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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/aura/test/aura_test_helper.h"
#include "base/message_loop/message_loop.h"
#include "base/run_loop.h"
#include "ui/aura/client/aura_constants.h"
#include "ui/aura/client/default_activation_client.h"
#include "ui/aura/client/default_capture_client.h"
#include "ui/aura/client/focus_client.h"
#include "ui/aura/env.h"
#include "ui/aura/input_state_lookup.h"
#include "ui/aura/root_window.h"
#include "ui/aura/test/env_test_helper.h"
#include "ui/aura/test/test_focus_client.h"
#include "ui/aura/test/test_screen.h"
#include "ui/aura/test/test_window_tree_client.h"
#include "ui/base/ime/dummy_input_method.h"
#include "ui/compositor/compositor.h"
#include "ui/compositor/layer_animator.h"
#include "ui/compositor/scoped_animation_duration_scale_mode.h"
#include "ui/gfx/screen.h"
#if defined(USE_X11)
#include "ui/aura/root_window_host_x11.h"
#include "ui/base/x/x11_util.h"
#endif
#if defined(USE_OZONE)
#include "ui/gfx/ozone/surface_factory_ozone.h"
#endif
namespace aura {
namespace test {
AuraTestHelper::AuraTestHelper(base::MessageLoopForUI* message_loop)
: setup_called_(false),
teardown_called_(false),
owns_root_window_(false) {
DCHECK(message_loop);
message_loop_ = message_loop;
// Disable animations during tests.
zero_duration_mode_.reset(new ui::ScopedAnimationDurationScaleMode(
ui::ScopedAnimationDurationScaleMode::ZERO_DURATION));
#if defined(USE_X11)
test::SetUseOverrideRedirectWindowByDefault(true);
#endif
#if defined(USE_OZONE)
surface_factory_.reset(gfx::SurfaceFactoryOzone::CreateTestHelper());
gfx::SurfaceFactoryOzone::SetInstance(surface_factory_.get());
#endif
}
AuraTestHelper::~AuraTestHelper() {
CHECK(setup_called_)
<< "AuraTestHelper::SetUp() never called.";
CHECK(teardown_called_)
<< "AuraTestHelper::TearDown() never called.";
}
void AuraTestHelper::SetUp() {
setup_called_ = true;
// The ContextFactory must exist before any Compositors are created.
bool allow_test_contexts = true;
ui::Compositor::InitializeContextFactoryForTests(allow_test_contexts);
Env::CreateInstance();
// Unit tests generally don't want to query the system, rather use the state
// from RootWindow.
EnvTestHelper(Env::GetInstance()).SetInputStateLookup(
scoped_ptr<InputStateLookup>());
test_screen_.reset(TestScreen::Create());
gfx::Screen::SetScreenInstance(gfx::SCREEN_TYPE_NATIVE, test_screen_.get());
root_window_.reset(test_screen_->CreateRootWindowForPrimaryDisplay());
focus_client_.reset(new TestFocusClient);
client::SetFocusClient(root_window_.get(), focus_client_.get());
stacking_client_.reset(new TestWindowTreeClient(root_window_.get()));
activation_client_.reset(
new client::DefaultActivationClient(root_window_.get()));
capture_client_.reset(new client::DefaultCaptureClient(root_window_.get()));
test_input_method_.reset(new ui::DummyInputMethod);
root_window_->SetProperty(
client::kRootWindowInputMethodKey,
test_input_method_.get());
root_window_->Show();
// Ensure width != height so tests won't confuse them.
root_window_->SetHostSize(gfx::Size(800, 600));
}
void AuraTestHelper::TearDown() {
teardown_called_ = true;
test_input_method_.reset();
stacking_client_.reset();
activation_client_.reset();
capture_client_.reset();
focus_client_.reset();
client::SetFocusClient(root_window_.get(), NULL);
root_window_.reset();
test_screen_.reset();
gfx::Screen::SetScreenInstance(gfx::SCREEN_TYPE_NATIVE, NULL);
#if defined(USE_X11)
ui::ResetXCursorCache();
#endif
Env::DeleteInstance();
}
void AuraTestHelper::RunAllPendingInMessageLoop() {
// TODO(jbates) crbug.com/134753 Find quitters of this RunLoop and have them
// use run_loop.QuitClosure().
base::RunLoop run_loop(Env::GetInstance()->GetDispatcher());
run_loop.RunUntilIdle();
}
} // namespace test
} // namespace aura
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