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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef UI_GFX_GL_GL_BINDINGS_SKIA_IN_PROCESS_H_
#define UI_GFX_GL_GL_BINDINGS_SKIA_IN_PROCESS_H_
#pragma once

#include "ui/gfx/gl/gl_export.h"

namespace gfx {

// The GPU back-end for skia requires pointers to GL functions. This function
// binds skia-gpu to the in-process GL
GL_EXPORT void BindSkiaToInProcessGL();

}

#endif  // UI_GFX_GL_GL_BINDINGS_SKIA_IN_PROCESS_H_