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path: root/third_party/WebKit/Source/platform/UserGestureIndicator.cpp
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/*
 * Copyright (C) 2010 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
 * THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "platform/UserGestureIndicator.h"

#include "wtf/Assertions.h"
#include "wtf/CurrentTime.h"

namespace blink {

namespace {

// User gestures timeout in 1 second.
const double userGestureTimeout = 1.0;

// For out of process tokens we allow a 10 second delay.
const double userGestureOutOfProcessTimeout = 10.0;

class GestureToken final : public UserGestureToken {
    WTF_MAKE_NONCOPYABLE(GestureToken);
public:
    static PassRefPtr<UserGestureToken> create() { return adoptRef(new GestureToken); }

    ~GestureToken() final {}

    bool hasGestures() const override
    {
        // Do not enforce timeouts for gestures which spawned javascript prompts or debugger pause.
        if (m_consumableGestures < 1 || (!m_javascriptPrompt && !m_pauseInDebugger && hasTimedOut(m_outOfProcess ? userGestureOutOfProcessTimeout : userGestureTimeout)))
            return false;
        return true;
    }

    void addGesture()
    {
        m_consumableGestures++;
        m_timestamp = WTF::currentTime();
    }

    void resetTimestamp()
    {
        m_timestamp = WTF::currentTime();
    }

    bool consumeGesture()
    {
        if (!m_consumableGestures)
            return false;
        m_consumableGestures--;
        return true;
    }

    void setOutOfProcess() final
    {
        if (!hasTimedOut(userGestureTimeout) && hasGestures())
            m_outOfProcess = true;
    }

    void setJavascriptPrompt() final
    {
        if (!hasTimedOut(userGestureTimeout) && hasGestures())
            m_javascriptPrompt = true;
    }

    void setPauseInDebugger() final
    {
        if (!hasTimedOut(userGestureTimeout) && hasGestures())
            m_pauseInDebugger = true;
    }

private:
    GestureToken()
        : m_consumableGestures(0)
        , m_timestamp(0)
        , m_outOfProcess(false)
        , m_javascriptPrompt(false)
        , m_pauseInDebugger(false)
    {
    }

    bool hasTimedOut(double timeout) const
    {
        return WTF::currentTime() - m_timestamp > timeout;
    }

    size_t m_consumableGestures;
    double m_timestamp;
    bool m_outOfProcess;
    bool m_javascriptPrompt;
    bool m_pauseInDebugger;
};

bool isDefinite(ProcessingUserGestureState state)
{
    return state == DefinitelyProcessingNewUserGesture || state == DefinitelyProcessingUserGesture || state == DefinitelyNotProcessingUserGesture;
}

bool isDefiniteUserGesture(ProcessingUserGestureState state)
{
    return state == DefinitelyProcessingNewUserGesture || state == DefinitelyProcessingUserGesture;
}

} // namespace

ProcessingUserGestureState UserGestureIndicator::s_state = DefinitelyNotProcessingUserGesture;
UserGestureIndicator* UserGestureIndicator::s_topmostIndicator = 0;
bool UserGestureIndicator::s_processedUserGestureSinceLoad = false;

UserGestureIndicator::UserGestureIndicator(ProcessingUserGestureState state)
    : m_previousState(DefinitelyNotProcessingUserGesture)
{
    // Silently ignore UserGestureIndicators on non-main threads.
    if (!isMainThread())
        return;

    m_previousState = s_state;

    // We overwrite s_state only if the caller is definite about the gesture state.
    if (isDefinite(state)) {
        if (!s_topmostIndicator) {
            s_topmostIndicator = this;
            m_token = GestureToken::create();
        } else {
            m_token = currentToken();
        }
        s_state = state;
    }

    if (state == DefinitelyProcessingNewUserGesture) {
        static_cast<GestureToken*>(m_token.get())->addGesture();
        s_processedUserGestureSinceLoad = true;
    } else if (state == DefinitelyProcessingUserGesture && s_topmostIndicator == this) {
        static_cast<GestureToken*>(m_token.get())->addGesture();
        s_processedUserGestureSinceLoad = true;
    }
    ASSERT(isDefinite(s_state));
}

UserGestureIndicator::UserGestureIndicator(PassRefPtr<UserGestureToken> token)
    : m_previousState(DefinitelyNotProcessingUserGesture)
{
    // Silently ignore UserGestureIndicators on non-main threads.
    if (!isMainThread())
        return;

    m_previousState = s_state;

    if (token) {
        static_cast<GestureToken*>(token.get())->resetTimestamp();
        if (!s_topmostIndicator) {
            s_topmostIndicator = this;
            m_token = token;
        } else {
            m_token = currentToken();
            if (static_cast<GestureToken*>(token.get())->hasGestures()) {
                static_cast<GestureToken*>(m_token.get())->addGesture();
                static_cast<GestureToken*>(token.get())->consumeGesture();
            }
        }
        s_state = DefinitelyProcessingUserGesture;
    }

    ASSERT(isDefinite(s_state));
}

UserGestureIndicator::~UserGestureIndicator()
{
    if (!isMainThread())
        return;
    s_state = m_previousState;
    if (s_topmostIndicator == this)
        s_topmostIndicator = nullptr;
    ASSERT(isDefinite(s_state));
}

// static
bool UserGestureIndicator::processingUserGesture()
{
    if (auto* token = currentToken()) {
        ASSERT(isMainThread());
        return isDefiniteUserGesture(s_state) && static_cast<GestureToken*>(token)->hasGestures();
    }

    return false;
}

// static
bool UserGestureIndicator::consumeUserGesture()
{
    if (auto* token = currentToken()) {
        ASSERT(isMainThread());
        return static_cast<GestureToken*>(token)->consumeGesture();
    }

    return false;
}

// static
UserGestureToken* UserGestureIndicator::currentToken()
{
    if (!isMainThread() || !s_topmostIndicator)
        return nullptr;
    return s_topmostIndicator->m_token.get();
}

// static
void UserGestureIndicator::clearProcessedUserGestureSinceLoad()
{
    if (isMainThread())
        s_processedUserGestureSinceLoad = false;
}

// static
bool UserGestureIndicator::processedUserGestureSinceLoad()
{
    if (!isMainThread())
        return false;
    return s_processedUserGestureSinceLoad;
}

} // namespace blink