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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gfx/gl/gl_context_stub.h"
namespace gfx {
StubGLContext::~StubGLContext() {}
bool StubGLContext::MakeCurrent() {
return true;
}
bool StubGLContext::IsCurrent() {
return true;
}
bool StubGLContext::IsOffscreen() {
return false;
}
bool StubGLContext::SwapBuffers() {
return true;
}
gfx::Size StubGLContext::GetSize() {
return size_;
}
void* StubGLContext::GetHandle() {
return NULL;
}
std::string StubGLContext::GetExtensions() {
return std::string();
}
} // namespace gfx
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