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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/base/nine_image_painter_factory.h"
#include "ui/base/resource/resource_bundle.h"
#include "ui/gfx/nine_image_painter.h"
namespace ui {
namespace {
std::vector<gfx::ImageSkia> ImageIdsToImages(const int image_ids[]) {
ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance();
std::vector<gfx::ImageSkia> images(9);
for (size_t i = 0; i < 9; ++i) {
if (image_ids[i] != 0)
images[i] = *rb.GetImageSkiaNamed(image_ids[i]);
}
return images;
}
} // namespace
scoped_ptr<gfx::NineImagePainter> CreateNineImagePainter(
const int image_ids[]) {
return scoped_ptr<gfx::NineImagePainter>(
new gfx::NineImagePainter(ImageIdsToImages(image_ids)));
}
} // namespace ui
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