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// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef TOOLS_GN_ESCAPE_H_
#define TOOLS_GN_ESCAPE_H_
#include <iosfwd>
#include "base/strings/string_piece.h"
enum EscapingMode {
// No escaping.
ESCAPE_NONE,
// Ninja string escaping.
ESCAPE_NINJA,
// For writing commands to ninja files. This assumes the output is "one
// thing" like a filename, so will escape or quote spaces as necessary for
// both Ninja and the shell to keep that thing together.
ESCAPE_NINJA_COMMAND,
// For writing preformatted shell commands to Ninja files. This assumes the
// output already has the proper quoting and may include special shell
// shell characters which we want to pass to the shell (like when writing
// tool commands). Only Ninja "$" are escaped.
ESCAPE_NINJA_PREFORMATTED_COMMAND,
};
enum EscapingPlatform {
// Do escaping for the current platform.
ESCAPE_PLATFORM_CURRENT,
// Force escaping for the given platform.
ESCAPE_PLATFORM_POSIX,
ESCAPE_PLATFORM_WIN,
};
struct EscapeOptions {
EscapeOptions()
: mode(ESCAPE_NONE),
platform(ESCAPE_PLATFORM_CURRENT),
inhibit_quoting(false) {
}
EscapingMode mode;
// Controls how "fork" escaping is done. You will generally want to keep the
// default "current" platform.
EscapingPlatform platform;
// When the escaping mode is ESCAPE_SHELL, the escaper will normally put
// quotes around things with spaces. If this value is set to true, we'll
// disable the quoting feature and just add the spaces.
//
// This mode is for when quoting is done at some higher-level. Defaults to
// false. Note that Windows has strange behavior where the meaning of the
// backslashes changes according to if it is followed by a quote. The
// escaping rules assume that a double-quote will be appended to the result.
bool inhibit_quoting;
};
// Escapes the given input, returnining the result.
//
// If needed_quoting is non-null, whether the string was or should have been
// (if inhibit_quoting was set) quoted will be written to it. This value should
// be initialized to false by the caller and will be written to only if it's
// true (the common use-case is for chaining calls).
std::string EscapeString(const base::StringPiece& str,
const EscapeOptions& options,
bool* needed_quoting);
// Same as EscapeString but writes the results to the given stream, saving a
// copy.
void EscapeStringToStream(std::ostream& out,
const base::StringPiece& str,
const EscapeOptions& options);
#endif // TOOLS_GN_ESCAPE_H_
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