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// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "skia/ext/platform_canvas.h"
#include "skia/ext/bitmap_platform_device_mac.h"
#include "third_party/skia/include/core/SkTypes.h"
namespace skia {
PlatformCanvas::PlatformCanvas(int width, int height, bool is_opaque)
: SkCanvas(SkNEW(BitmapPlatformDeviceFactory)) {
initialize(width, height, is_opaque);
}
PlatformCanvas::PlatformCanvas(int width,
int height,
bool is_opaque,
CGContextRef context)
: SkCanvas(SkNEW(BitmapPlatformDeviceFactory)) {
initialize(context, width, height, is_opaque);
}
PlatformCanvas::PlatformCanvas(int width,
int height,
bool is_opaque,
uint8_t* data)
: SkCanvas(SkNEW(BitmapPlatformDeviceFactory)) {
initialize(width, height, is_opaque, data);
}
PlatformCanvas::~PlatformCanvas() {
}
bool PlatformCanvas::initialize(int width,
int height,
bool is_opaque,
uint8_t* data) {
return initializeWithDevice(BitmapPlatformDevice::CreateWithData(
data, width, height, is_opaque));
}
bool PlatformCanvas::initialize(CGContextRef context,
int width,
int height,
bool is_opaque) {
return initializeWithDevice(BitmapPlatformDevice::Create(
context, width, height, is_opaque));
}
CGContextRef PlatformCanvas::beginPlatformPaint() {
return getTopPlatformDevice().GetBitmapContext();
}
void PlatformCanvas::endPlatformPaint() {
// Flushing will be done in onAccessBitmap.
}
} // namespace skia
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