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<p>Tests for image elements firing their load events even when they're not in the document. Should say "onload fired" ten times, and then "PASS".</p>
<pre id="console"></pre>
<script src="../../resources/js-test.js"></script>
<script>
if (window.testRunner) {
testRunner.dumpAsText();
testRunner.waitUntilDone();
}
function $(id)
{
return document.getElementById(id);
}
function log(s)
{
$("console").appendChild(document.createTextNode(s + "\n"));
}
var imageCount = 0;
function createImage()
{
++imageCount;
var image = new Image;
image.src = "resources/apple.gif";
image.onload = function () {
log("onload fired...");
gc();
--imageCount;
if (!imageCount) {
log("PASS");
if (window.testRunner)
testRunner.notifyDone();
}
};
image = null;
}
for (var i = 0; i < 10; ++i)
createImage();
</script>
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