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// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "skia/ext/bitmap_platform_device_linux.h"

#include "skia/ext/bitmap_platform_device_data.h"

#include <cairo/cairo.h>

namespace skia {

namespace {

void LoadMatrixToContext(cairo_t* context, const SkMatrix& matrix) {
  cairo_matrix_t cairo_matrix;
  cairo_matrix_init(&cairo_matrix,
                    SkScalarToFloat(matrix.getScaleX()),
                    SkScalarToFloat(matrix.getSkewY()),
                    SkScalarToFloat(matrix.getSkewX()),
                    SkScalarToFloat(matrix.getScaleY()),
                    SkScalarToFloat(matrix.getTranslateX()),
                    SkScalarToFloat(matrix.getTranslateY()));
  cairo_set_matrix(context, &cairo_matrix);
}

void LoadClipToContext(cairo_t* context, const SkRegion& clip) {
  cairo_reset_clip(context);

  // TODO(brettw) support non-rect clips.
  SkIRect bounding = clip.getBounds();
  cairo_rectangle(context, bounding.fLeft, bounding.fTop,
                  bounding.fRight - bounding.fLeft,
                  bounding.fBottom - bounding.fTop);
  cairo_clip(context);
}

}  // namespace

SkDevice* BitmapPlatformDeviceFactory::newDevice(SkCanvas* ignored,
                                                 SkBitmap::Config config,
                                                 int width, int height,
                                                 bool isOpaque,
                                                 bool isForLayer) {
  SkASSERT(config == SkBitmap::kARGB_8888_Config);
  return BitmapPlatformDevice::Create(width, height, isOpaque);
}

BitmapPlatformDevice::BitmapPlatformDeviceData::BitmapPlatformDeviceData(
    cairo_surface_t* surface)
    : surface_(surface),
      config_dirty_(true) {  // Want to load the config next time.
  bitmap_context_ = cairo_create(surface);
}

BitmapPlatformDevice::BitmapPlatformDeviceData::~BitmapPlatformDeviceData() {
  cairo_destroy(bitmap_context_);
  cairo_surface_destroy(surface_);
}

void BitmapPlatformDevice::BitmapPlatformDeviceData::SetMatrixClip(
    const SkMatrix& transform,
    const SkRegion& region) {
  transform_ = transform;
  clip_region_ = region;
  config_dirty_ = true;
}

void BitmapPlatformDevice::BitmapPlatformDeviceData::LoadConfig() {
  if (!config_dirty_ || !bitmap_context_)
    return;  // Nothing to do.
  config_dirty_ = false;

  // Load the identity matrix since this is what our clip is relative to.
  cairo_matrix_t cairo_matrix;
  cairo_matrix_init_identity(&cairo_matrix);
  cairo_set_matrix(bitmap_context_, &cairo_matrix);

  LoadClipToContext(bitmap_context_, clip_region_);
  LoadMatrixToContext(bitmap_context_, transform_);
}

// We use this static factory function instead of the regular constructor so
// that we can create the pixel data before calling the constructor. This is
// required so that we can call the base class' constructor with the pixel
// data.
BitmapPlatformDevice* BitmapPlatformDevice::Create(int width, int height,
                                                   bool is_opaque,
                                                   cairo_surface_t* surface) {
  SkBitmap bitmap;
  bitmap.setConfig(SkBitmap::kARGB_8888_Config, width, height,
                   cairo_image_surface_get_stride(surface));
  bitmap.setPixels(cairo_image_surface_get_data(surface));
  bitmap.setIsOpaque(is_opaque);

  // The device object will take ownership of the graphics context.
  return new BitmapPlatformDevice
      (bitmap, new BitmapPlatformDeviceData(surface));
}

BitmapPlatformDevice* BitmapPlatformDevice::Create(int width, int height,
                                                   bool is_opaque) {
  cairo_surface_t* surface =
      cairo_image_surface_create(CAIRO_FORMAT_ARGB32,
                                 width, height);

  BitmapPlatformDevice* device = Create(width, height, is_opaque, surface);

#ifndef NDEBUG
  if (is_opaque)  // Fill with bright bluish green
    device->eraseColor(SkColorSetARGB(255, 0, 255, 128));
#endif

  return device;
}

BitmapPlatformDevice* BitmapPlatformDevice::Create(int width, int height,
                                                   bool is_opaque,
                                                   uint8_t* data) {
  cairo_surface_t* surface = cairo_image_surface_create_for_data(
      data, CAIRO_FORMAT_ARGB32, width, height,
      cairo_format_stride_for_width(CAIRO_FORMAT_ARGB32, width));

  return Create(width, height, is_opaque, surface);
}

// The device will own the bitmap, which corresponds to also owning the pixel
// data. Therefore, we do not transfer ownership to the SkDevice's bitmap.
BitmapPlatformDevice::BitmapPlatformDevice(
    const SkBitmap& bitmap,
    BitmapPlatformDeviceData* data)
    : PlatformDevice(bitmap),
      data_(data) {
}

BitmapPlatformDevice::BitmapPlatformDevice(
    const BitmapPlatformDevice& other)
    : PlatformDevice(const_cast<BitmapPlatformDevice&>(
                          other).accessBitmap(true)),
      data_(other.data_) {
}

BitmapPlatformDevice::~BitmapPlatformDevice() {
}

SkDeviceFactory* BitmapPlatformDevice::getDeviceFactory() {
  return SkNEW(BitmapPlatformDeviceFactory);
}

bool BitmapPlatformDevice::IsVectorial() {
  return false;
}

cairo_t* BitmapPlatformDevice::beginPlatformPaint() {
  data_->LoadConfig();
  cairo_t* cairo = data_->bitmap_context();
  cairo_surface_t* surface = cairo_get_target(cairo);
  // Tell cairo to flush anything it has pending.
  cairo_surface_flush(surface);
  // Tell Cairo that we (probably) modified (actually, will modify) its pixel
  // buffer directly.
  cairo_surface_mark_dirty(surface);
  return cairo;
}

void BitmapPlatformDevice::setMatrixClip(const SkMatrix& transform,
                                         const SkRegion& region) {
  data_->SetMatrixClip(transform, region);
}

BitmapPlatformDevice& BitmapPlatformDevice::operator=(
    const BitmapPlatformDevice& other) {
  data_ = other.data_;
  return *this;
}

}  // namespace skia