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description("Test the behavior of CanvasRenderingContext2D.strokeText() when called with different numbers of arguments.");
var ctx = document.createElement('canvas').getContext('2d');
var NotEnoughArguments = "TypeError: Not enough arguments";
shouldThrow("ctx.strokeText()", "NotEnoughArguments");
shouldThrow("ctx.strokeText('moo')", "NotEnoughArguments");
shouldThrow("ctx.strokeText('moo',0)", "NotEnoughArguments");
shouldBe("ctx.strokeText('moo',0,0)", "undefined");
shouldBe("ctx.strokeText('moo',0,0,0)", "undefined");
shouldBe("ctx.strokeText('moo',0,0,0,0)", "undefined");
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