::VideoFrameCapturerMac()
: cgl_context_(NULL),
current_buffer_(0),
last_buffer_(NULL),
pixel_format_(media::VideoFrame::RGB32),
display_configuration_capture_event_(false, true),
power_assertion_id_display_(kIOPMNullAssertionID),
power_assertion_id_user_(kIOPMNullAssertionID),
cg_display_base_address_(NULL),
cg_display_bytes_per_row_(NULL),
cg_display_bits_per_pixel_(NULL),
cgl_set_full_screen_(NULL)
{
}
VideoFrameCapturerMac::~VideoFrameCapturerMac() {
ReleaseBuffers();
CGUnregisterScreenRefreshCallback(
VideoFrameCapturerMac::ScreenRefreshCallback, this);
CGScreenUnregisterMoveCallback(
VideoFrameCapturerMac::ScreenUpdateMoveCallback, this);
CGError err = CGDisplayRemoveReconfigurationCallback(
VideoFrameCapturerMac::DisplaysReconfiguredCallback, this);
if (err != kCGErrorSuccess) {
LOG(ERROR) << "CGDisplayRemoveReconfigurationCallback " << err;
}
}
bool VideoFrameCapturerMac::Init() {
CGError err = CGRegisterScreenRefreshCallback(
VideoFrameCapturerMac::ScreenRefreshCallback, this);
if (err != kCGErrorSuccess) {
LOG(ERROR) << "CGRegisterScreenRefreshCallback " << err;
return false;
}
err = CGScreenRegisterMoveCallback(
VideoFrameCapturerMac::ScreenUpdateMoveCallback, this);
if (err != kCGErrorSuccess) {
LOG(ERROR) << "CGScreenRegisterMoveCallback " << err;
return false;
}
err = CGDisplayRegisterReconfigurationCallback(
VideoFrameCapturerMac::DisplaysReconfiguredCallback, this);
if (err != kCGErrorSuccess) {
LOG(ERROR) << "CGDisplayRegisterReconfigurationCallback " << err;
return false;
}
ScreenConfigurationChanged();
return true;
}
void VideoFrameCapturerMac::ReleaseBuffers() {
if (cgl_context_) {
pixel_buffer_object_.Release();
CGLDestroyContext(cgl_context_);
cgl_context_ = NULL;
}
// The buffers might be in use by the encoder, so don't delete them here.
// Instead, mark them as "needs update"; next time the buffers are used by
// the capturer, they will be recreated if necessary.
for (int i = 0; i < kNumBuffers; ++i) {
buffers_[i].set_needs_update();
}
}
void VideoFrameCapturerMac::Start(const CursorShapeChangedCallback& callback) {
cursor_shape_changed_callback_ = callback;
// Create power management assertions to wake the display and prevent it from
// going to sleep on user idle.
// TODO(jamiewalch): Use IOPMAssertionDeclareUserActivity on 10.7.3 and above
// instead of the following two assertions.
IOPMAssertionCreateWithName(kIOPMAssertionTypeNoDisplaySleep,
kIOPMAssertionLevelOn,
CFSTR("Chrome Remote Desktop connection active"),
&power_assertion_id_display_);
// This assertion ensures that the display is woken up if it already asleep
// (as used by Apple Remote Desktop).
IOPMAssertionCreateWithName(CFSTR("UserIsActive"),
kIOPMAssertionLevelOn,
CFSTR("Chrome Remote Desktop connection active"),
&power_assertion_id_user_);
}
void VideoFrameCapturerMac::Stop() {
if (power_assertion_id_display_ != kIOPMNullAssertionID) {
IOPMAssertionRelease(power_assertion_id_display_);
power_assertion_id_display_ = kIOPMNullAssertionID;
}
if (power_assertion_id_user_ != kIOPMNullAssertionID) {
IOPMAssertionRelease(power_assertion_id_user_);
power_assertion_id_user_ = kIOPMNullAssertionID;
}
}
media::VideoFrame::Format VideoFrameCapturerMac::pixel_format() const {
return pixel_format_;
}
void VideoFrameCapturerMac::InvalidateRegion(const SkRegion& invalid_region) {
helper_.InvalidateRegion(invalid_region);
}
void VideoFrameCapturerMac::CaptureInvalidRegion(
const CaptureCompletedCallback& callback) {
// Only allow captures when the display configuration is not occurring.
scoped_refptr<CaptureData> data;
// Critical section shared with DisplaysReconfigured(...).
CHECK(display_configuration_capture_event_.TimedWait(
base::TimeDelta::FromSeconds(kDisplayReconfigurationTimeoutInSeconds)));
SkRegion region;
helper_.SwapInvalidRegion(®ion);
VideoFrameBuffer& current_buffer = buffers_[current_buffer_];
current_buffer.Update(SkISize::Make(desktop_bounds_.width(),
desktop_bounds_.height()));
bool flip = false; // GL capturers need flipping.
if (base::mac::IsOSLionOrLater()) {
// Lion requires us to use their new APIs for doing screen capture. These
// APIS currently crash on 10.6.8 if there is no monitor attached.
CgBlitPostLion(current_buffer, region);
} else if (cgl_context_) {
flip = true;
if (pixel_buffer_object_.get() != 0) {
GlBlitFast(current_buffer, region);
} else {
// See comment in ScopedPixelBufferObject::Init about why the slow
// path is always used on 10.5.
GlBlitSlow(current_buffer);
}
} else {
CgBlitPreLion(current_buffer, region);
}
DataPlanes planes;
planes.data[0] = current_buffer.ptr();
planes.strides[0] = current_buffer.bytes_per_row();
if (flip) {
planes.strides[0] = -planes.strides[0];
planes.data[0] +=
(current_buffer.size().height() - 1) * current_buffer.bytes_per_row();
}
data = new CaptureData(planes, current_buffer.size(), pixel_format());
data->set_dpi(current_buffer.dpi());
data->mutable_dirty_region() = region;
current_buffer_ = (current_buffer_ + 1) % kNumBuffers;
helper_.set_size_most_recent(data->size());
display_configuration_capture_event_.Signal();
CaptureCursor();
callback.Run(data);
}
void VideoFrameCapturerMac::CaptureCursor() {
if (cursor_shape_changed_callback_.is_null()) {
return;
}
NSCursor* cursor = [NSCursor currentSystemCursor];
if (cursor == nil) {
return;
}
NSImage* nsimage = [cursor image];
NSPoint hotspot = [cursor hotSpot];
NSSize size = [nsimage size];
CGImageRef image = [nsimage CGImageForProposedRect:NULL
context:nil
hints:nil];
if (image == nil) {
return;
}
if (CGImageGetBitsPerPixel(image) != 32 ||
CGImageGetBytesPerRow(image) != (size.width * 4) ||
CGImageGetBitsPerComponent(image) != 8) {
return;
}
// Compare the current cursor with the last one we sent to the client
// and exit if the cursor is the same.
if (current_cursor_.get() != NULL) {
CGImageRef current = current_cursor_.get();
if (CGImageGetWidth(image) == CGImageGetWidth(current) &&
CGImageGetHeight(image) == CGImageGetHeight(current) &&
CGImageGetBitsPerPixel(image) == CGImageGetBitsPerPixel(current) &&
CGImageGetBytesPerRow(image) == CGImageGetBytesPerRow(current) &&
CGImageGetBitsPerComponent(image) ==
CGImageGetBitsPerComponent(current)) {
CGDataProviderRef provider_new = CGImageGetDataProvider(image);
base::mac::ScopedCFTypeRef<CFDataRef> data_ref_new(
CGDataProviderCopyData(provider_new));
CGDataProviderRef provider_current = CGImageGetDataProvider(current);
base::mac::ScopedCFTypeRef<CFDataRef> data_ref_current(
CGDataProviderCopyData(provider_current));
if (data_ref_new.get() != NULL && data_ref_current.get() != NULL) {
int data_size = CFDataGetLength(data_ref_new);
CHECK(data_size == CFDataGetLength(data_ref_current));
const uint8* data_new = CFDataGetBytePtr(data_ref_new);
const uint8* data_current = CFDataGetBytePtr(data_ref_current);
if (memcmp(data_new, data_current, data_size) == 0) {
return;
}
}
}
}
VLOG(3) << "Sending cursor: " << size.width << "x" << size.height;
CGDataProviderRef provider = CGImageGetDataProvider(image);
base::mac::ScopedCFTypeRef<CFDataRef> image_data_ref(
CGDataProviderCopyData(provider));
if (image_data_ref.get() == NULL) {
return;
}
const uint8* cursor_src_data = CFDataGetBytePtr(image_data_ref);
int data_size = CFDataGetLength(image_data_ref);
// Create a CursorShapeInfo proto that describes the cursor and pass it to
// the client.
scoped_ptr<protocol::CursorShapeInfo> cursor_proto(
new protocol::CursorShapeInfo());
cursor_proto->mutable_data()->resize(data_size);
uint8* cursor_tgt_data = const_cast<uint8*>(reinterpret_cast<const uint8*>(
cursor_proto->mutable_data()->data()));
memcpy(cursor_tgt_data, cursor_src_data, data_size);
cursor_proto->set_width(size.width);
cursor_proto->set_height(size.height);
cursor_proto->set_hotspot_x(hotspot.x);
cursor_proto->set_hotspot_y(hotspot.y);
cursor_shape_changed_callback_.Run(cursor_proto.Pass());
// Record the last cursor image that we sent.
current_cursor_.reset(CGImageCreateCopy(image));
}
void VideoFrameCapturerMac::GlBlitFast(const VideoFrameBuffer& buffer,
const SkRegion& region) {
const int buffer_height = buffer.size().height();
const int buffer_width = buffer.size().width();
// Clip to the size of our current screen.
SkIRect clip_rect = SkIRect::MakeWH(buffer_width, buffer_height);
if (last_buffer_) {
// We are doing double buffer for the capture data so we just need to copy
// the invalid region from the previous capture in the current buffer.
// TODO(hclam): We can reduce the amount of copying here by subtracting
// |capturer_helper_|s region from |last_invalid_region_|.
// http://crbug.com/92354
// Since the image obtained from OpenGL is upside-down, need to do some
// magic here to copy the correct rectangle.
const int y_offset = (buffer_height - 1) * buffer.bytes_per_row();
for(SkRegion::Iterator i(last_invalid_region_); !i.done(); i.next()) {
SkIRect copy_rect = i.rect();
if (copy_rect.intersect(clip_rect)) {
CopyRect(last_buffer_ + y_offset,
-buffer.bytes_per_row(),
buffer.ptr() + y_offset,
-buffer.bytes_per_row(),
4, // Bytes for pixel for RGBA.
copy_rect);
}
}
}
last_buffer_ = buffer.ptr();
last_invalid_region_ = region;
CGLContextObj CGL_MACRO_CONTEXT = cgl_context_;
glBindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, pixel_buffer_object_.get());
glReadPixels(0, 0, buffer_width, buffer_height, GL_BGRA, GL_UNSIGNED_BYTE, 0);
GLubyte* ptr = static_cast<GLubyte*>(
glMapBufferARB(GL_PIXEL_PACK_BUFFER_ARB, GL_READ_ONLY_ARB));
if (ptr == NULL) {
// If the buffer can't be mapped, assume that it's no longer valid and
// release it.
pixel_buffer_object_.Release();
} else {
// Copy only from the dirty rects. Since the image obtained from OpenGL is
// upside-down we need to do some magic here to copy the correct rectangle.
const int y_offset = (buffer_height - 1) * buffer.bytes_per_row();
for(SkRegion::Iterator i(region); !i.done(); i.next()) {
SkIRect copy_rect = i.rect();
if (copy_rect.intersect(clip_rect)) {
CopyRect(ptr + y_offset,
-buffer.bytes_per_row(),
buffer.ptr() + y_offset,
-buffer.bytes_per_row(),
4, // Bytes for pixel for RGBA.
copy_rect);
}
}
}
if (!glUnmapBufferARB(GL_PIXEL_PACK_BUFFER_ARB)) {
// If glUnmapBuffer returns false, then the contents of the data store are
// undefined. This might be because the screen mode has changed, in which
// case it will be recreated in ScreenConfigurationChanged, but releasing
// the object here is the best option. Capturing will fall back on
// GlBlitSlow until such time as the pixel buffer object is recreated.
pixel_buffer_object_.Release();
}
glBindBufferARB(GL_PIXEL_PACK_BUFFER_ARB, 0);
}
void VideoFrameCapturerMac::GlBlitSlow(const VideoFrameBuffer& buffer) {
CGLContextObj CGL_MACRO_CONTEXT = cgl_context_;
glReadBuffer(GL_FRONT);
glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
glPixelStorei(GL_PACK_ALIGNMENT, 4); // Force 4-byte alignment.
glPixelStorei(GL_PACK_ROW_LENGTH, 0);
glPixelStorei(GL_PACK_SKIP_ROWS, 0);
glPixelStorei(GL_PACK_SKIP_PIXELS, 0);
// Read a block of pixels from the frame buffer.
glReadPixels(0, 0, buffer.size().width(), buffer.size().height(),
GL_BGRA, GL_UNSIGNED_BYTE, buffer.ptr());
glPopClientAttrib();
}
void VideoFrameCapturerMac::CgBlitPreLion(const VideoFrameBuffer& buffer,
const SkRegion& region) {
const int buffer_height = buffer.size().height();
// Copy the entire contents of the previous capture buffer, to capture over.
// TODO(wez): Get rid of this as per crbug.com/145064, or implement
// crbug.com/92354.
if (last_buffer_)
memcpy(buffer.ptr(), last_buffer_, buffer.bytes_per_row() * buffer_height);
last_buffer_ = buffer.ptr();
for (unsigned int d = 0; d < display_ids_.size(); ++d) {
// Use deprecated APIs to determine the display buffer layout.
DCHECK(cg_display_base_address_ && cg_display_bytes_per_row_ &&
cg_display_bits_per_pixel_);
uint8* display_base_address =
reinterpret_cast<uint8*>((*cg_display_base_address_)(display_ids_[d]));
CHECK(display_base_address);
int src_bytes_per_row = (*cg_display_bytes_per_row_)(display_ids_[d]);
int src_bytes_per_pixel =
(*cg_display_bits_per_pixel_)(display_ids_[d]) / 8;
// Determine the position of the display in the buffer.
SkIRect display_bounds = CGRectToSkIRect(CGDisplayBounds(display_ids_[d]));
display_bounds.offset(-desktop_bounds_.left(), -desktop_bounds_.top());
// Determine which parts of the blit region, if any, lay within the monitor.
SkRegion copy_region;
if (!copy_region.op(region, display_bounds, SkRegion::kIntersect_Op))
continue;
// Translate the region to be copied into display-relative coordinates.
copy_region.translate(-display_bounds.left(), -display_bounds.top());
// Calculate where in the output buffer the display's origin is.
uint8* out_ptr = buffer.ptr() +
(display_bounds.left() * src_bytes_per_pixel) +
(display_bounds.top() * buffer.bytes_per_row());
// Copy the dirty region from the display buffer into our desktop buffer.
for(SkRegion::Iterator i(copy_region); !i.done(); i.next()) {
CopyRect(display_base_address,
src_bytes_per_row,
out_ptr,
buffer.bytes_per_row(),
src_bytes_per_pixel,
i.rect());
}
}
}
void VideoFrameCapturerMac::CgBlitPostLion(const VideoFrameBuffer& buffer,
const SkRegion& region) {
const int buffer_height = buffer.size().height();
// Copy the entire contents of the previous capture buffer, to capture over.
// TODO(wez): Get rid of this as per crbug.com/145064, or implement
// crbug.com/92354.
if (last_buffer_)
memcpy(buffer.ptr(), last_buffer_, buffer.bytes_per_row() * buffer_height);
last_buffer_ = buffer.ptr();
for (unsigned int d = 0; d < display_ids_.size(); ++d) {
// Determine the position of the display in the buffer.
SkIRect display_bounds = CGRectToSkIRect(CGDisplayBounds(display_ids_[d]));
display_bounds.offset(-desktop_bounds_.left(), -desktop_bounds_.top());
// Determine which parts of the blit region, if any, lay within the monitor.
SkRegion copy_region;
if (!copy_region.op(region, display_bounds, SkRegion::kIntersect_Op))
continue;
// Translate the region to be copied into display-relative coordinates.
copy_region.translate(-display_bounds.left(), -display_bounds.top());
// Create an image containing a snapshot of the display.
base::mac::ScopedCFTypeRef<CGImageRef> image(
CGDisplayCreateImage(display_ids_[d]));
if (image.get() == NULL)
continue;
// Request access to the raw pixel data via the image's DataProvider.
CGDataProviderRef provider = CGImageGetDataProvider(image);
base::mac::ScopedCFTypeRef<CFDataRef> data(
CGDataProviderCopyData(provider));
if (data.get() == NULL)
continue;
const uint8* display_base_address = CFDataGetBytePtr(data);
int src_bytes_per_row = CGImageGetBytesPerRow(image);
int src_bytes_per_pixel = CGImageGetBitsPerPixel(image) / 8;
// Calculate where in the output buffer the display's origin is.
uint8* out_ptr = buffer.ptr() +
(display_bounds.left() * src_bytes_per_pixel) +
(display_bounds.top() * buffer.bytes_per_row());
// Copy the dirty region from the display buffer into our desktop buffer.
for(SkRegion::Iterator i(copy_region); !i.done(); i.next()) {
CopyRect(display_base_address,
src_bytes_per_row,
out_ptr,
buffer.bytes_per_row(),
src_bytes_per_pixel,
i.rect());
}
}
}
const SkISize& VideoFrameCapturerMac::size_most_recent() const {
return helper_.size_most_recent();
}
void VideoFrameCapturerMac::ScreenConfigurationChanged() {
// Release existing buffers, which will be of the wrong size.
ReleaseBuffers();
last_buffer_ = NULL;
// Clear the dirty region, in case the display is down-sizing.
helper_.ClearInvalidRegion();
// Fetch the list if active displays and calculate their bounds.
CGDisplayCount display_count;
CGError error = CGGetActiveDisplayList(0, NULL, &display_count);
CHECK_EQ(error, CGDisplayNoErr);
display_ids_.resize(display_count);
error = CGGetActiveDisplayList(display_count, &display_ids_[0],
&display_count);
CHECK_EQ(error, CGDisplayNoErr);
CHECK_EQ(display_count, display_ids_.size());
desktop_bounds_ = SkIRect::MakeEmpty();
for (unsigned int d = 0; d < display_count; ++d) {
CGRect display_bounds = CGDisplayBounds(display_ids_[d]);
desktop_bounds_.join(CGRectToSkIRect(display_bounds));
}
// Re-mark the entire desktop as dirty.
helper_.InvalidateScreen(SkISize::Make(desktop_bounds_.width(),
desktop_bounds_.height()));
// CgBlitPostLion uses CGDisplayCreateImage() to snapshot each display's
// contents. Although the API exists in OS 10.6, it crashes the caller if
// the machine has no monitor connected, so we fall back to depcreated APIs
// when running on 10.6.
if (base::mac::IsOSLionOrLater()) {
LOG(INFO) << "Using CgBlitPostLion.";
// No need for any OpenGL support on Lion
return;
}
// Dynamically link to the deprecated pre-Lion capture APIs.
std::string app_services_library_error;
FilePath app_services_path(kApplicationServicesLibraryName);
app_services_library_.Reset(
base::LoadNativeLibrary(app_services_path, &app_services_library_error));
CHECK(app_services_library_.is_valid()) << app_services_library_error;
std::string opengl_library_error;
FilePath opengl_path(kOpenGlLibraryName);
opengl_library_.Reset(
base::LoadNativeLibrary(opengl_path, &opengl_library_error));
CHECK(opengl_library_.is_valid()) << opengl_library_error;
cg_display_base_address_ = reinterpret_cast<CGDisplayBaseAddressFunc>(
app_services_library_.GetFunctionPointer("CGDisplayBaseAddress"));
cg_display_bytes_per_row_ = reinterpret_cast<CGDisplayBytesPerRowFunc>(
app_services_library_.GetFunctionPointer("CGDisplayBytesPerRow"));
cg_display_bits_per_pixel_ = reinterpret_cast<CGDisplayBitsPerPixelFunc>(
app_services_library_.GetFunctionPointer("CGDisplayBitsPerPixel"));
cgl_set_full_screen_ = reinterpret_cast<CGLSetFullScreenFunc>(
opengl_library_.GetFunctionPointer("CGLSetFullScreen"));
CHECK(cg_display_base_address_ && cg_display_bytes_per_row_ &&
cg_display_bits_per_pixel_ && cgl_set_full_screen_);
if (display_ids_.size() > 1) {
LOG(INFO) << "Using CgBlitPreLion (Multi-monitor).";
return;
}
CGDirectDisplayID mainDevice = CGMainDisplayID();
if (!CGDisplayUsesOpenGLAcceleration(mainDevice)) {
LOG(INFO) << "Using CgBlitPreLion (OpenGL unavailable).";
return;
}
LOG(INFO) << "Using GlBlit";
CGLPixelFormatAttribute attributes[] = {
kCGLPFAFullScreen,
kCGLPFADisplayMask,
(CGLPixelFormatAttribute)CGDisplayIDToOpenGLDisplayMask(mainDevice),
(CGLPixelFormatAttribute)0
};
CGLPixelFormatObj pixel_format = NULL;
GLint matching_pixel_format_count = 0;
CGLError err = CGLChoosePixelFormat(attributes,
&pixel_format,
&matching_pixel_format_count);
DCHECK_EQ(err, kCGLNoError);
err = CGLCreateContext(pixel_format, NULL, &cgl_context_);
DCHECK_EQ(err, kCGLNoError);
CGLDestroyPixelFormat(pixel_format);
(*cgl_set_full_screen_)(cgl_context_);
CGLSetCurrentContext(cgl_context_);
size_t buffer_size = desktop_bounds_.width() * desktop_bounds_.height() *
sizeof(uint32_t);
pixel_buffer_object_.Init(cgl_context_, buffer_size);
}
void VideoFrameCapturerMac::ScreenRefresh(CGRectCount count,
const CGRect* rect_array) {
if (desktop_bounds_.isEmpty()) {
return;
}
SkIRect skirect_array[count];
for (CGRectCount i = 0; i < count; ++i) {
skirect_array[i] = CGRectToSkIRect(rect_array[i]);
skirect_array[i].offset(-desktop_bounds_.left(), -desktop_bounds_.top());
}
SkRegion region;
region.setRects(skirect_array, count);
InvalidateRegion(region);
}
void VideoFrameCapturerMac::ScreenUpdateMove(CGScreenUpdateMoveDelta delta,
size_t count,
const CGRect* rect_array) {
SkIRect skirect_array[count];
for (CGRectCount i = 0; i < count; ++i) {
CGRect rect = rect_array[i];
rect = CGRectOffset(rect, delta.dX, delta.dY);
skirect_array[i] = CGRectToSkIRect(rect);
skirect_array[i].offset(-desktop_bounds_.left(), -desktop_bounds_.top());
}
SkRegion region;
region.setRects(skirect_array, count);
InvalidateRegion(region);
}
void VideoFrameCapturerMac::DisplaysReconfigured(
CGDirectDisplayID display,
CGDisplayChangeSummaryFlags flags) {
if (display == CGMainDisplayID()) {
if (flags & kCGDisplayBeginConfigurationFlag) {
// Wait on |display_configuration_capture_event_| to prevent more
// captures from occurring on a different thread while the displays
// are being reconfigured.
CHECK(display_configuration_capture_event_.TimedWait(
base::TimeDelta::FromSeconds(
kDisplayReconfigurationTimeoutInSeconds)));
} else {
ScreenConfigurationChanged();
// Now that the configuration has changed, signal the event.
display_configuration_capture_event_.Signal();
}
}
}
void VideoFrameCapturerMac::ScreenRefreshCallback(CGRectCount count,
const CGRect* rect_array,
void* user_parameter) {
VideoFrameCapturerMac* capturer = reinterpret_cast<VideoFrameCapturerMac*>(
user_parameter);
if (capturer->desktop_bounds_.isEmpty()) {
capturer->ScreenConfigurationChanged();
}
capturer->ScreenRefresh(count, rect_array);
}
void VideoFrameCapturerMac::ScreenUpdateMoveCallback(
CGScreenUpdateMoveDelta delta,
size_t count,
const CGRect* rect_array,
void* user_parameter) {
VideoFrameCapturerMac* capturer = reinterpret_cast<VideoFrameCapturerMac*>(
user_parameter);
capturer->ScreenUpdateMove(delta, count, rect_array);
}
void VideoFrameCapturerMac::DisplaysReconfiguredCallback(
CGDirectDisplayID display,
CGDisplayChangeSummaryFlags flags,
void* user_parameter) {
VideoFrameCapturerMac* capturer = reinterpret_cast<VideoFrameCapturerMac*>(
user_parameter);
capturer->DisplaysReconfigured(display, flags);
}
} // namespace
// static
VideoFrameCapturer* VideoFrameCapturer::Create() {
VideoFrameCapturerMac* capturer = new VideoFrameCapturerMac();
if (!capturer->Init()) {
delete capturer;
capturer = NULL;
}
return capturer;
}
} // namespace remoting
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