summaryrefslogtreecommitdiffstats
path: root/ui/compositor/scoped_layer_animation_settings.h
blob: 15388e24a77f65b5f8fe2ed8c2477e2a05704a9e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef UI_COMPOSITOR_SCOPED_LAYER_ANIMATION_SETTINGS_H_
#define UI_COMPOSITOR_SCOPED_LAYER_ANIMATION_SETTINGS_H_

#include <set>

#include "base/time.h"

#include "ui/base/animation/tween.h"
#include "ui/compositor/compositor_export.h"
#include "ui/compositor/layer_animator.h"

namespace ui {

class ImplicitAnimationObserver;
class LayerAnimationObserver;

// Scoped settings allow you to temporarily change the animator's settings and
// these changes are reverted when the object is destroyed. NOTE: when the
// settings object is created, it applies the default transition duration
// (200ms).
class COMPOSITOR_EXPORT ScopedLayerAnimationSettings {
 public:
  explicit ScopedLayerAnimationSettings(LayerAnimator* animator);
  virtual ~ScopedLayerAnimationSettings();

  void AddObserver(ImplicitAnimationObserver* observer);

  void SetTransitionDuration(base::TimeDelta duration);
  base::TimeDelta GetTransitionDuration() const;

  void SetTweenType(Tween::Type tween_type);
  Tween::Type GetTweenType() const;

  void SetPreemptionStrategy(LayerAnimator::PreemptionStrategy strategy);
  LayerAnimator::PreemptionStrategy GetPreemptionStrategy() const;

 private:
  LayerAnimator* animator_;
  base::TimeDelta old_transition_duration_;
  Tween::Type old_tween_type_;
  LayerAnimator::PreemptionStrategy old_preemption_strategy_;
  std::set<ImplicitAnimationObserver*> observers_;

  DISALLOW_COPY_AND_ASSIGN(ScopedLayerAnimationSettings);
};

}  // namespace ui

#endif  // UI_COMPOSITOR_SCOPED_LAYER_ANIMATION_SETTINGS_H_