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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "remoting/protocol/buffered_socket_writer.h"
#include "base/bind.h"
#include "base/location.h"
#include "base/single_thread_task_runner.h"
#include "base/stl_util.h"
#include "base/thread_task_runner_handle.h"
#include "net/base/net_errors.h"
namespace remoting {
namespace protocol {
struct BufferedSocketWriterBase::PendingPacket {
PendingPacket(scoped_refptr<net::IOBufferWithSize> data,
const base::Closure& done_task)
: data(data),
done_task(done_task) {
}
scoped_refptr<net::IOBufferWithSize> data;
base::Closure done_task;
};
BufferedSocketWriterBase::BufferedSocketWriterBase()
: buffer_size_(0),
socket_(NULL),
write_pending_(false),
closed_(false),
destroyed_flag_(NULL) {
}
void BufferedSocketWriterBase::Init(net::Socket* socket,
const WriteFailedCallback& callback) {
DCHECK(CalledOnValidThread());
DCHECK(socket);
socket_ = socket;
write_failed_callback_ = callback;
}
bool BufferedSocketWriterBase::Write(
scoped_refptr<net::IOBufferWithSize> data, const base::Closure& done_task) {
DCHECK(CalledOnValidThread());
DCHECK(socket_);
DCHECK(data.get());
// Don't write after Close().
if (closed_)
return false;
queue_.push_back(new PendingPacket(data, done_task));
buffer_size_ += data->size();
DoWrite();
// DoWrite() may trigger OnWriteError() to be called.
return !closed_;
}
void BufferedSocketWriterBase::DoWrite() {
DCHECK(CalledOnValidThread());
DCHECK(socket_);
// Don't try to write if there is another write pending.
if (write_pending_)
return;
// Don't write after Close().
if (closed_)
return;
while (true) {
net::IOBuffer* current_packet;
int current_packet_size;
GetNextPacket(¤t_packet, ¤t_packet_size);
// Return if the queue is empty.
if (!current_packet)
return;
int result = socket_->Write(
current_packet, current_packet_size,
base::Bind(&BufferedSocketWriterBase::OnWritten,
base::Unretained(this)));
bool write_again = false;
HandleWriteResult(result, &write_again);
if (!write_again)
return;
}
}
void BufferedSocketWriterBase::HandleWriteResult(int result,
bool* write_again) {
*write_again = false;
if (result < 0) {
if (result == net::ERR_IO_PENDING) {
write_pending_ = true;
} else {
HandleError(result);
if (!write_failed_callback_.is_null())
write_failed_callback_.Run(result);
}
return;
}
base::Closure done_task = AdvanceBufferPosition(result);
if (!done_task.is_null()) {
bool destroyed = false;
destroyed_flag_ = &destroyed;
done_task.Run();
if (destroyed) {
// Stop doing anything if we've been destroyed by the callback.
return;
}
destroyed_flag_ = NULL;
}
*write_again = true;
}
void BufferedSocketWriterBase::OnWritten(int result) {
DCHECK(CalledOnValidThread());
DCHECK(write_pending_);
write_pending_ = false;
bool write_again;
HandleWriteResult(result, &write_again);
if (write_again)
DoWrite();
}
void BufferedSocketWriterBase::HandleError(int result) {
DCHECK(CalledOnValidThread());
closed_ = true;
STLDeleteElements(&queue_);
// Notify subclass that an error is received.
OnError(result);
}
int BufferedSocketWriterBase::GetBufferSize() {
return buffer_size_;
}
int BufferedSocketWriterBase::GetBufferChunks() {
return queue_.size();
}
void BufferedSocketWriterBase::Close() {
DCHECK(CalledOnValidThread());
closed_ = true;
}
BufferedSocketWriterBase::~BufferedSocketWriterBase() {
if (destroyed_flag_)
*destroyed_flag_ = true;
STLDeleteElements(&queue_);
}
base::Closure BufferedSocketWriterBase::PopQueue() {
base::Closure result = queue_.front()->done_task;
delete queue_.front();
queue_.pop_front();
return result;
}
BufferedSocketWriter::BufferedSocketWriter() {
}
void BufferedSocketWriter::GetNextPacket(
net::IOBuffer** buffer, int* size) {
if (!current_buf_.get()) {
if (queue_.empty()) {
*buffer = NULL;
return; // Nothing to write.
}
current_buf_ = new net::DrainableIOBuffer(queue_.front()->data.get(),
queue_.front()->data->size());
}
*buffer = current_buf_.get();
*size = current_buf_->BytesRemaining();
}
base::Closure BufferedSocketWriter::AdvanceBufferPosition(int written) {
buffer_size_ -= written;
current_buf_->DidConsume(written);
if (current_buf_->BytesRemaining() == 0) {
current_buf_ = NULL;
return PopQueue();
}
return base::Closure();
}
void BufferedSocketWriter::OnError(int result) {
current_buf_ = NULL;
}
BufferedSocketWriter::~BufferedSocketWriter() {
}
BufferedDatagramWriter::BufferedDatagramWriter() {
}
void BufferedDatagramWriter::GetNextPacket(
net::IOBuffer** buffer, int* size) {
if (queue_.empty()) {
*buffer = NULL;
return; // Nothing to write.
}
*buffer = queue_.front()->data.get();
*size = queue_.front()->data->size();
}
base::Closure BufferedDatagramWriter::AdvanceBufferPosition(int written) {
DCHECK_EQ(written, queue_.front()->data->size());
buffer_size_ -= queue_.front()->data->size();
return PopQueue();
}
void BufferedDatagramWriter::OnError(int result) {
// Nothing to do here.
}
BufferedDatagramWriter::~BufferedDatagramWriter() {
}
} // namespace protocol
} // namespace remoting
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