summaryrefslogtreecommitdiffstats
path: root/sync/notifier/sync_system_resources.cc
blob: 5df110d5e033acc924d574ffa3fdd4fbe48b6c6e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "sync/notifier/sync_system_resources.h"

#include <cstdlib>
#include <cstring>
#include <string>

#include "base/bind.h"
#include "base/logging.h"
#include "base/message_loop/message_loop.h"
#include "base/stl_util.h"
#include "base/strings/string_util.h"
#include "base/strings/stringprintf.h"
#include "google/cacheinvalidation/deps/callback.h"
#include "google/cacheinvalidation/include/types.h"
#include "jingle/notifier/listener/push_client.h"
#include "sync/notifier/gcm_network_channel.h"
#include "sync/notifier/gcm_network_channel_delegate.h"
#include "sync/notifier/invalidation_util.h"
#include "sync/notifier/push_client_channel.h"

namespace syncer {

SyncLogger::SyncLogger() {}
SyncLogger::~SyncLogger() {}

void SyncLogger::Log(LogLevel level, const char* file, int line,
                     const char* format, ...) {
  logging::LogSeverity log_severity = -2;  // VLOG(2)
  bool emit_log = false;
  switch (level) {
    case FINE_LEVEL:
      log_severity = -2;  // VLOG(2)
      emit_log = VLOG_IS_ON(2);
      break;
    case INFO_LEVEL:
      log_severity = -1;  // VLOG(1)
      emit_log = VLOG_IS_ON(1);
      break;
    case WARNING_LEVEL:
      log_severity = logging::LOG_WARNING;
      emit_log = LOG_IS_ON(WARNING);
      break;
    case SEVERE_LEVEL:
      log_severity = logging::LOG_ERROR;
      emit_log = LOG_IS_ON(ERROR);
      break;
  }
  if (emit_log) {
    va_list ap;
    va_start(ap, format);
    std::string result;
    base::StringAppendV(&result, format, ap);
    logging::LogMessage(file, line, log_severity).stream() << result;
    va_end(ap);
  }
}

void SyncLogger::SetSystemResources(invalidation::SystemResources* resources) {
  // Do nothing.
}

SyncInvalidationScheduler::SyncInvalidationScheduler()
    : created_on_loop_(base::MessageLoop::current()),
      is_started_(false),
      is_stopped_(false),
      weak_factory_(this) {
  CHECK(created_on_loop_);
}

SyncInvalidationScheduler::~SyncInvalidationScheduler() {
  CHECK_EQ(created_on_loop_, base::MessageLoop::current());
  CHECK(is_stopped_);
}

void SyncInvalidationScheduler::Start() {
  CHECK_EQ(created_on_loop_, base::MessageLoop::current());
  CHECK(!is_started_);
  is_started_ = true;
  is_stopped_ = false;
  weak_factory_.InvalidateWeakPtrs();
}

void SyncInvalidationScheduler::Stop() {
  CHECK_EQ(created_on_loop_, base::MessageLoop::current());
  is_stopped_ = true;
  is_started_ = false;
  weak_factory_.InvalidateWeakPtrs();
  STLDeleteElements(&posted_tasks_);
  posted_tasks_.clear();
}

void SyncInvalidationScheduler::Schedule(invalidation::TimeDelta delay,
                                         invalidation::Closure* task) {
  DCHECK(invalidation::IsCallbackRepeatable(task));
  CHECK_EQ(created_on_loop_, base::MessageLoop::current());

  if (!is_started_) {
    delete task;
    return;
  }

  posted_tasks_.insert(task);
  base::MessageLoop::current()->PostDelayedTask(
      FROM_HERE, base::Bind(&SyncInvalidationScheduler::RunPostedTask,
                            weak_factory_.GetWeakPtr(), task),
      delay);
}

bool SyncInvalidationScheduler::IsRunningOnThread() const {
  return created_on_loop_ == base::MessageLoop::current();
}

invalidation::Time SyncInvalidationScheduler::GetCurrentTime() const {
  CHECK_EQ(created_on_loop_, base::MessageLoop::current());
  return base::Time::Now();
}

void SyncInvalidationScheduler::SetSystemResources(
    invalidation::SystemResources* resources) {
  // Do nothing.
}

void SyncInvalidationScheduler::RunPostedTask(invalidation::Closure* task) {
  CHECK_EQ(created_on_loop_, base::MessageLoop::current());
  task->Run();
  posted_tasks_.erase(task);
  delete task;
}

SyncNetworkChannel::SyncNetworkChannel()
    : invalidator_state_(DEFAULT_INVALIDATION_ERROR),
      received_messages_count_(0) {}

SyncNetworkChannel::~SyncNetworkChannel() {
  STLDeleteElements(&network_status_receivers_);
}

void SyncNetworkChannel::SetMessageReceiver(
    invalidation::MessageCallback* incoming_receiver) {
  incoming_receiver_.reset(incoming_receiver);
}

void SyncNetworkChannel::AddNetworkStatusReceiver(
    invalidation::NetworkStatusCallback* network_status_receiver) {
  network_status_receiver->Run(invalidator_state_ == INVALIDATIONS_ENABLED);
  network_status_receivers_.push_back(network_status_receiver);
}

void SyncNetworkChannel::SetSystemResources(
    invalidation::SystemResources* resources) {
  // Do nothing.
}

void SyncNetworkChannel::AddObserver(Observer* observer) {
  observers_.AddObserver(observer);
}

void SyncNetworkChannel::RemoveObserver(Observer* observer) {
  observers_.RemoveObserver(observer);
}

scoped_ptr<SyncNetworkChannel> SyncNetworkChannel::CreatePushClientChannel(
    const notifier::NotifierOptions& notifier_options) {
  scoped_ptr<notifier::PushClient> push_client(
      notifier::PushClient::CreateDefaultOnIOThread(notifier_options));
  return scoped_ptr<SyncNetworkChannel>(
      new PushClientChannel(push_client.Pass()));
}

scoped_ptr<SyncNetworkChannel> SyncNetworkChannel::CreateGCMNetworkChannel(
    scoped_refptr<net::URLRequestContextGetter> request_context_getter,
    scoped_ptr<GCMNetworkChannelDelegate> delegate) {
  return scoped_ptr<SyncNetworkChannel>(new GCMNetworkChannel(
      request_context_getter, delegate.Pass()));
}

void SyncNetworkChannel::NotifyStateChange(InvalidatorState invalidator_state) {
  // Remember state for future NetworkStatusReceivers.
  invalidator_state_ = invalidator_state;
  // Notify NetworkStatusReceivers in cacheinvalidation.
  for (NetworkStatusReceiverList::const_iterator it =
           network_status_receivers_.begin();
       it != network_status_receivers_.end(); ++it) {
    (*it)->Run(invalidator_state_ == INVALIDATIONS_ENABLED);
  }
  // Notify observers.
  FOR_EACH_OBSERVER(Observer, observers_,
                    OnNetworkChannelStateChanged(invalidator_state_));
}

bool SyncNetworkChannel::DeliverIncomingMessage(const std::string& message) {
  if (!incoming_receiver_) {
    DLOG(ERROR) << "No receiver for incoming notification";
    return false;
  }
  received_messages_count_++;
  incoming_receiver_->Run(message);
  return true;
}

int SyncNetworkChannel::GetReceivedMessagesCount() const {
  return received_messages_count_;
}

SyncStorage::SyncStorage(StateWriter* state_writer,
                         invalidation::Scheduler* scheduler)
    : state_writer_(state_writer),
      scheduler_(scheduler) {
  DCHECK(state_writer_);
  DCHECK(scheduler_);
}

SyncStorage::~SyncStorage() {}

void SyncStorage::WriteKey(const std::string& key, const std::string& value,
                           invalidation::WriteKeyCallback* done) {
  CHECK(state_writer_);
  // TODO(ghc): actually write key,value associations, and don't invoke the
  // callback until the operation completes.
  state_writer_->WriteState(value);
  cached_state_ = value;
  // According to the cache invalidation API folks, we can do this as
  // long as we make sure to clear the persistent state that we start
  // up the cache invalidation client with.  However, we musn't do it
  // right away, as we may be called under a lock that the callback
  // uses.
  scheduler_->Schedule(
      invalidation::Scheduler::NoDelay(),
      invalidation::NewPermanentCallback(
          this, &SyncStorage::RunAndDeleteWriteKeyCallback,
          done));
}

void SyncStorage::ReadKey(const std::string& key,
                          invalidation::ReadKeyCallback* done) {
  DCHECK(scheduler_->IsRunningOnThread()) << "not running on scheduler thread";
  RunAndDeleteReadKeyCallback(done, cached_state_);
}

void SyncStorage::DeleteKey(const std::string& key,
                            invalidation::DeleteKeyCallback* done) {
  // TODO(ghc): Implement.
  LOG(WARNING) << "ignoring call to DeleteKey(" << key << ", callback)";
}

void SyncStorage::ReadAllKeys(invalidation::ReadAllKeysCallback* done) {
  // TODO(ghc): Implement.
  LOG(WARNING) << "ignoring call to ReadAllKeys(callback)";
}

void SyncStorage::SetSystemResources(
    invalidation::SystemResources* resources) {
  // Do nothing.
}

void SyncStorage::RunAndDeleteWriteKeyCallback(
    invalidation::WriteKeyCallback* callback) {
  callback->Run(
      invalidation::Status(invalidation::Status::SUCCESS, std::string()));
  delete callback;
}

void SyncStorage::RunAndDeleteReadKeyCallback(
    invalidation::ReadKeyCallback* callback, const std::string& value) {
  callback->Run(std::make_pair(
      invalidation::Status(invalidation::Status::SUCCESS, std::string()),
      value));
  delete callback;
}

SyncSystemResources::SyncSystemResources(
    SyncNetworkChannel* sync_network_channel,
    StateWriter* state_writer)
    : is_started_(false),
      logger_(new SyncLogger()),
      internal_scheduler_(new SyncInvalidationScheduler()),
      listener_scheduler_(new SyncInvalidationScheduler()),
      storage_(new SyncStorage(state_writer, internal_scheduler_.get())),
      sync_network_channel_(sync_network_channel) {
}

SyncSystemResources::~SyncSystemResources() {
  Stop();
}

void SyncSystemResources::Start() {
  internal_scheduler_->Start();
  listener_scheduler_->Start();
  is_started_ = true;
}

void SyncSystemResources::Stop() {
  internal_scheduler_->Stop();
  listener_scheduler_->Stop();
}

bool SyncSystemResources::IsStarted() const {
  return is_started_;
}

void SyncSystemResources::set_platform(const std::string& platform) {
  platform_ = platform;
}

std::string SyncSystemResources::platform() const {
  return platform_;
}

SyncLogger* SyncSystemResources::logger() {
  return logger_.get();
}

SyncStorage* SyncSystemResources::storage() {
  return storage_.get();
}

SyncNetworkChannel* SyncSystemResources::network() {
  return sync_network_channel_;
}

SyncInvalidationScheduler* SyncSystemResources::internal_scheduler() {
  return internal_scheduler_.get();
}

SyncInvalidationScheduler* SyncSystemResources::listener_scheduler() {
  return listener_scheduler_.get();
}

}  // namespace syncer