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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "ui/base/nine_image_painter_factory.h"

#include "ui/base/resource/resource_bundle.h"
#include "ui/gfx/nine_image_painter.h"

namespace ui {

namespace {

std::vector<gfx::ImageSkia> ImageIdsToImages(const int image_ids[]) {
  ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance();
  std::vector<gfx::ImageSkia> images(9);
  for (size_t i = 0; i < 9; ++i) {
    if (image_ids[i] != 0)
      images[i] = *rb.GetImageSkiaNamed(image_ids[i]);
  }
  return images;
}

}  // namespace

scoped_ptr<gfx::NineImagePainter> CreateNineImagePainter(
    const int image_ids[]) {
  return scoped_ptr<gfx::NineImagePainter>(
      new gfx::NineImagePainter(ImageIdsToImages(image_ids)));
}

}  // namespace ui