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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_PROTOCOL_CLIENT_VIDEO_DISPATCHER_H_
#define REMOTING_PROTOCOL_CLIENT_VIDEO_DISPATCHER_H_
#include "base/compiler_specific.h"
#include "base/memory/weak_ptr.h"
#include "remoting/proto/video.pb.h"
#include "remoting/protocol/channel_dispatcher_base.h"
#include "remoting/protocol/protobuf_message_parser.h"
namespace remoting {
namespace protocol {
class VideoStub;
class ClientVideoDispatcher : public ChannelDispatcherBase {
public:
explicit ClientVideoDispatcher(VideoStub* video_stub);
~ClientVideoDispatcher() override;
private:
struct PendingFrame;
typedef std::list<PendingFrame> PendingFramesList;
void ProcessVideoPacket(scoped_ptr<VideoPacket> video_packet,
const base::Closure& done);
// Callback for VideoStub::ProcessVideoPacket().
void OnPacketDone(PendingFramesList::iterator pending_frame);
PendingFramesList pending_frames_;
VideoStub* video_stub_;
ProtobufMessageParser<VideoPacket> parser_;
base::WeakPtrFactory<ClientVideoDispatcher> weak_factory_;
DISALLOW_COPY_AND_ASSIGN(ClientVideoDispatcher);
};
} // namespace protocol
} // namespace remoting
#endif // REMOTING_PROTOCOL_CLIENT_VIDEO_DISPATCHER_H_
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