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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef WebGLSync_h
#define WebGLSync_h
#include "modules/webgl/WebGLSharedObject.h"
#include "public/platform/WebGraphicsContext3D.h"
namespace blink {
class WebGL2RenderingContextBase;
class WebGLSync : public WebGLSharedObject {
DEFINE_WRAPPERTYPEINFO();
public:
~WebGLSync() override;
WGC3Dsync object() const { return m_object; }
protected:
WebGLSync(WebGL2RenderingContextBase*, WGC3Dsync, GLenum objectType);
bool hasObject() const override { return m_object != 0; }
void deleteObjectImpl(WebGraphicsContext3D*) override;
GLenum objectType() const { return m_objectType; }
private:
bool isSync() const override { return true; }
WGC3Dsync m_object;
GLenum m_objectType;
};
} // namespace blink
#endif // WebGLSync_h
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