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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "sync/engine/commit.h"
#include "base/debug/trace_event.h"
#include "sync/engine/build_commit_command.h"
#include "sync/engine/get_commit_ids_command.h"
#include "sync/engine/process_commit_response_command.h"
#include "sync/engine/syncer_proto_util.h"
#include "sync/sessions/sync_session.h"
using syncable::SYNCER;
using syncable::WriteTransaction;
namespace browser_sync {
using sessions::SyncSession;
using sessions::StatusController;
// Helper function that finds sync items that are ready to be committed to the
// server and serializes them into a commit message protobuf. It will return
// false iff there are no entries ready to be committed at this time.
//
// The OrderedCommitSet parameter is an output parameter which will contain
// the set of all items which are to be committed. The number of items in
// the set shall not exceed the maximum batch size. (The default batch size
// is currently 25, though it can be overwritten by the server.)
//
// The ClientToServerMessage parameter is an output parameter which will contain
// the commit message which should be sent to the server. It is valid iff the
// return value of this function is true.
bool PrepareCommitMessage(sessions::SyncSession* session,
sessions::OrderedCommitSet* commit_set,
ClientToServerMessage* commit_message) {
TRACE_EVENT0("sync", "PrepareCommitMessage");
commit_set->Clear();
commit_message->Clear();
WriteTransaction trans(FROM_HERE, SYNCER, session->context()->directory());
sessions::ScopedSetSessionWriteTransaction set_trans(session, &trans);
// Fetch the items to commit.
const size_t batch_size = session->context()->max_commit_batch_size();
GetCommitIdsCommand get_commit_ids_command(batch_size, commit_set);
get_commit_ids_command.Execute(session);
DVLOG(1) << "Commit message will contain " << commit_set->Size() << " items.";
if (commit_set->Empty())
return false;
// Serialize the message.
BuildCommitCommand build_commit_command(*commit_set, commit_message);
build_commit_command.Execute(session);
return true;
}
SyncerError BuildAndPostCommits(Syncer* syncer,
sessions::SyncSession* session) {
StatusController* status_controller = session->mutable_status_controller();
sessions::OrderedCommitSet commit_set(session->routing_info());
ClientToServerMessage commit_message;
while (PrepareCommitMessage(session, &commit_set, &commit_message)
&& !syncer->ExitRequested()) {
ClientToServerResponse commit_response;
DVLOG(1) << "Sending commit message.";
TRACE_EVENT_BEGIN0("sync", "PostCommit");
status_controller->set_last_post_commit_result(
SyncerProtoUtil::PostClientToServerMessage(commit_message,
&commit_response,
session));
TRACE_EVENT_END0("sync", "PostCommit");
// ProcessCommitResponse includes some code that cleans up after a failure
// to post a commit message, so we must run it regardless of whether or not
// the commit succeeds.
TRACE_EVENT_BEGIN0("sync", "ProcessCommitResponse");
ProcessCommitResponseCommand process_response_command(
commit_set, commit_message, commit_response);
status_controller->set_last_process_commit_response_result(
process_response_command.Execute(session));
TRACE_EVENT_END0("sync", "ProcessCommitResponse");
// Exit early if either the commit or the response processing failed.
if (status_controller->last_post_commit_result() != SYNCER_OK)
return status_controller->last_post_commit_result();
if (status_controller->last_process_commit_response_result() != SYNCER_OK)
return status_controller->last_process_commit_response_result();
}
return SYNCER_OK;
}
} // namespace browser_sync
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