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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gfx/color_profile.h"
namespace gfx {
#if defined(OS_WIN) || defined(OS_MACOSX)
void ReadColorProfile(std::vector<char>* profile);
#else
void ReadColorProfile(std::vector<char>* profile) { }
#endif
void GetColorProfile(std::vector<char>* profile) {
// Called from the FILE thread on Windows and IO thread elsewhere.
// TODO: support multiple monitors.
CR_DEFINE_STATIC_LOCAL(std::vector<char>, screen_profile, ());
static bool initialized = false;
profile->clear();
if (!initialized) {
initialized = true;
ReadColorProfile(&screen_profile);
}
profile->assign(screen_profile.begin(), screen_profile.end());
}
} // namespace gfx
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