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// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "tools/gn/args.h"

#include "base/sys_info.h"
#include "build/build_config.h"
#include "tools/gn/variables.h"

const char kBuildArgs_Help[] =
    "Build Arguments Overview\n"
    "\n"
    "  Build arguments are variables passed in from outside of the build\n"
    "  that build files can query to determine how the build works.\n"
    "\n"
    "How build arguments are set\n"
    "\n"
    "  First, system default arguments are set based on the current system.\n"
    "  The built-in arguments are:\n"
    "   - host_cpu\n"
    "   - host_os\n"
    "   - current_cpu\n"
    "   - current_os\n"
    "   - target_cpu\n"
    "   - target_os\n"
    "\n"
    "  If specified, arguments from the --args command line flag are used. If\n"
    "  that flag is not specified, args from previous builds in the build\n"
    "  directory will be used (this is in the file args.gn in the build\n"
    "  directory).\n"
    "\n"
    "  Last, for targets being compiled with a non-default toolchain, the\n"
    "  toolchain overrides are applied. These are specified in the\n"
    "  toolchain_args section of a toolchain definition. The use-case for\n"
    "  this is that a toolchain may be building code for a different\n"
    "  platform, and that it may want to always specify Posix, for example.\n"
    "  See \"gn help toolchain_args\" for more.\n"
    "\n"
    "  If you specify an override for a build argument that never appears in\n"
    "  a \"declare_args\" call, a nonfatal error will be displayed.\n"
    "\n"
    "Examples\n"
    "\n"
    "  gn args out/FooBar\n"
    "      Create the directory out/FooBar and open an editor. You would type\n"
    "      something like this into that file:\n"
    "          enable_doom_melon=false\n"
    "          os=\"android\"\n"
    "\n"
    "  gn gen out/FooBar --args=\"enable_doom_melon=true os=\\\"android\\\"\"\n"
    "      This will overwrite the build directory with the given arguments.\n"
    "      (Note that the quotes inside the args command will usually need to\n"
    "      be escaped for your shell to pass through strings values.)\n"
    "\n"
    "How build arguments are used\n"
    "\n"
    "  If you want to use an argument, you use declare_args() and specify\n"
    "  default values. These default values will apply if none of the steps\n"
    "  listed in the \"How build arguments are set\" section above apply to\n"
    "  the given argument, but the defaults will not override any of these.\n"
    "\n"
    "  Often, the root build config file will declare global arguments that\n"
    "  will be passed to all buildfiles. Individual build files can also\n"
    "  specify arguments that apply only to those files. It is also useful\n"
    "  to specify build args in an \"import\"-ed file if you want such\n"
    "  arguments to apply to multiple buildfiles.\n";

namespace {

// Removes all entries in |overrides| that are in |declared_overrides|.
void RemoveDeclaredOverrides(const Scope::KeyValueMap& declared_arguments,
                             Scope::KeyValueMap* overrides) {
  for (Scope::KeyValueMap::iterator override = overrides->begin();
       override != overrides->end();) {
    if (declared_arguments.find(override->first) == declared_arguments.end())
      ++override;
    else
      overrides->erase(override++);
  }
}

}  // namespace

Args::Args() {
}

Args::Args(const Args& other)
    : overrides_(other.overrides_),
      all_overrides_(other.all_overrides_),
      declared_arguments_per_toolchain_(
          other.declared_arguments_per_toolchain_) {
}

Args::~Args() {
}

void Args::AddArgOverride(const char* name, const Value& value) {
  base::AutoLock lock(lock_);

  overrides_[base::StringPiece(name)] = value;
  all_overrides_[base::StringPiece(name)] = value;
}

void Args::AddArgOverrides(const Scope::KeyValueMap& overrides) {
  base::AutoLock lock(lock_);

  for (const auto& cur_override : overrides) {
    overrides_[cur_override.first] = cur_override.second;
    all_overrides_[cur_override.first] = cur_override.second;
  }
}

const Value* Args::GetArgOverride(const char* name) const {
  base::AutoLock lock(lock_);

  Scope::KeyValueMap::const_iterator found =
      all_overrides_.find(base::StringPiece(name));
  if (found == all_overrides_.end())
    return nullptr;
  return &found->second;
}

Scope::KeyValueMap Args::GetAllOverrides() const {
  base::AutoLock lock(lock_);
  return all_overrides_;
}

void Args::SetupRootScope(Scope* dest,
                          const Scope::KeyValueMap& toolchain_overrides) const {
  base::AutoLock lock(lock_);

  SetSystemVarsLocked(dest);
  ApplyOverridesLocked(overrides_, dest);
  ApplyOverridesLocked(toolchain_overrides, dest);
  SaveOverrideRecordLocked(toolchain_overrides);
}

bool Args::DeclareArgs(const Scope::KeyValueMap& args,
                       Scope* scope_to_set,
                       Err* err) const {
  base::AutoLock lock(lock_);

  Scope::KeyValueMap& declared_arguments(
      DeclaredArgumentsForToolchainLocked(scope_to_set));
  for (const auto& arg : args) {
    // Verify that the value hasn't already been declared. We want each value
    // to be declared only once.
    //
    // The tricky part is that a buildfile can be interpreted multiple times
    // when used from different toolchains, so we can't just check that we've
    // seen it before. Instead, we check that the location matches.
    Scope::KeyValueMap::iterator previously_declared =
        declared_arguments.find(arg.first);
    if (previously_declared != declared_arguments.end()) {
      if (previously_declared->second.origin() != arg.second.origin()) {
        // Declaration location mismatch.
        *err = Err(arg.second.origin(),
            "Duplicate build argument declaration.",
            "Here you're declaring an argument that was already declared "
            "elsewhere.\nYou can only declare each argument once in the entire "
            "build so there is one\ncanonical place for documentation and the "
            "default value. Either move this\nargument to the build config "
            "file (for visibility everywhere) or to a .gni file\nthat you "
            "\"import\" from the files where you need it (preferred).");
        err->AppendSubErr(Err(previously_declared->second.origin(),
                              "Previous declaration.",
                              "See also \"gn help buildargs\" for more on how "
                              "build arguments work."));
        return false;
      }
    } else {
      declared_arguments.insert(arg);
    }

    // Only set on the current scope to the new value if it hasn't been already
    // set. Mark the variable used so the build script can override it in
    // certain cases without getting unused value errors.
    if (!scope_to_set->GetValue(arg.first)) {
      scope_to_set->SetValue(arg.first, arg.second, arg.second.origin());
      scope_to_set->MarkUsed(arg.first);
    }
  }

  return true;
}

bool Args::VerifyAllOverridesUsed(Err* err) const {
  base::AutoLock lock(lock_);
  Scope::KeyValueMap all_overrides(all_overrides_);
  for (const auto& map_pair : declared_arguments_per_toolchain_)
    RemoveDeclaredOverrides(map_pair.second, &all_overrides);

  if (all_overrides.empty())
    return true;

  // Get a list of all possible overrides for help with error finding.
  //
  // It might be nice to do edit distance checks to see if we can find one close
  // to what you typed.
  std::string all_declared_str;
  for (const auto& map_pair : declared_arguments_per_toolchain_) {
    for (const auto& cur_str : map_pair.second) {
      if (!all_declared_str.empty())
        all_declared_str += ", ";
      all_declared_str += cur_str.first.as_string();
    }
  }

  *err = Err(
      all_overrides.begin()->second.origin(), "Build argument has no effect.",
      "The variable \"" + all_overrides.begin()->first.as_string() +
          "\" was set as a build argument\nbut never appeared in a " +
          "declare_args() block in any buildfile.\n\nPossible arguments: " +
          all_declared_str);
  return false;
}

void Args::MergeDeclaredArguments(Scope::KeyValueMap* dest) const {
  base::AutoLock lock(lock_);
  for (const auto& map_pair : declared_arguments_per_toolchain_) {
    for (const auto& arg : map_pair.second)
      (*dest)[arg.first] = arg.second;
  }
}

void Args::SetSystemVarsLocked(Scope* dest) const {
  lock_.AssertAcquired();

  // Host OS.
  const char* os = nullptr;
#if defined(OS_WIN)
  os = "win";
#elif defined(OS_MACOSX)
  os = "mac";
#elif defined(OS_LINUX)
  os = "linux";
#elif defined(OS_ANDROID)
  os = "android";
#else
  #error Unknown OS type.
#endif

  // Host architecture.
  static const char kX86[] = "x86";
  static const char kX64[] = "x64";
  static const char kArm[] = "arm";
  const char* arch = nullptr;

  // Set the host CPU architecture based on the underlying OS, not
  // whatever the current bit-tedness of the GN binary is.
  std::string os_arch = base::SysInfo::OperatingSystemArchitecture();
  if (os_arch == "x86")
    arch = kX86;
  else if (os_arch == "x86_64")
    arch = kX64;
  else if (os_arch.substr(3) == "arm")
    arch = kArm;
  else
    CHECK(false) << "OS architecture not handled.";

  // Save the OS and architecture as build arguments that are implicitly
  // declared. This is so they can be overridden in a toolchain build args
  // override, and so that they will appear in the "gn args" output.
  Value empty_string(nullptr, std::string());

  Value os_val(nullptr, std::string(os));
  dest->SetValue(variables::kHostOs, os_val, nullptr);
  dest->SetValue(variables::kTargetOs, empty_string, nullptr);
  dest->SetValue(variables::kCurrentOs, empty_string, nullptr);

  Value arch_val(nullptr, std::string(arch));
  dest->SetValue(variables::kHostCpu, arch_val, nullptr);
  dest->SetValue(variables::kTargetCpu, empty_string, nullptr);
  dest->SetValue(variables::kCurrentCpu, empty_string, nullptr);

  Scope::KeyValueMap& declared_arguments(
      DeclaredArgumentsForToolchainLocked(dest));
  declared_arguments[variables::kHostOs] = os_val;
  declared_arguments[variables::kCurrentOs] = empty_string;
  declared_arguments[variables::kTargetOs] = empty_string;
  declared_arguments[variables::kHostCpu] = arch_val;
  declared_arguments[variables::kCurrentCpu] = empty_string;
  declared_arguments[variables::kTargetCpu] = empty_string;

  // Mark these variables used so the build config file can override them
  // without geting a warning about overwriting an unused variable.
  dest->MarkUsed(variables::kHostCpu);
  dest->MarkUsed(variables::kCurrentCpu);
  dest->MarkUsed(variables::kTargetCpu);
  dest->MarkUsed(variables::kHostOs);
  dest->MarkUsed(variables::kCurrentOs);
  dest->MarkUsed(variables::kTargetOs);
}

void Args::ApplyOverridesLocked(const Scope::KeyValueMap& values,
                                Scope* scope) const {
  lock_.AssertAcquired();
  for (const auto& val : values)
    scope->SetValue(val.first, val.second, val.second.origin());
}

void Args::SaveOverrideRecordLocked(const Scope::KeyValueMap& values) const {
  lock_.AssertAcquired();
  for (const auto& val : values)
    all_overrides_[val.first] = val.second;
}

Scope::KeyValueMap& Args::DeclaredArgumentsForToolchainLocked(
    Scope* scope) const {
  lock_.AssertAcquired();
  return declared_arguments_per_toolchain_[scope->settings()];
}