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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_AURA_TEST_TEST_ACTIVATION_CLIENT_H_
#define UI_AURA_TEST_TEST_ACTIVATION_CLIENT_H_
#include "base/compiler_specific.h"
#include "base/logging.h"
#include "ui/aura/client/activation_client.h"
#include "ui/aura/window_observer.h"
namespace aura {
class RootWindow;
namespace client {
class ActivationChangeObserver;
}
namespace test {
class TestActivationClient : public client::ActivationClient,
public WindowObserver {
public:
explicit TestActivationClient(RootWindow* root_window);
virtual ~TestActivationClient();
// Overridden from client::ActivationClient:
virtual void AddObserver(client::ActivationChangeObserver* observer) OVERRIDE;
virtual void RemoveObserver(
client::ActivationChangeObserver* observer) OVERRIDE;
virtual void ActivateWindow(Window* window) OVERRIDE;
virtual void DeactivateWindow(Window* window) OVERRIDE;
virtual Window* GetActiveWindow() OVERRIDE;
virtual bool OnWillFocusWindow(Window* window,
const ui::Event* event) OVERRIDE;
virtual bool CanActivateWindow(Window* window) const OVERRIDE;
// Overridden from WindowObserver:
virtual void OnWindowDestroyed(Window* window) OVERRIDE;
private:
void RemoveActiveWindow(Window* window);
// This class explicitly does NOT store the active window in a window property
// to make sure that ActivationChangeObserver is not treated as part of the
// aura API. Assumptions to that end will cause tests that use this client to
// fail.
std::vector<Window*> active_windows_;
DISALLOW_COPY_AND_ASSIGN(TestActivationClient);
};
} // namespace test
} // namespace aura
#endif // UI_AURA_TEST_TEST_ACTIVATION_CLIENT_H_
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