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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "skia/ext/bitmap_platform_device_linux.h"
#include "skia/ext/bitmap_platform_device_data.h"
#include <cairo/cairo.h>
namespace skia {
namespace {
void LoadMatrixToContext(cairo_t* context, const SkMatrix& matrix) {
cairo_matrix_t cairo_matrix;
cairo_matrix_init(&cairo_matrix,
SkScalarToFloat(matrix.getScaleX()),
SkScalarToFloat(matrix.getSkewY()),
SkScalarToFloat(matrix.getSkewX()),
SkScalarToFloat(matrix.getScaleY()),
SkScalarToFloat(matrix.getTranslateX()),
SkScalarToFloat(matrix.getTranslateY()));
cairo_set_matrix(context, &cairo_matrix);
}
void LoadClipToContext(cairo_t* context, const SkRegion& clip) {
cairo_reset_clip(context);
// TODO(brettw) support non-rect clips.
SkIRect bounding = clip.getBounds();
cairo_rectangle(context, bounding.fLeft, bounding.fTop,
bounding.fRight - bounding.fLeft,
bounding.fBottom - bounding.fTop);
cairo_clip(context);
}
} // namespace
SkDevice* BitmapPlatformDeviceFactory::newDevice(SkCanvas* ignored,
SkBitmap::Config config,
int width, int height,
bool isOpaque,
bool isForLayer) {
SkASSERT(config == SkBitmap::kARGB_8888_Config);
return BitmapPlatformDevice::Create(width, height, isOpaque);
}
BitmapPlatformDevice::BitmapPlatformDeviceData::BitmapPlatformDeviceData(
cairo_surface_t* surface)
: surface_(surface),
config_dirty_(true) { // Want to load the config next time.
bitmap_context_ = cairo_create(surface);
}
BitmapPlatformDevice::BitmapPlatformDeviceData::~BitmapPlatformDeviceData() {
cairo_destroy(bitmap_context_);
cairo_surface_destroy(surface_);
}
void BitmapPlatformDevice::BitmapPlatformDeviceData::SetMatrixClip(
const SkMatrix& transform,
const SkRegion& region) {
transform_ = transform;
clip_region_ = region;
config_dirty_ = true;
}
void BitmapPlatformDevice::BitmapPlatformDeviceData::LoadConfig() {
if (!config_dirty_ || !bitmap_context_)
return; // Nothing to do.
config_dirty_ = false;
// Load the identity matrix since this is what our clip is relative to.
cairo_matrix_t cairo_matrix;
cairo_matrix_init_identity(&cairo_matrix);
cairo_set_matrix(bitmap_context_, &cairo_matrix);
LoadClipToContext(bitmap_context_, clip_region_);
LoadMatrixToContext(bitmap_context_, transform_);
}
// We use this static factory function instead of the regular constructor so
// that we can create the pixel data before calling the constructor. This is
// required so that we can call the base class' constructor with the pixel
// data.
BitmapPlatformDevice* BitmapPlatformDevice::Create(int width, int height,
bool is_opaque,
cairo_surface_t* surface) {
SkBitmap bitmap;
bitmap.setConfig(SkBitmap::kARGB_8888_Config, width, height,
cairo_image_surface_get_stride(surface));
bitmap.setPixels(cairo_image_surface_get_data(surface));
bitmap.setIsOpaque(is_opaque);
// The device object will take ownership of the graphics context.
return new BitmapPlatformDevice
(bitmap, new BitmapPlatformDeviceData(surface));
}
BitmapPlatformDevice* BitmapPlatformDevice::Create(int width, int height,
bool is_opaque) {
cairo_surface_t* surface =
cairo_image_surface_create(CAIRO_FORMAT_ARGB32,
width, height);
BitmapPlatformDevice* device = Create(width, height, is_opaque, surface);
#ifndef NDEBUG
if (is_opaque) // Fill with bright bluish green
device->eraseColor(SkColorSetARGB(255, 0, 255, 128));
#endif
return device;
}
BitmapPlatformDevice* BitmapPlatformDevice::Create(int width, int height,
bool is_opaque,
uint8_t* data) {
cairo_surface_t* surface = cairo_image_surface_create_for_data(
data, CAIRO_FORMAT_ARGB32, width, height,
cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width));
return Create(width, height, is_opaque, surface);
}
// The device will own the bitmap, which corresponds to also owning the pixel
// data. Therefore, we do not transfer ownership to the SkDevice's bitmap.
BitmapPlatformDevice::BitmapPlatformDevice(
const SkBitmap& bitmap,
BitmapPlatformDeviceData* data)
: PlatformDevice(bitmap),
data_(data) {
}
BitmapPlatformDevice::BitmapPlatformDevice(
const BitmapPlatformDevice& other)
: PlatformDevice(const_cast<BitmapPlatformDevice&>(
other).accessBitmap(true)),
data_(other.data_) {
}
BitmapPlatformDevice::~BitmapPlatformDevice() {
}
SkDeviceFactory* BitmapPlatformDevice::getDeviceFactory() {
return SkNEW(BitmapPlatformDeviceFactory);
}
bool BitmapPlatformDevice::IsVectorial() {
return false;
}
cairo_t* BitmapPlatformDevice::beginPlatformPaint() {
data_->LoadConfig();
cairo_t* cairo = data_->bitmap_context();
cairo_surface_t* surface = cairo_get_target(cairo);
// Tell cairo to flush anything it has pending.
cairo_surface_flush(surface);
// Tell Cairo that we (probably) modified (actually, will modify) its pixel
// buffer directly.
cairo_surface_mark_dirty(surface);
return cairo;
}
void BitmapPlatformDevice::setMatrixClip(const SkMatrix& transform,
const SkRegion& region) {
data_->SetMatrixClip(transform, region);
}
BitmapPlatformDevice& BitmapPlatformDevice::operator=(
const BitmapPlatformDevice& other) {
data_ = other.data_;
return *this;
}
} // namespace skia
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