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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ui/aura/client/dispatcher_client.h"

#include "ui/aura/root_window.h"
#include "ui/aura/window_property.h"

DECLARE_WINDOW_PROPERTY_TYPE(aura::client::DispatcherClient*)

namespace aura {
namespace client {
namespace {

// A property key to store the nested dispatcher controller.
const WindowProperty<DispatcherClient*> kDispatcherClientProp = {NULL};
const WindowProperty<DispatcherClient*>* const
    kDispatcherClientKey = &kDispatcherClientProp;

}  // namespace

void SetDispatcherClient(DispatcherClient* client) {
  RootWindow::GetInstance()->SetProperty(kDispatcherClientKey, client);
}

DispatcherClient* GetDispatcherClient() {
  return RootWindow::GetInstance()->GetProperty(kDispatcherClientKey);
}

}  // namespace client
}  // namespace aura