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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/aura/test/test_windows.h"
#include "ui/aura/window.h"
#include "ui/gfx/compositor/layer.h"
#include "ui/gfx/rect.h"
namespace aura {
namespace test {
Window* CreateTestWindowWithId(int id, Window* parent) {
return CreateTestWindowWithDelegate(NULL, id, gfx::Rect(), parent);
}
Window* CreateTestWindowWithBounds(const gfx::Rect& bounds, Window* parent) {
return CreateTestWindowWithDelegate(NULL, 0, bounds, parent);
}
Window* CreateTestWindow(SkColor color,
int id,
const gfx::Rect& bounds,
Window* parent) {
return CreateTestWindowWithDelegate(new ColorTestWindowDelegate(color),
id, bounds, parent);
}
Window* CreateTestWindowWithDelegate(WindowDelegate* delegate,
int id,
const gfx::Rect& bounds,
Window* parent) {
Window* window = new Window(delegate);
window->set_id(id);
window->SetType(aura::WINDOW_TYPE_NORMAL);
window->Init(ui::Layer::LAYER_HAS_TEXTURE);
window->SetBounds(bounds);
window->Show();
window->SetParent(parent);
return window;
}
} // namespace test
} // namespace aura
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