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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gfx/gl/gl_surface.h"
#include "base/logging.h"
#include "base/threading/thread_local.h"
#include "ui/gfx/gl/gl_context.h"
namespace gfx {
static base::ThreadLocalPointer<GLSurface> current_surface_;
GLSurface::GLSurface() {
}
GLSurface::~GLSurface() {
if (GetCurrent() == this)
SetCurrent(NULL);
}
bool GLSurface::Initialize()
{
return true;
}
bool GLSurface::Resize(const gfx::Size& size) {
NOTIMPLEMENTED();
return false;
}
unsigned int GLSurface::GetBackingFrameBufferObject() {
return 0;
}
bool GLSurface::OnMakeCurrent(GLContext* context) {
return true;
}
void GLSurface::SetVisible(bool visible) {
}
void* GLSurface::GetShareHandle() {
NOTIMPLEMENTED();
return NULL;
}
void* GLSurface::GetDisplay() {
NOTIMPLEMENTED();
return NULL;
}
void* GLSurface::GetConfig() {
NOTIMPLEMENTED();
return NULL;
}
unsigned GLSurface::GetFormat() {
NOTIMPLEMENTED();
return 0;
}
GLSurface* GLSurface::GetCurrent() {
return current_surface_.Get();
}
void GLSurface::SetCurrent(GLSurface* surface) {
current_surface_.Set(surface);
}
GLSurfaceAdapter::GLSurfaceAdapter(GLSurface* surface) : surface_(surface) {
}
GLSurfaceAdapter::~GLSurfaceAdapter() {
}
bool GLSurfaceAdapter::Initialize() {
return surface_->Initialize();
}
void GLSurfaceAdapter::Destroy() {
surface_->Destroy();
}
bool GLSurfaceAdapter::Resize(const gfx::Size& size) {
return surface_->Resize(size);
}
bool GLSurfaceAdapter::IsOffscreen() {
return surface_->IsOffscreen();
}
bool GLSurfaceAdapter::SwapBuffers() {
return surface_->SwapBuffers();
}
gfx::Size GLSurfaceAdapter::GetSize() {
return surface_->GetSize();
}
void* GLSurfaceAdapter::GetHandle() {
return surface_->GetHandle();
}
unsigned int GLSurfaceAdapter::GetBackingFrameBufferObject() {
return surface_->GetBackingFrameBufferObject();
}
bool GLSurfaceAdapter::OnMakeCurrent(GLContext* context) {
return surface_->OnMakeCurrent(context);
}
void* GLSurfaceAdapter::GetShareHandle() {
return surface_->GetShareHandle();
}
void* GLSurfaceAdapter::GetDisplay() {
return surface_->GetDisplay();
}
void* GLSurfaceAdapter::GetConfig() {
return surface_->GetConfig();
}
unsigned GLSurfaceAdapter::GetFormat() {
return surface_->GetFormat();
}
} // namespace gfx
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