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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_BASE_ACCELERATOR_MANAGER_H_
#define UI_BASE_ACCELERATOR_MANAGER_H_
#pragma once
#include <list>
#include <map>
#include "base/basictypes.h"
#include "ui/base/models/accelerator.h"
#include "ui/base/ui_export.h"
namespace ui {
// The AcceleratorManger is used to handle keyboard accelerators.
class UI_EXPORT AcceleratorManager {
public:
AcceleratorManager();
~AcceleratorManager();
// Register a keyboard accelerator for the specified target. If multiple
// targets are registered for an accelerator, a target registered later has
// higher priority.
// Note that we are currently limited to accelerators that are either:
// - a key combination including Ctrl or Alt
// - the escape key
// - the enter key
// - any F key (F1, F2, F3 ...)
// - any browser specific keys (as available on special keyboards)
void Register(const Accelerator& accelerator, AcceleratorTarget* target);
// Unregister the specified keyboard accelerator for the specified target.
void Unregister(const Accelerator& accelerator, AcceleratorTarget* target);
// Unregister all keyboard accelerator for the specified target.
void UnregisterAll(AcceleratorTarget* target);
// Activate the target associated with the specified accelerator.
// First, AcceleratorPressed handler of the most recently registered target
// is called, and if that handler processes the event (i.e. returns true),
// this method immediately returns. If not, we do the same thing on the next
// target, and so on.
// Returns true if an accelerator was activated.
bool Process(const Accelerator& accelerator);
// Returns the AcceleratorTarget that should be activated for the specified
// keyboard accelerator, or NULL if no view is registered for that keyboard
// accelerator.
AcceleratorTarget* GetCurrentTarget(const Accelerator& accelertor) const;
private:
// The accelerators and associated targets.
typedef std::list<AcceleratorTarget*> AcceleratorTargetList;
typedef std::map<Accelerator, AcceleratorTargetList> AcceleratorMap;
AcceleratorMap accelerators_;
DISALLOW_COPY_AND_ASSIGN(AcceleratorManager);
};
} // namespace ui
#endif // UI_BASE_ACCELERATOR_MANAGER_H_
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