summaryrefslogtreecommitdiffstats
path: root/third_party/WebKit/public/platform/WebLayer.h
blob: 0d40182168086ee216f963a653aae11863990c22 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
/*
 * Copyright (C) 2011 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1.  Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 * 2.  Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef WebLayer_h
#define WebLayer_h

#include "WebBlendMode.h"
#include "WebColor.h"
#include "WebCommon.h"
#include "WebCompositorAnimation.h"
#include "WebDoublePoint.h"
#include "WebFloatPoint3D.h"
#include "WebMainThreadScrollingReason.h"
#include "WebPoint.h"
#include "WebRect.h"
#include "WebScrollBlocksOn.h"
#include "WebSize.h"
#include "WebString.h"
#include "WebVector.h"

class SkMatrix44;
class SkImageFilter;

namespace cc {
class Layer;
class LayerClient;
}

namespace blink {
class WebCompositorAnimationDelegate;
class WebFilterOperations;
class WebLayerScrollClient;
struct WebFloatPoint;
struct WebLayerPositionConstraint;

class WebLayer {
public:
    virtual ~WebLayer() { }

    // Returns a positive ID that will be unique across all WebLayers allocated in this process.
    virtual int id() const = 0;

    // Sets a region of the layer as invalid, i.e. needs to update its content.
    virtual void invalidateRect(const WebRect&) = 0;

    // Sets the entire layer as invalid, i.e. needs to update its content.
    virtual void invalidate() = 0;

    // These functions do not take ownership of the WebLayer* parameter.
    virtual void addChild(WebLayer*) = 0;
    virtual void insertChild(WebLayer*, size_t index) = 0;
    virtual void replaceChild(WebLayer* reference, WebLayer* newLayer) = 0;
    virtual void removeFromParent() = 0;
    virtual void removeAllChildren() = 0;

    virtual void setBounds(const WebSize&) = 0;
    virtual WebSize bounds() const = 0;

    virtual void setMasksToBounds(bool) = 0;
    virtual bool masksToBounds() const = 0;

    virtual void setMaskLayer(WebLayer*) = 0;
    virtual void setReplicaLayer(WebLayer*) = 0;

    virtual void setOpacity(float) = 0;
    virtual float opacity() const = 0;

    virtual void setBlendMode(WebBlendMode) = 0;
    virtual WebBlendMode blendMode() const = 0;

    virtual void setIsRootForIsolatedGroup(bool) = 0;
    virtual bool isRootForIsolatedGroup() = 0;

    virtual void setOpaque(bool) = 0;
    virtual bool opaque() const = 0;

    virtual void setPosition(const WebFloatPoint&) = 0;
    virtual WebFloatPoint position() const = 0;

    virtual void setTransform(const SkMatrix44&) = 0;
    virtual SkMatrix44 transform() const = 0;

    virtual void setTransformOrigin(const WebFloatPoint3D&) { }
    virtual WebFloatPoint3D transformOrigin() const { return WebFloatPoint3D(); }

    // Sets whether the layer draws its content when compositing.
    virtual void setDrawsContent(bool) = 0;
    virtual bool drawsContent() const = 0;

    // Set to true if the backside of this layer's contents should be visible
    // when composited. Defaults to false.
    virtual void setDoubleSided(bool) = 0;

    // Sets whether the layer's transform should be flattened.
    virtual void setShouldFlattenTransform(bool) = 0;

    // Sets the id of the layer's 3d rendering context. Layers in the same 3d
    // rendering context id are sorted with one another according to their 3d
    // position rather than their tree order.
    virtual void setRenderingContext(int id) = 0;

    // Mark that this layer should use its parent's transform and double-sided
    // properties in determining this layer's backface visibility instead of
    // using its own properties. If this property is set, this layer must
    // have a parent, and the parent may not have this property set.
    // Note: This API is to work around issues with visibility the handling of
    // WebKit layers that have a contents layer (canvas, plugin, WebGL, video,
    // etc).
    virtual void setUseParentBackfaceVisibility(bool) = 0;

    virtual void setBackgroundColor(WebColor) = 0;
    virtual WebColor backgroundColor() const = 0;

    // Clear the filters in use by passing in a newly instantiated
    // WebFilterOperations object.
    virtual void setFilters(const WebFilterOperations&) = 0;

    // Clear the background filters in use by passing in a newly instantiated
    // WebFilterOperations object.
    virtual void setBackgroundFilters(const WebFilterOperations&) = 0;

    // An animation delegate is notified when animations are started and
    // stopped. The WebLayer does not take ownership of the delegate, and it is
    // the responsibility of the client to reset the layer's delegate before
    // deleting the delegate.
    virtual void setAnimationDelegate(WebCompositorAnimationDelegate*) = 0;


    // Returns false if the animation cannot be added.
    // Takes ownership of the WebCompositorAnimation object.
    virtual bool addAnimation(WebCompositorAnimation*) = 0;

    // Removes all animations with the given id.
    virtual void removeAnimation(int animationId) = 0;

    // Removes all animations with the given id targeting the given property.
    virtual void removeAnimation(int animationId, WebCompositorAnimation::TargetProperty) = 0;

    // Pauses all animations with the given id.
    virtual void pauseAnimation(int animationId, double timeOffset) = 0;

    // Aborts all animations with the given id. Different from removeAnimation
    // in that aborting an animation stops it from affecting both the pending
    // and active tree.
    virtual void abortAnimation(int animationId) = 0;

    // Returns true if this layer has any active animations - useful for tests.
    virtual bool hasActiveAnimation() = 0;

    // If a scroll parent is set, this layer will inherit its parent's scroll
    // delta and offset even though it will not be a descendant of the scroll
    // in the layer hierarchy.
    virtual void setScrollParent(WebLayer*) = 0;

    // A layer will not respect any clips established by layers between it and
    // its nearest clipping ancestor. Note, the clip parent must be an ancestor.
    // This is not a requirement of the scroll parent.
    virtual void setClipParent(WebLayer*) = 0;

    // Scrolling
    virtual void setScrollPositionDouble(WebDoublePoint) = 0;
    virtual WebDoublePoint scrollPositionDouble() const = 0;
    // Blink tells cc the scroll offset through setScrollPositionDouble() using
    // floating precision but it currently can only position cc layers at integer
    // boundary. So Blink needs to also call setScrollCompensationAdjustment()
    // to tell cc what's the part of the scroll offset that Blink doesn't handle
    // but cc needs to take into consideration, e.g. compensating
    // for fixed-position layer that's positioned in Blink using only integer scroll
    // offset.
    // We make this call explicit, instead of letting cc to infer the fractional part
    // from the scroll offset, to be clear that this is Blink's limitation. Once
    // Blink can fully handle fractional scroll offset, it can stop calling
    // this function and cc side would just work.
    virtual void setScrollCompensationAdjustment(WebDoublePoint) = 0;

    // To set a WebLayer as scrollable we must specify the corresponding clip layer.
    virtual void setScrollClipLayer(WebLayer*) = 0;
    virtual bool scrollable() const = 0;
    virtual void setUserScrollable(bool horizontal, bool vertical) = 0;
    virtual bool userScrollableHorizontal() const = 0;
    virtual bool userScrollableVertical() const = 0;

    virtual void setHaveWheelEventHandlers(bool) = 0;
    virtual bool haveWheelEventHandlers() const = 0;

    virtual void setHaveScrollEventHandlers(bool) = 0;
    virtual bool haveScrollEventHandlers() const = 0;

    // Indicates that this layer will always scroll on the main thread for the provided reason.
    virtual void addMainThreadScrollingReasons(WebMainThreadScrollingReason::WebMainThreadScrollingReason) = 0;
    // Indicates that the layer could scroll on the compositor thread.
    virtual void clearMainThreadScrollingReasons() = 0;
    virtual bool shouldScrollOnMainThread() const = 0;

    virtual void setNonFastScrollableRegion(const WebVector<WebRect>&) = 0;
    virtual WebVector<WebRect> nonFastScrollableRegion() const = 0;

    virtual void setTouchEventHandlerRegion(const WebVector<WebRect>&) = 0;
    virtual WebVector<WebRect> touchEventHandlerRegion() const = 0;

    // Setter and getter for Frame Timing rects.
    // See http://w3c.github.io/frame-timing/ for definition of terms.
    virtual void setFrameTimingRequests(const WebVector<std::pair<int64_t, WebRect>>&) = 0;
    virtual WebVector<std::pair<int64_t, WebRect>> frameTimingRequests() const = 0;

    // FIXME: Make pure once cc is updated.  crbug.com/347272
    virtual void setScrollBlocksOn(WebScrollBlocksOn) { }
    virtual WebScrollBlocksOn scrollBlocksOn() const { return WebScrollBlocksOnNone; }

    virtual void setIsContainerForFixedPositionLayers(bool) = 0;
    virtual bool isContainerForFixedPositionLayers() const = 0;

    // This function sets layer position constraint. The constraint will be used
    // to adjust layer position during threaded scrolling.
    virtual void setPositionConstraint(const WebLayerPositionConstraint&) = 0;
    virtual WebLayerPositionConstraint positionConstraint() const = 0;

    // The scroll client is notified when the scroll position of the WebLayer
    // changes. Only a single scroll client can be set for a WebLayer at a time.
    // The WebLayer does not take ownership of the scroll client, and it is the
    // responsibility of the client to reset the layer's scroll client before
    // deleting the scroll client.
    virtual void setScrollClient(WebLayerScrollClient*) = 0;

    // Forces this layer to use a render surface. There is no benefit in doing
    // so, but this is to facilitate benchmarks and tests.
    virtual void setForceRenderSurface(bool) = 0;

    // True if the layer is not part of a tree attached to a WebLayerTreeView.
    virtual bool isOrphan() const = 0;

    // Sets the cc-side layer client.
    virtual void setLayerClient(cc::LayerClient*) = 0;

    // Gets the underlying cc layer.
    virtual const cc::Layer* ccLayer() const = 0;

    virtual void setElementId(uint64_t) = 0;
    virtual uint64_t elementId() const = 0;

    virtual void setCompositorMutableProperties(uint32_t) = 0;
    virtual uint32_t compositorMutableProperties() const = 0;
};

} // namespace blink

#endif // WebLayer_h