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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_PROTOCOL_AUDIO_WRITER_H_
#define REMOTING_PROTOCOL_AUDIO_WRITER_H_
#include <string>
#include "base/basictypes.h"
#include "base/callback.h"
#include "base/compiler_specific.h"
#include "base/memory/scoped_ptr.h"
#include "remoting/protocol/audio_stub.h"
#include "remoting/protocol/buffered_socket_writer.h"
#include "remoting/protocol/channel_dispatcher_base.h"
namespace net {
class StreamSocket;
} // namespace net
namespace remoting {
namespace protocol {
class Session;
class SessionConfig;
class AudioWriter : public ChannelDispatcherBase,
public AudioStub {
public:
// Once AudioWriter is created, the Init() method of ChannelDispatcherBase
// should be used to initialize it for the session.
static scoped_ptr<AudioWriter> Create(const SessionConfig& config);
virtual ~AudioWriter();
// AudioStub interface.
virtual void ProcessAudioPacket(scoped_ptr<AudioPacket> packet,
const base::Closure& done) override;
protected:
virtual void OnInitialized() override;
private:
AudioWriter();
BufferedSocketWriter buffered_writer_;
DISALLOW_COPY_AND_ASSIGN(AudioWriter);
};
} // namespace protocol
} // namespace remoting
#endif // REMOTING_PROTOCOL_AUDIO_WRITER_H_
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